Player Matchup

Chaac
Chaac
Blue_Raptor47
Chaac
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
158W - 189L
1,464 Elo+
Solo
Thanatos
Thanatos
SilvoniasFenrir
Thanatos
Level 28
God Stats
0W - 1L
1,241 SR
Queue Stats
13W - 19L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
SouthPlayer
Gilgamesh
Level 18
God Stats
1W - 1L
1,698 SR
Queue Stats
60W - 80L
1,448 Elo+
Solo
Scylla
Scylla
ThelosReapz
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,501 Elo+
Solo
Thoth
Thoth
briillo
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,432 Elo+

VS

Team Averages
Level 76
1,521 SR
1,573 Elo+
Vulcan
Vulcan
Batcharle
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 33L
1,736 Elo+
Party 1
Bellona
Bellona
GamingAnt
Bellona
Level 105
God Stats
5W - 1L
1,638 SR
Queue Stats
66W - 42L
1,681 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gaminisimoANT
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,742 Elo+
Party 1
Kukulkan
Kukulkan
itz_dedey
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Erlang Shen
Erlang Shen
quimicacomdigao
Erlang Shen
Level 126
God Stats
11W - 8L
1,465 SR
Queue Stats
489W - 496L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 11
11,173
657
18,743
21,400
24,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
18
9 / 8 / 5
12,553
738
19,120
18,929
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SouthPlayer
Gilgamesh
14
3 / 4 / 7
9,716
572
15,427
13,837
10,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
18
4 / 6 / 6
11,326
666
15,254
13,095
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
briillo
Thoth
17
0 / 5 / 5
10,372
610
18,072
11,655
4,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Batcharle
Vulcan
20
2 / 3 / 14
12,331
725
22,327
10,233
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
GamingAnt
Bellona
20
18 / 3 / 9
14,129
831
22,415
31,406
27,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
gaminisimoANT
Cu Chulainn
20
3 / 3 / 12
11,515
677
15,442
31,417
27,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
itz_dedey
Kukulkan
10
1 / 5 / 1
8,843
520
831
5,703
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
quimicacomdigao
Erlang Shen
19
3 / 4 / 15
12,216
719
8,598
31,243
20,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
18
Kills
27
27
Deaths
18
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Batcharle
Vulcan
2
3
14
3
L
2
4
11
1.88
W
Bellona
GamingAnt
Bellona
18
3
9
7.5
L
Thanatos
9
8
5
1.44
L
Gilgamesh
SouthPlayer
Gilgamesh
3
4
7
1.63
L
Scylla
4
6
6
1.17
L
Thoth
briillo
Thoth
0
5
5
0.5
W
Cu Chulainn
gaminisimoANT
Cu Chulainn
3
3
12
3
W
Kukulkan
itz_dedey
Kukulkan
1
5
1
0.3
W
Erlang Shen
quimicacomdigao
Erlang Shen
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,616
Damage
69,613
78,916
Taken
110,002
56,645
Mitigated
82,556
33,493
Healing
54,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Batcharle
Vulcan
22,327
7,724
4,299
2,736
10,233
4,514
2,755
1,688
7,939
57,800
0
L
18,743
1,205
963
7,655
21,400
24,970
120
6,461
14,290
0
38,236
W
Bellona
GamingAnt
Bellona
22,415
5,888
1,684
13,575
31,406
27,751
1,154
10,804
19,245
0
31,496
L
Thanatos
19,120
4,213
2,735
11,281
18,929
11,309
1,038
4,876
13,486
0
29,357
L
Gilgamesh
SouthPlayer
Gilgamesh
15,427
3,559
1,577
2,659
13,837
10,980
0
3,966
9,502
175
26,108
L
Scylla
15,254
1,518
1,478
3,090
13,095
5,216
447
2,662
10,078
31,354
0
L
Thoth
briillo
Thoth
18,072
378
718
1,337
11,655
4,170
0
6,530
5,014
39,410
0
W
Cu Chulainn
gaminisimoANT
Cu Chulainn
15,442
2,190
1,237
12,429
31,417
27,551
351
10,023
20,214
0
37,775
W
Kukulkan
itz_dedey
Kukulkan
831
247
0
0
5,703
1,752
0
1,158
4,271
2,851
0
W
Erlang Shen
quimicacomdigao
Erlang Shen
8,598
2,633
3,982
14,911
31,243
20,988
1,762
8,938
21,474
4,957
15,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
59,034
183
Minions Killed
164
0
Camps Cleared
0
1,412,913
Distance Traveled
1,423,120
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,331
725
85
5
0
329,907
0
L
Chaac
11,173
657
32
2
0
308,131
0
W
Bellona
14,129
831
21
1
0
354,651
0
L
Thanatos
12,553
738
24
1
0
267,838
0
L
Gilgamesh
9,716
572
16
1
0
264,702
0
L
Scylla
11,326
666
55
3
0
262,639
0
L
Thoth
10,372
610
56
3
0
309,603
0
W
Cu Chulainn
11,515
677
38
2
0
309,312
0
W
Kukulkan
8,843
520
7
0
0
137,938
1
W
Erlang Shen
12,216
719
13
1
0
291,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role