Player Matchup

Jormungandr
Jormungandr
AnnReinheart
Jormungandr
Level 9
God Stats
13W - 6L
1,640 SR
Queue Stats
17W - 11L
1,356 Elo+
Solo
Loki
Loki
Jus7TPlay
Loki
Level 7
God Stats
3W - 2L
1,312 SR
Queue Stats
10W - 10L
1,414 Elo+
Solo
Cthulhu
Cthulhu
johnathanwolf
Cthulhu
Level 26
God Stats
4W - 4L
1,472 SR
Queue Stats
93W - 84L
1,427 Elo+
Solo
Ra
Ra
valer4ik228
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,325 Elo+
Solo
Neith
Neith
xXxXxAngelxXxXx
Neith
Level 2
God Stats
14W - 28L
1,311 SR
Queue Stats
247W - 267L
1,218 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,348 Elo+

VS

Team Averages
Level 16
1,453 SR
1,343 Elo+
Sol
Sol
CamCam93
Sol
Level 28
God Stats
9W - 7L
1,515 SR
Queue Stats
57W - 83L
1,387 Elo+
Party 2
Serqet
Serqet
Eztie2000
Serqet
Level 27
God Stats
6W - 4L
1,575 SR
Queue Stats
34W - 55L
1,306 Elo+
Party 2
Anhur
Anhur
LoveeBite
Anhur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
habitat_seul
Sun Wukong
Level 18
God Stats
0W - 2L
1,173 SR
Queue Stats
16W - 21L
1,233 Elo+
Solo
Hades
Hades
narravontotberg
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnnReinheart
Jormungandr
13
5 / 3 / 6
8,081
622
4,559
8,970
5,556
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
13
7 / 4 / 4
8,205
631
9,570
10,903
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
10
1 / 2 / 2
6,377
491
3,504
8,567
3,176
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 7 / 5
7,205
554
5,779
8,753
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 1
7,022
540
1,505
7,023
1,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
7,728
594
8,637
8,366
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Eztie2000
Serqet
11
7 / 2 / 3
7,462
574
6,643
6,825
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
LoveeBite
Anhur
11
5 / 5 / 2
6,873
529
6,124
8,741
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
habitat_seul
Sun Wukong
4
0 / 1 / 0
4,317
332
844
2,055
853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 6 / 8
6,334
487
4,322
9,940
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
16
Kills
17
18
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnnReinheart
Jormungandr
5
3
6
2.67
L
5
2
3
3.25
L
Serqet
Eztie2000
Serqet
7
2
3
4.25
W
Loki
7
4
4
2.25
L
Anhur
LoveeBite
Anhur
5
5
2
1.2
L
Sun Wukong
habitat_seul
Sun Wukong
0
1
0
0
W
Cthulhu
1
2
2
1
L
0
6
8
0.67
W
2
7
5
0.64
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
26,570
44,216
Taken
35,927
16,380
Mitigated
18,472
9,938
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnnReinheart
Jormungandr
4,559
848
0
1,609
8,970
5,556
1,017
2,941
6,029
36,484
0
L
8,637
3,900
0
3,662
8,366
3,172
93
3,620
4,592
42,702
4,458
L
Serqet
Eztie2000
Serqet
6,643
1,028
0
361
6,825
2,736
0
3,282
3,423
0
22,787
W
Loki
9,570
3,852
0
2,760
10,903
3,445
0
3,521
7,382
0
47,026
L
Anhur
LoveeBite
Anhur
6,124
2,962
0
1,018
8,741
2,859
436
4,433
4,248
0
26,881
L
Sun Wukong
habitat_seul
Sun Wukong
844
120
0
462
2,055
853
0
547
1,508
0
2,521
W
Cthulhu
3,504
517
204
1,252
8,567
3,176
31
1,074
7,247
20,024
0
L
4,322
961
172
1,001
9,940
8,852
318
1,596
8,314
12,711
0
W
5,779
559
554
2,275
8,753
2,347
1,111
3,201
5,379
34,043
0
W
1,505
879
0
1,284
7,023
1,856
2,570
1,307
5,638
0
42,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
32,714
347
Minions Killed
193
0
Camps Cleared
0
1,219,575
Distance Traveled
1,051,334
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,081
622
63
5
0
248,742
0
L
Sol
7,728
594
87
7
0
267,936
2
L
Serqet
7,462
574
35
3
0
295,001
1
W
Loki
8,205
631
86
7
0
257,987
4
L
Anhur
6,873
529
52
4
0
202,335
1
L
Sun Wukong
4,317
332
2
0
0
101,057
0
W
Cthulhu
6,377
491
43
3
0
242,019
2
L
Hades
6,334
487
17
1
0
185,005
1
W
Ra
7,205
554
73
6
0
249,362
0
W
Neith
7,022
540
82
6
0
221,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role