Player Matchup

Eset
Eset
SALLYTHEiCON
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,415 Elo+
Solo
Hou Yi
Hou Yi
ZhivagoWick
Hou Yi
Level 5
God Stats
6W - 5L
1,517 SR
Queue Stats
9W - 8L
1,562 Elo+
Party 1
Artemis
Artemis
deyday-_-30
Artemis
Level 11
God Stats
3W - 5L
1,193 SR
Queue Stats
6W - 9L
1,056 Elo+
Solo
Fenrir
Fenrir
quiettime333
Fenrir
Level 15
God Stats
1W - 3L
1,117 SR
Queue Stats
5W - 15L
1,121 Elo+
Solo
Kumbhakarna
Kumbhakarna
yimicordova
Kumbhakarna
Level 124
God Stats
19W - 14L
1,594 SR
Queue Stats
438W - 420L
1,499 Elo+
Party 1
Team Averages
Level 36
1,384 SR
1,331 Elo+

VS

Team Averages
Level 21
1,506 SR
1,438 Elo+
Merlin
Merlin
JagJagJag
Merlin
Level 28
God Stats
6W - 11L
1,482 SR
Queue Stats
73W - 82L
1,469 Elo+
Solo
Fenrir
Fenrir
RAGEDEMON78
Fenrir
Level 29
God Stats
3W - 4L
1,460 SR
Queue Stats
20W - 25L
1,344 Elo+
Solo
Xing Tian
Xing Tian
RISING LEGEND67
Xing Tian
Level 28
God Stats
8W - 6L
1,591 SR
Queue Stats
10W - 16L
1,296 Elo+
Solo
Xbalanque
Xbalanque
comonomo
Xbalanque
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,580 Elo+
Solo
Nemesis
Nemesis
sedate-capacity
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 1
9,097
650
7,556
7,825
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
11
3 / 1 / 3
7,179
513
4,026
4,297
1,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
deyday-_-30
Artemis
12
1 / 1 / 2
7,273
520
4,198
4,665
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
6
0 / 3 / 0
5,323
380
166
4,610
1,131
Kumbhakarna
yimicordova
Kumbhakarna
11
2 / 1 / 3
7,425
530
2,623
12,467
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JagJagJag
Merlin
11
0 / 2 / 2
6,793
485
3,882
6,435
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
1 / 5 / 0
5,843
417
1,152
6,889
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
RISING LEGEND67
Xing Tian
12
3 / 3 / 0
7,223
516
3,609
7,229
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
comonomo
Xbalanque
7
1 / 4 / 0
5,536
395
1,131
4,048
1,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 0
5,703
407
2,023
7,556
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
18
Kills
5
7
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
JagJagJag
Merlin
0
2
2
0.5
L
Fenrir
1
5
0
0.2
L
Xing Tian
RISING LEGEND67
Xing Tian
3
3
0
1
W
12
1
1
12.5
W
Hou Yi
3
1
3
4.5
L
Xbalanque
comonomo
Xbalanque
1
4
0
0.25
W
Artemis
deyday-_-30
Artemis
1
1
2
2
W
Fenrir
0
3
0
0
L
0
6
0
0
W
Kumbhakarna
yimicordova
Kumbhakarna
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
11,797
33,864
Taken
32,157
18,641
Mitigated
10,726
7,340
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JagJagJag
Merlin
3,882
801
22
1,032
6,435
1,919
645
1,818
4,505
33,838
0
L
Fenrir
1,152
399
0
648
6,889
2,492
224
1,258
5,557
0
19,222
L
Xing Tian
RISING LEGEND67
Xing Tian
3,609
100
36
1,597
7,229
2,431
460
3,547
3,606
20,783
0
W
7,556
243
309
3,572
7,825
2,679
850
1,538
6,287
45,427
0
W
Hou Yi
4,026
1,881
0
631
4,297
1,666
1,871
1,866
2,431
0
37,578
L
Xbalanque
comonomo
Xbalanque
1,131
354
0
301
4,048
1,157
846
1,529
2,397
0
13,663
W
Artemis
deyday-_-30
Artemis
4,198
2,031
0
664
4,665
1,456
2,103
1,574
3,091
0
32,691
W
Fenrir
166
34
0
493
4,610
1,131
0
373
4,237
0
6,246
L
2,023
495
0
509
7,556
2,727
523
1,529
5,913
0
18,758
W
Kumbhakarna
yimicordova
Kumbhakarna
2,623
250
0
1,671
12,467
11,709
276
2,140
10,327
24,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
31,098
282
Minions Killed
196
0
Camps Cleared
0
1,328,357
Distance Traveled
1,093,387
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,793
485
65
5
0
185,436
1
L
Fenrir
5,843
417
41
3
0
267,881
0
L
Xing Tian
7,223
516
31
2
0
231,599
0
W
Eset
9,097
650
82
6
0
273,544
0
W
Hou Yi
7,179
513
83
6
0
253,589
1
L
Xbalanque
5,536
395
30
2
0
137,094
0
W
Artemis
7,273
520
78
6
0
260,514
0
W
Fenrir
5,323
380
14
1
0
274,325
0
L
Nemesis
5,703
407
29
2
0
271,377
3
W
Kumbhakarna
7,425
530
25
2
0
266,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role