Player Matchup

Neith
Neith
Jmanjelly
Neith
Level 29
God Stats
3W - 6L
1,220 SR
Queue Stats
250W - 210L
1,564 Elo+
Party 2
Discordia
Discordia
KriegsKamel
Discordia
Level 127
God Stats
9W - 8L
1,488 SR
Queue Stats
131W - 129L
1,512 Elo+
Party 2
Terra
Terra
olethunderfoot7
Terra
Level 148
God Stats
25W - 21L
1,574 SR
Queue Stats
97W - 80L
1,516 Elo+
Solo
Team Averages
Level 101
1,427 SR
1,531 Elo+

VS

Team Averages
Level 53
1,535 SR
1,468 Elo+
Mulan
Mulan
Hippoflatimus
Mulan
Level 14
God Stats
1W - 1L
1,741 SR
Queue Stats
7W - 9L
1,629 Elo+
Party 1
Anhur
Anhur
ImTheMoneyGuy
Anhur
Level 26
God Stats
4W - 6L
1,328 SR
Queue Stats
51W - 106L
1,258 Elo+
Solo
Ra
Ra
Lord_Hazen
Ra
Level 120
God Stats
1W - 5L
1,537 SR
Queue Stats
47W - 65L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jmanjelly
Neith
13
2 / 1 / 15
8,866
806
6,241
4,410
1,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
KriegsKamel
Discordia
13
6 / 1 / 11
9,078
825
9,882
6,456
1,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
12 / 4 / 7
10,191
926
14,139
12,609
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,042
731
6,196
11,481
7,207
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 7 / 4
7,898
718
4,643
11,164
2,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 7 / 5
7,805
710
3,714
11,754
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
6
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
1
7
4
0.43
W
Neith
Jmanjelly
Neith
2
1
15
9.5
W
Discordia
KriegsKamel
Discordia
6
1
11
11.5
L
1
7
5
0.5
W
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,262
Damage
14,553
23,475
Taken
34,399
9,181
Mitigated
13,576
7,738
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,196
1,598
253
821
11,481
7,207
0
7,924
3,348
0
17,635
L
4,643
2,052
0
0
11,164
2,981
0
6,933
4,009
0
15,717
W
Neith
Jmanjelly
Neith
6,241
1,744
0
1,169
4,410
1,610
1,960
454
3,920
0
26,435
W
Discordia
KriegsKamel
Discordia
9,882
766
174
1,374
6,456
1,886
911
1,451
4,849
27,714
0
L
3,714
446
953
1,102
11,754
3,388
0
9,117
2,393
21,647
0
W
14,139
1,195
1,280
3,741
12,609
5,685
64
1,709
10,699
31,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
23,745
136
Minions Killed
99
6
Camps Cleared
5
628,595
Distance Traveled
501,803
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,042
731
27
2
1
157,026
4
L
Anhur
7,898
718
30
3
1
171,846
1
W
Neith
8,866
806
56
5
1
194,524
3
W
Discordia
9,078
825
34
3
2
207,235
5
L
Ra
7,805
710
42
4
3
172,931
2
W
Terra
10,191
926
46
4
3
226,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role