Player Matchup

Odin
Odin
IqlncI
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,330 Elo+
Party 3
Fenrir
Fenrir
Shadow_Warriorm
Fenrir
Level 12
God Stats
3W - 8L
1,282 SR
Queue Stats
8W - 11L
1,263 Elo+
Party 2
Nemesis
Nemesis
Shadow__Ember
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,203 Elo+
Party 2
Jormungandr
Jormungandr
iiTzNux
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,316 Elo+
Party 3
Kukulkan
Kukulkan
rafaeljunior17
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,282 Elo+

VS

Team Averages
Level 25
1,397 SR
1,369 Elo+
Izanami
Izanami
FabianoLimaSP
Izanami
Level 28
God Stats
21W - 14L
1,658 SR
Queue Stats
197W - 199L
1,376 Elo+
Solo
Bellona
Bellona
JAR1208
Bellona
Level 29
God Stats
6W - 12L
1,266 SR
Queue Stats
122W - 151L
1,392 Elo+
Solo
Anubis
Anubis
MobGhost09
Anubis
Level 15
God Stats
1W - 3L
1,135 SR
Queue Stats
80W - 56L
1,384 Elo+
Solo
Chaac
Chaac
The GuardianXx
Chaac
Level 11
God Stats
20W - 25L
1,464 SR
Queue Stats
22W - 32L
1,310 Elo+
Party 1
Ganesha
Ganesha
bigtoons12
Ganesha
Level 42
God Stats
41W - 45L
1,464 SR
Queue Stats
339W - 390L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IqlncI
Odin
18
5 / 5 / 10
12,391
1,033
10,249
18,894
6,888
Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 6 / 10
12,202
1,017
15,163
17,798
12,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
19
3 / 9 / 15
12,076
1,006
6,055
17,851
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
iiTzNux
Jormungandr
19
4 / 6 / 15
12,592
1,049
12,528
19,829
15,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
18
3 / 12 / 13
11,688
974
19,220
18,633
7,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 5 / 16
15,145
1,262
21,774
13,997
5,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
JAR1208
Bellona
19
10 / 9 / 14
13,380
1,115
16,293
18,987
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MobGhost09
Anubis
19
9 / 1 / 13
13,225
1,102
22,464
9,396
4,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 9
11,362
947
8,946
12,597
8,346
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
bigtoons12
Ganesha
20
1 / 3 / 28
12,322
1,027
16,877
13,029
10,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
118
21
Kills
38
38
Deaths
21
63
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Izanami
14
5
16
4.4
L
Odin
IqlncI
Odin
5
5
10
2
W
Bellona
JAR1208
Bellona
10
9
14
1.89
W
Anubis
MobGhost09
Anubis
9
1
13
15.5
L
6
6
10
1.83
L
Nemesis
3
9
15
1.17
W
4
3
9
2.83
W
Ganesha
bigtoons12
Ganesha
1
3
28
5
L
Jormungandr
iiTzNux
Jormungandr
4
6
15
1.92
L
Kukulkan
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,215
Damage
86,354
93,005
Taken
68,006
47,988
Mitigated
36,654
3,153
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
21,774
17,106
0
987
13,997
5,517
0
6,927
7,070
0
65,600
L
Odin
IqlncI
Odin
10,249
5,091
0
0
18,894
6,888
0
9,075
9,819
101
26,959
W
Bellona
JAR1208
Bellona
16,293
7,619
0
115
18,987
8,264
0
7,372
11,615
0
20,894
W
Anubis
MobGhost09
Anubis
22,464
529
0
2,589
9,396
4,138
0
3,746
5,650
37,578
0
L
15,163
1,343
0
980
17,798
12,002
0
6,296
11,502
0
26,301
L
Nemesis
6,055
1,838
0
1,200
17,851
5,580
0
6,628
11,223
0
21,911
W
8,946
2,794
148
2,091
12,597
8,346
0
6,644
5,953
0
24,277
W
Ganesha
bigtoons12
Ganesha
16,877
868
198
935
13,029
10,389
0
7,160
5,869
31,347
0
L
Jormungandr
iiTzNux
Jormungandr
12,528
2,736
0
0
19,829
15,909
0
10,895
8,934
34,182
0
L
Kukulkan
19,220
4,327
0
973
18,633
7,609
0
6,447
12,186
36,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,949
Gold Earned
65,434
172
Minions Killed
217
5
Camps Cleared
4
1,069,852
Distance Traveled
1,007,447
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,145
1,262
111
9
2
176,577
0
L
Odin
12,391
1,033
42
4
2
225,500
1
W
Bellona
13,380
1,115
10
1
0
182,817
2
W
Anubis
13,225
1,102
56
5
2
218,999
4
L
Fenrir
12,202
1,017
19
2
0
256,942
0
L
Nemesis
12,076
1,006
38
3
0
236,157
2
W
Chaac
11,362
947
39
3
0
205,087
2
W
Ganesha
12,322
1,027
1
0
0
223,967
1
L
Jormungandr
12,592
1,049
25
2
2
206,913
0
L
Kukulkan
11,688
974
48
4
1
144,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role