Player Matchup

Achilles
Achilles
COBOSENDERMAN
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
HiddenGM
Gilgamesh
Level 28
God Stats
7W - 2L
1,821 SR
Queue Stats
135W - 81L
1,711 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotNotDan
Morgan Le Fay
Level 8
God Stats
4W - 7L
1,199 SR
Queue Stats
33W - 35L
1,506 Elo+
Solo
Tyr
Tyr
SocialCreditFarm
Tyr
Level 6
God Stats
5W - 3L
1,630 SR
Queue Stats
14W - 7L
1,778 Elo+
Solo
Neith
Neith
Yidskie
Neith
Level 25
God Stats
2W - 5L
1,330 SR
Queue Stats
8W - 10L
1,572 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,636 Elo+

VS

Team Averages
Level 16
1,630 SR
1,630 Elo+
Ne Zha
Ne Zha
Ampikin
Ne Zha
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 25L
1,761 Elo+
Solo
Cu Chulainn
Cu Chulainn
BathtubCosby
Cu Chulainn
Level 16
God Stats
6W - 3L
1,683 SR
Queue Stats
43W - 36L
1,537 Elo+
Solo
Zeus
Zeus
HentaiSimp420
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,663 Elo+
Solo
Eset
Eset
JackIII
Eset
Level 17
God Stats
5W - 1L
1,671 SR
Queue Stats
11W - 4L
1,690 Elo+
Solo
Loki
Loki
thongmasterb
Loki
Level 17
God Stats
4W - 4L
1,797 SR
Queue Stats
35W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
COBOSENDERMAN
Achilles
15
5 / 3 / 3
9,373
521
8,641
14,034
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
HiddenGM
Gilgamesh
12
3 / 3 / 5
8,006
445
10,239
20,032
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
NotNotDan
Morgan Le Fay
12
0 / 6 / 3
7,485
416
3,766
11,033
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 2
9,913
551
13,364
21,358
23,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Yidskie
Neith
12
3 / 9 / 3
7,847
436
5,834
12,311
3,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ampikin
Ne Zha
15
3 / 2 / 8
9,567
532
9,598
16,158
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
BathtubCosby
Cu Chulainn
15
2 / 4 / 4
9,359
520
15,965
15,728
14,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 1 / 4
11,002
611
10,232
8,578
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
JackIII
Eset
18
10 / 3 / 5
11,048
614
19,628
11,417
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 4
8,242
458
5,894
11,787
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
17
Kills
23
23
Deaths
17
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ampikin
Ne Zha
3
2
8
3.5
W
Cu Chulainn
BathtubCosby
Cu Chulainn
2
4
4
1
L
Achilles
COBOSENDERMAN
Achilles
5
3
3
2.17
W
7
1
4
9
L
Gilgamesh
HiddenGM
Gilgamesh
3
3
5
1.83
W
Eset
JackIII
Eset
10
3
5
4.17
L
Morgan Le Fay
NotNotDan
Morgan Le Fay
0
6
3
0.25
L
6
2
2
3.5
L
Neith
Yidskie
Neith
3
9
3
0.5
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,844
Damage
61,317
78,768
Taken
63,668
56,660
Mitigated
43,698
17,743
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ampikin
Ne Zha
9,598
2,243
1,001
5,920
16,158
16,721
0
1,246
14,912
1,004
52,878
W
Cu Chulainn
BathtubCosby
Cu Chulainn
15,965
3,497
0
4,768
15,728
14,610
0
1,280
14,448
12,481
55,891
L
Achilles
COBOSENDERMAN
Achilles
8,641
2,156
0
4,838
14,034
6,445
0
4,309
9,587
0
44,688
W
10,232
3,637
0
4,754
8,578
2,429
1,453
99
8,479
83,204
0
L
Gilgamesh
HiddenGM
Gilgamesh
10,239
2,712
0
1,823
20,032
19,138
0
9,449
10,353
0
22,795
W
Eset
JackIII
Eset
19,628
2,676
523
3,093
11,417
4,686
0
2,432
8,985
83,295
0
L
Morgan Le Fay
NotNotDan
Morgan Le Fay
3,766
545
0
844
11,033
3,923
266
5,595
5,162
47,736
0
L
13,364
1,641
0
8,487
21,358
23,201
0
7,747
13,509
6,374
63,904
L
Neith
Yidskie
Neith
5,834
2,548
21
1,730
12,311
3,953
31
6,669
5,550
0
27,297
W
5,894
1,782
0
2,127
11,787
5,252
0
735
11,052
0
53,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
49,218
409
Minions Killed
599
0
Camps Cleared
0
1,700,321
Distance Traveled
1,658,732
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,567
532
68
4
0
336,388
1
W
Cu Chulainn
9,359
520
128
7
0
349,901
1
L
Achilles
9,373
521
89
5
0
361,208
1
W
Zeus
11,002
611
144
8
0
317,543
8
L
Gilgamesh
8,006
445
26
1
0
354,548
5
W
Eset
11,048
614
167
9
0
328,282
5
L
Morgan Le Fay
7,485
416
90
5
0
280,431
1
L
Tyr
9,913
551
146
8
0
393,656
3
L
Neith
7,847
436
58
3
0
310,478
0
W
Loki
8,242
458
92
5
0
326,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role