Player Matchup

Hades
Hades
 
Hades
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fives1408
Ares
Level 24
God Stats
8W - 5L
1,585 SR
Queue Stats
82W - 108L
1,543 Elo+
Party 1
Apollo
Apollo
L1PE1
Apollo
Level 27
God Stats
9W - 10L
1,505 SR
Queue Stats
137W - 135L
1,428 Elo+
Solo
Fenrir
Fenrir
LifelikeLime103
Fenrir
Level 16
God Stats
3W - 3L
1,426 SR
Queue Stats
24W - 32L
1,311 Elo+
Solo
Ra
Ra
Pflucker2001
Ra
Level 29
God Stats
5W - 2L
1,471 SR
Queue Stats
97W - 109L
1,440 Elo+
Party 1
Team Averages
Level 24
1,497 SR
1,444 Elo+

VS

Team Averages
Level 17
1,564 SR
1,472 Elo+
Charybdis
Charybdis
Lorde_Bell
Charybdis
Level 15
God Stats
3W - 3L
1,591 SR
Queue Stats
8W - 17L
1,310 Elo+
Solo
Ares
Ares
NachitoUwUnt
Ares
Level 15
God Stats
2W - 1L
1,810 SR
Queue Stats
34W - 23L
1,605 Elo+
Solo
Bellona
Bellona
OP4-edinho
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Tigraoazul
Nemesis
Level 27
God Stats
44W - 49L
1,419 SR
Queue Stats
151W - 200L
1,363 Elo+
Solo
Vulcan
Vulcan
lamiaesmejor
Vulcan
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 62L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 2 / 2
6,030
603
3,582
5,271
2,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
9
1 / 0 / 3
5,575
558
2,594
4,261
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
L1PE1
Apollo
11
2 / 1 / 2
6,006
601
3,186
4,272
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 4
4,991
499
2,112
5,875
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,809
581
1,720
5,501
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lorde_Bell
Charybdis
6
0 / 1 / 3
4,349
435
1,416
3,419
758
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 0
5,866
587
4,388
6,775
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
OP4-edinho
Bellona
2
0 / 2 / 0
3,666
367
339
1,516
692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Tigraoazul
Nemesis
9
3 / 2 / 0
5,766
577
2,668
7,506
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
11
2 / 2 / 1
6,139
614
4,367
4,563
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
8
8
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
2
2
W
Ares
1
0
3
2.5
W
Apollo
L1PE1
Apollo
2
1
2
3
W
0
4
4
0.5
L
Charybdis
Lorde_Bell
Charybdis
0
1
3
1.5
L
3
1
0
3
L
Bellona
OP4-edinho
Bellona
0
2
0
0
W
2
1
1
2.5
L
Nemesis
Tigraoazul
Nemesis
3
2
0
1.5
L
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,194
Damage
13,178
25,180
Taken
23,779
10,311
Mitigated
9,193
7,803
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,582
376
209
2,287
5,271
2,403
132
2,796
2,412
23,804
0
W
Ares
2,594
213
0
630
4,261
2,935
232
62
4,199
12,829
0
W
Apollo
L1PE1
Apollo
3,186
1,950
0
1,268
4,272
1,225
363
874
3,380
0
41,449
W
2,112
563
0
1,537
5,875
2,131
0
1,118
4,691
0
19,062
L
Charybdis
Lorde_Bell
Charybdis
1,416
699
0
92
3,419
758
0
1,562
1,857
0
6,352
L
4,388
293
0
1,654
6,775
4,044
316
1,908
4,867
23,794
0
L
Bellona
OP4-edinho
Bellona
339
144
0
18
1,516
692
0
898
618
0
1,800
W
1,720
140
193
1,679
5,501
1,617
246
3,502
1,743
30,928
0
L
Nemesis
Tigraoazul
Nemesis
2,668
1,340
0
827
7,506
2,238
0
1,510
5,996
0
33,325
L
Vulcan
4,367
549
0
688
4,563
1,461
0
2,018
2,545
34,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
25,786
261
Minions Killed
194
0
Camps Cleared
0
970,745
Distance Traveled
853,608
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,030
603
50
5
0
197,061
4
W
Ares
5,575
558
28
3
0
201,526
2
W
Apollo
6,006
601
80
8
0
199,582
2
W
Fenrir
4,991
499
41
4
0
169,512
4
L
Charybdis
4,349
435
12
1
0
175,642
4
L
Ares
5,866
587
33
3
0
204,067
2
L
Bellona
3,666
367
3
0
0
71,514
0
W
Ra
5,809
581
62
6
0
203,064
1
L
Nemesis
5,766
577
72
7
0
191,712
1
L
Vulcan
6,139
614
74
7
0
210,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role