Player Matchup

Yemoja
Yemoja
FariaStrike
Yemoja
Level 8
God Stats
4W - 2L
1,620 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 2
Anubis
Anubis
Lolzixx
Anubis
Level 119
God Stats
0W - 1L
1,795 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 2
Hel
Hel
MadameMuse
Hel
Level 146
God Stats
0W - 1L
1,786 SR
Queue Stats
15W - 13L
1,422 Elo+
Party 2
Kali
Kali
Onar122
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,422 Elo+
Party 2
Cupid
Cupid
Se7eNoo
Cupid
Level 149
God Stats
0W - 1L
1,241 SR
Queue Stats
15W - 13L
1,422 Elo+
Party 2
Team Averages
Level 96
1,588 SR
1,403 Elo+

VS

Team Averages
Level 96
1,552 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Akagami15
Chaac
Level 102
God Stats
3W - 4L
1,727 SR
Queue Stats
3W - 5L
1,491 Elo+
Solo
Khepri
Khepri
Morpheus1099
Khepri
Level 125
God Stats
1W - 0L
1,675 SR
Queue Stats
9W - 5L
1,507 Elo+
Solo
Janus
Janus
Zikoo69
Janus
Level 28
God Stats
13W - 21L
1,406 SR
Queue Stats
81W - 82L
1,435 Elo+
Party 1
Medusa
Medusa
ZiulaPl
Medusa
Level 127
God Stats
77W - 71L
1,450 SR
Queue Stats
461W - 521L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 1
7,608
423
2,495
11,981
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Lolzixx
Anubis
14
0 / 5 / 0
8,111
451
2,150
9,904
2,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 0
8,547
475
6,748
14,533
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
Onar122
Kali
13
2 / 3 / 2
8,197
455
8,357
16,567
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
Se7eNoo
Cupid
14
4 / 8 / 1
8,829
491
8,363
15,443
4,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 0 / 2
11,045
614
10,466
12,383
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Akagami15
Chaac
20
8 / 2 / 3
12,049
669
13,924
18,313
16,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
14
0 / 1 / 7
8,995
500
4,689
8,006
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Zikoo69
Janus
15
4 / 2 / 7
9,995
555
13,712
8,748
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ZiulaPl
Medusa
14
3 / 3 / 3
8,840
491
9,838
11,981
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
25
25
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
0
2
11
W
Chaac
Akagami15
Chaac
8
2
3
4.75
L
Yemoja
0
2
1
0.25
L
Anubis
Lolzixx
Anubis
0
5
0
0
L
1
7
0
0.14
W
Khepri
0
1
7
3.5
L
Kali
Onar122
Kali
2
3
2
1
L
Cupid
Se7eNoo
Cupid
4
8
1
0.56
W
Janus
Zikoo69
Janus
4
2
7
3.75
W
Medusa
ZiulaPl
Medusa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
52,629
68,428
Taken
59,431
27,682
Mitigated
40,493
23,294
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,466
2,775
0
6,064
12,383
5,267
296
2,170
10,049
0
74,635
W
Chaac
Akagami15
Chaac
13,924
1,889
0
9,449
18,313
16,861
2,873
3,610
14,608
0
99,010
L
Yemoja
2,495
968
1,973
2,216
11,981
9,135
0
4,462
7,219
23,482
0
L
Anubis
Lolzixx
Anubis
2,150
469
0
3,150
9,904
2,720
0
366
8,955
39,533
0
L
6,748
654
1,913
5,676
14,533
4,719
0
3,924
10,145
54,240
0
W
Khepri
4,689
351
0
1,577
8,006
9,748
123
1,167
6,791
24,488
0
L
Kali
Onar122
Kali
8,357
2,841
0
5,364
16,567
6,874
0
5,097
11,216
0
46,894
L
Cupid
Se7eNoo
Cupid
8,363
3,986
147
2,855
15,443
4,234
552
4,039
11,261
0
45,698
W
Janus
Zikoo69
Janus
13,712
1,165
84
1,387
8,748
3,263
360
2,296
6,204
57,796
0
W
Medusa
ZiulaPl
Medusa
9,838
3,638
0
2,627
11,981
5,354
924
1,509
10,386
0
67,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
50,924
435
Minions Killed
538
0
Camps Cleared
0
1,634,657
Distance Traveled
1,850,571
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,045
614
121
7
0
391,931
2
W
Chaac
12,049
669
173
10
0
368,332
5
L
Yemoja
7,608
423
43
2
0
329,966
2
L
Anubis
8,111
451
101
6
0
275,228
2
L
Hel
8,547
475
116
6
0
338,185
4
W
Khepri
8,995
500
39
2
0
378,460
3
L
Kali
8,197
455
89
5
0
381,317
1
L
Cupid
8,829
491
86
5
0
309,961
3
W
Janus
9,995
555
102
6
0
391,320
0
W
Medusa
8,840
491
103
6
0
320,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role