Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kussingaura359
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,296 Elo+
Party 1
Cerberus
Cerberus
LoiroEscuro
Cerberus
Level 109
God Stats
0W - 2L
1,224 SR
Queue Stats
90W - 104L
1,304 Elo+
Solo
Hel
Hel
TrustyMender799
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,289 Elo+
Party 1
Raijin
Raijin
curlyentropy5
Raijin
Level 61
God Stats
0W - 5L
1,100 SR
Queue Stats
223W - 282L
1,302 Elo+
Solo
Cthulhu
Cthulhu
sangeputin
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,327 Elo+
Solo
Team Averages
Level 67
1,365 SR
1,304 Elo+

VS

Team Averages
Level 58
1,485 SR
1,336 Elo+
Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bella_Peron
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Solo
Da Ji
Da Ji
Cleiton0007
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,284 Elo+
Solo
Vamana
Vamana
Jaydogg229
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,385 Elo+
Solo
Yemoja
Yemoja
STRANGE CHAINS
Yemoja
Level 77
God Stats
1W - 2L
1,427 SR
Queue Stats
252W - 336L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kussingaura359
Ah Muzen Cab
20
8 / 5 / 9
12,805
753
21,871
17,108
8,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
LoiroEscuro
Cerberus
18
3 / 6 / 16
11,338
667
11,291
24,901
27,542
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 8 / 13
10,740
632
10,579
17,404
12,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 5 / 12
11,996
706
19,067
20,262
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
sangeputin
Cthulhu
18
1 / 7 / 13
10,619
625
13,518
20,521
21,314
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
4 / 4 / 16
12,259
721
14,267
15,671
11,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Bella_Peron
Thanatos
17
4 / 6 / 14
11,246
662
7,849
16,708
9,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 5 / 17
13,036
767
25,263
17,761
10,741
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Jaydogg229
Vamana
20
10 / 4 / 16
13,878
816
19,848
24,115
20,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 3 / 21
13,365
786
21,976
18,467
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
115
22
Kills
31
31
Deaths
22
63
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
4
16
3
W
Thanatos
Bella_Peron
Thanatos
4
6
14
1.83
W
10
5
17
3.7
W
Vamana
Jaydogg229
Vamana
10
4
16
4.5
L
Ah Muzen Cab
Kussingaura359
Ah Muzen Cab
8
5
9
2.5
L
Cerberus
LoiroEscuro
Cerberus
3
6
16
1.83
W
3
3
21
4.5
L
3
8
13
1.19
L
7
5
12
2.6
L
Cthulhu
sangeputin
Cthulhu
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,326
Damage
89,203
100,196
Taken
92,722
77,948
Mitigated
64,221
37,804
Healing
40,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,267
1,898
1,238
2,025
15,671
11,164
901
9,379
6,292
32,948
0
W
Thanatos
Bella_Peron
Thanatos
7,849
2,815
387
4,818
16,708
9,549
833
9,974
6,734
0
19,748
W
25,263
8,818
2,460
4,023
17,761
10,741
2,028
9,663
8,098
0
32,993
W
Vamana
Jaydogg229
Vamana
19,848
9,355
3,303
9,650
24,115
20,959
1,364
10,694
13,421
0
34,562
L
Ah Muzen Cab
Kussingaura359
Ah Muzen Cab
21,871
13,458
1,808
5,039
17,108
8,295
708
5,375
11,733
0
46,636
L
Cerberus
LoiroEscuro
Cerberus
11,291
1,247
1,243
9,363
24,901
27,542
0
8,061
16,840
24,841
0
W
21,976
4,585
8,437
3,816
18,467
11,808
929
14,745
3,722
47,922
0
L
10,579
1,969
9,064
4,289
17,404
12,157
431
4,755
12,649
14,232
0
L
19,067
4,591
1,421
3,730
20,262
8,640
342
7,879
12,383
35,982
0
L
Cthulhu
sangeputin
Cthulhu
13,518
1,220
902
945
20,521
21,314
256
10,173
10,348
32,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,498
Gold Earned
63,784
172
Minions Killed
156
0
Camps Cleared
0
1,297,055
Distance Traveled
1,393,114
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,259
721
42
2
0
268,768
0
W
Thanatos
11,246
662
22
1
0
257,699
2
W
Da Ji
13,036
767
13
1
0
284,007
4
W
Vamana
13,878
816
34
2
0
334,640
0
L
Ah Muzen Cab
12,805
753
60
4
0
257,651
1
L
Cerberus
11,338
667
41
2
0
276,375
0
W
Yemoja
13,365
786
45
3
0
248,000
0
L
Hel
10,740
632
8
0
0
270,441
0
L
Raijin
11,996
706
27
2
0
222,501
0
L
Cthulhu
10,619
625
36
2
0
270,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role