Player Matchup

Ah Puch
Ah Puch
PatataWiner
Ah Puch
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 277L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
RBT16
Sun Wukong
Level 142
God Stats
2W - 0L
1,577 SR
Queue Stats
160W - 91L
1,647 Elo+
Party 1
Bastet
Bastet
Twoshot2017
Bastet
Level 89
God Stats
25W - 25L
1,510 SR
Queue Stats
248W - 352L
1,404 Elo+
Solo
Team Averages
Level 121
1,529 SR
1,551 Elo+

VS

Team Averages
Level 63
1,462 SR
1,430 Elo+
Cthulhu
Cthulhu
DarkBigotes
Cthulhu
Level 17
God Stats
0W - 5L
1,120 SR
Queue Stats
9W - 13L
1,320 Elo+
Party 2
Discordia
Discordia
KeinProblems
Discordia
Level 15
God Stats
2W - 4L
1,619 SR
Queue Stats
10W - 12L
1,340 Elo+
Party 2
Izanami
Izanami
xI10
Izanami
Level 156
God Stats
8W - 5L
1,648 SR
Queue Stats
441W - 252L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PatataWiner
Ah Puch
20
9 / 5 / 8
18,306
654
47,394
27,523
12,803
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
RBT16
Sun Wukong
20
5 / 2 / 13
17,613
629
21,462
30,656
38,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
19
8 / 8 / 9
17,710
633
28,047
25,056
15,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkBigotes
Cthulhu
17
5 / 6 / 4
16,186
578
26,242
43,033
59,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
KeinProblems
Discordia
19
2 / 8 / 5
15,861
566
15,814
29,399
9,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
xI10
Izanami
20
8 / 8 / 2
17,510
625
20,507
34,060
11,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
15
15
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkBigotes
Cthulhu
5
6
4
1.17
L
Discordia
KeinProblems
Discordia
2
8
5
0.56
W
Ah Puch
PatataWiner
Ah Puch
9
5
8
2.6
W
Sun Wukong
RBT16
Sun Wukong
5
2
13
5.75
W
Bastet
8
8
9
1.56
L
Izanami
xI10
Izanami
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,903
Damage
62,563
83,235
Taken
106,492
67,115
Mitigated
80,330
23,203
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkBigotes
Cthulhu
26,242
1,772
519
1,585
43,033
59,918
340
17,379
24,467
50,361
0
L
Discordia
KeinProblems
Discordia
15,814
845
142
3,388
29,399
9,151
826
14,289
14,577
86,026
0
W
Ah Puch
PatataWiner
Ah Puch
47,394
2,453
0
12,091
27,523
12,803
1,314
13,676
13,106
130,330
0
W
Sun Wukong
RBT16
Sun Wukong
21,462
3,443
0
9,871
30,656
38,579
1,252
15,430
14,361
0
56,961
W
Bastet
28,047
6,392
0
1,241
25,056
15,733
625
11,683
12,837
0
61,410
L
Izanami
xI10
Izanami
20,507
12,302
0
3,527
34,060
11,261
1,311
16,767
16,664
0
75,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
49,557
273
Minions Killed
373
16
Camps Cleared
9
1,519,365
Distance Traveled
1,344,095
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,186
578
35
1
1
473,813
2
L
Discordia
15,861
566
188
7
4
461,220
5
W
Ah Puch
18,306
654
166
6
9
505,616
4
W
Sun Wukong
17,613
629
67
2
4
469,673
6
W
Bastet
17,710
633
40
1
3
544,076
5
L
Izanami
17,510
625
150
5
4
409,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role