Player Matchup

Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Aimax22
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Chilll3r
Tsukuyomi
Level 28
God Stats
7W - 11L
1,506 SR
Queue Stats
41W - 53L
1,453 Elo+
Party 2
Neith
Neith
Keksiinator
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,432 Elo+
Party 2
Tiamat
Tiamat
Kà0s
Tiamat
Level 94
God Stats
1W - 2L
1,196 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 3
Team Averages
Level 55
1,440 SR
1,472 Elo+

VS

Team Averages
Level 46
1,452 SR
1,477 Elo+
Vulcan
Vulcan
Ali_ghaed
Vulcan
Level 39
God Stats
0W - 1L
1,412 SR
Queue Stats
28W - 39L
1,384 Elo+
Party 1
Yemoja
Yemoja
Alighaed
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,489 Elo+
Party 1
Achilles
Achilles
Ka5zkaj
Achilles
Level 39
God Stats
6W - 10L
1,478 SR
Queue Stats
76W - 75L
1,506 Elo+
Solo
Thor
Thor
SHermeZZ
Thor
Level 36
God Stats
3W - 1L
1,713 SR
Queue Stats
229W - 219L
1,503 Elo+
Solo
Olorun
Olorun
not858585
Olorun
Level 89
God Stats
1W - 2L
1,155 SR
Queue Stats
339W - 362L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 1 / 4
7,974
665
9,762
9,379
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Aimax22
Yemoja
11
1 / 0 / 3
6,579
548
6,901
6,728
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Chilll3r
Tsukuyomi
12
3 / 1 / 3
6,958
580
3,049
7,622
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 2 / 1
6,645
554
4,612
5,206
1,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Kà0s
Tiamat
13
1 / 1 / 2
7,399
617
4,720
6,973
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ali_ghaed
Vulcan
10
1 / 2 / 1
5,877
490
3,554
3,462
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Alighaed
Yemoja
9
0 / 3 / 2
5,627
469
3,401
9,045
4,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Ka5zkaj
Achilles
11
1 / 5 / 0
5,908
492
4,904
10,093
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
11
1 / 3 / 2
6,382
532
2,860
9,808
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
not858585
Olorun
10
1 / 1 / 1
5,755
480
4,715
7,482
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
4
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
4
7
W
Yemoja
Aimax22
Yemoja
1
0
3
2.5
L
Vulcan
Ali_ghaed
Vulcan
1
2
1
0.75
L
Yemoja
Alighaed
Yemoja
0
3
2
0.33
W
Tsukuyomi
Chilll3r
Tsukuyomi
3
1
3
4.5
L
Achilles
Ka5zkaj
Achilles
1
5
0
0.2
W
4
2
1
2.25
W
Tiamat
Kà0s
Tiamat
1
1
2
2
L
Thor
1
3
2
0.67
L
Olorun
not858585
Olorun
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,044
Damage
19,434
35,908
Taken
39,890
21,430
Mitigated
19,590
13,569
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,762
2,151
0
3,102
9,379
9,815
1,207
509
8,870
8,459
39,029
W
Yemoja
Aimax22
Yemoja
6,901
1,090
196
1,717
6,728
4,497
60
4,012
2,716
24,878
0
L
Vulcan
Ali_ghaed
Vulcan
3,554
458
0
0
3,462
1,201
0
2,068
1,164
32,631
0
L
Yemoja
Alighaed
Yemoja
3,401
497
1,762
1,423
9,045
4,866
0
4,134
4,911
14,173
0
W
Tsukuyomi
Chilll3r
Tsukuyomi
3,049
912
0
3,726
7,622
2,540
957
668
6,954
0
35,017
L
Achilles
Ka5zkaj
Achilles
4,904
1,328
0
1,012
10,093
7,628
0
1,623
8,406
0
28,119
W
4,612
1,935
0
1,827
5,206
1,649
0
3,537
1,669
0
32,090
W
Tiamat
Kà0s
Tiamat
4,720
533
0
3,001
6,973
2,929
126
2,944
4,029
48,400
0
L
Thor
2,860
758
0
3,745
9,808
3,404
0
2,436
7,164
0
34,626
L
Olorun
not858585
Olorun
4,715
1,779
525
2,938
7,482
2,491
0
2,844
4,638
37,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
29,549
396
Minions Killed
309
0
Camps Cleared
0
1,193,220
Distance Traveled
1,094,376
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,974
665
98
8
0
248,104
2
W
Yemoja
6,579
548
36
3
0
222,870
1
L
Vulcan
5,877
490
72
6
0
246,424
3
L
Yemoja
5,627
469
24
2
0
191,889
3
W
Tsukuyomi
6,958
580
71
6
0
257,858
2
L
Achilles
5,908
492
49
4
0
227,548
3
W
Neith
6,645
554
74
6
0
224,518
1
W
Tiamat
7,399
617
117
10
0
239,870
4
L
Thor
6,382
532
82
7
0
232,054
6
L
Olorun
5,755
480
82
7
0
196,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role