Player Matchup

Agni
Agni
RegiusD
Agni
Level 145
God Stats
2W - 2L
1,437 SR
Queue Stats
171W - 192L
1,458 Elo+
Solo
Merlin
Merlin
Sasuke_0709
Merlin
Level 129
God Stats
25W - 23L
1,519 SR
Queue Stats
1,048W - 1,074L
1,432 Elo+
Solo
Geb
Geb
TheBipolarTurtle
Geb
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 53L
1,514 Elo+
Solo
Ah Puch
Ah Puch
armstrong68 3
Ah Puch
Level 133
God Stats
2W - 1L
1,490 SR
Queue Stats
173W - 173L
1,494 Elo+
Party 1
Thoth
Thoth
j8a8m8e8s
Thoth
Level 125
God Stats
3W - 4L
1,353 SR
Queue Stats
148W - 149L
1,490 Elo+
Party 1
Team Averages
Level 126
1,460 SR
1,477 Elo+

VS

Team Averages
Level 103
1,501 SR
1,472 Elo+
Ravana
Ravana
FlamingHots
Ravana
Level 120
God Stats
4W - 4L
1,826 SR
Queue Stats
157W - 169L
1,522 Elo+
Party 3
Hachiman
Hachiman
KingBabooon
Hachiman
Level 103
God Stats
0W - 4L
1,160 SR
Queue Stats
576W - 571L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
PerryBaggins
Kumbhakarna
Level 146
God Stats
2W - 7L
1,376 SR
Queue Stats
215W - 215L
1,464 Elo+
Party 2
Chiron
Chiron
SCUM CLOUD
Chiron
Level 106
God Stats
1W - 3L
1,337 SR
Queue Stats
71W - 81L
1,474 Elo+
Party 3
Zeus
Zeus
urmomhasTh3DR1p
Zeus
Level 40
God Stats
0W - 2L
1,806 SR
Queue Stats
15W - 21L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
RegiusD
Agni
17
8 / 4 / 19
10,912
839
12,493
11,555
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
6 / 4 / 17
11,353
873
13,635
11,164
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 16
11,147
857
8,297
20,340
30,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
18
9 / 2 / 15
11,592
892
20,254
13,090
5,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
j8a8m8e8s
Thoth
17
4 / 3 / 13
10,551
812
9,847
7,947
2,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 6 / 6
9,689
745
7,743
11,580
5,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
KingBabooon
Hachiman
14
0 / 8 / 8
8,358
643
6,268
14,875
5,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
PerryBaggins
Kumbhakarna
15
3 / 6 / 5
9,355
720
4,024
17,340
25,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
SCUM CLOUD
Chiron
16
2 / 6 / 5
9,318
717
4,676
14,060
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 6 / 4
11,414
878
25,365
11,000
4,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
45
32
Kills
17
17
Deaths
32
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
6
6
1.33
L
Hachiman
KingBabooon
Hachiman
0
8
8
0.5
L
Kumbhakarna
PerryBaggins
Kumbhakarna
3
6
5
0.92
W
Agni
RegiusD
Agni
8
4
19
4.38
L
Chiron
SCUM CLOUD
Chiron
2
6
5
0.75
W
Merlin
6
4
17
3.63
W
5
4
16
3.25
W
Ah Puch
9
2
15
8.25
W
Thoth
j8a8m8e8s
Thoth
4
3
13
3.5
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,526
Damage
48,076
64,096
Taken
68,855
48,409
Mitigated
47,922
22,385
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,743
1,392
1,832
2,148
11,580
5,465
270
10,321
1,259
0
15,637
L
Hachiman
KingBabooon
Hachiman
6,268
3,095
1,047
2,711
14,875
5,982
0
14,168
707
0
18,986
L
Kumbhakarna
PerryBaggins
Kumbhakarna
4,024
162
1,225
2,583
17,340
25,290
0
16,318
1,022
6,953
0
W
Agni
RegiusD
Agni
12,493
208
1,671
2,456
11,555
5,090
735
5,180
6,375
24,545
0
L
Chiron
SCUM CLOUD
Chiron
4,676
1,347
1,362
2,649
14,060
6,300
1,154
13,126
933
0
22,335
W
Merlin
13,635
559
1,854
1,286
11,164
4,647
837
7,111
4,053
31,261
0
W
8,297
1,187
3,746
4,928
20,340
30,194
237
6,327
14,013
17,133
0
W
Ah Puch
20,254
1,043
634
5,260
13,090
5,613
1,600
6,101
6,989
38,262
0
W
Thoth
j8a8m8e8s
Thoth
9,847
808
349
201
7,947
2,865
1,521
4,670
3,277
23,734
0
L
25,365
1,140
1,721
1,051
11,000
4,885
392
10,592
408
40,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
48,134
139
Minions Killed
149
0
Camps Cleared
0
1,135,382
Distance Traveled
1,150,542
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,689
745
19
1
0
253,321
2
L
Hachiman
8,358
643
27
2
0
220,456
1
L
Kumbhakarna
9,355
720
6
0
0
242,096
0
W
Agni
10,912
839
23
2
0
195,272
0
L
Chiron
9,318
717
51
4
0
223,942
1
W
Merlin
11,353
873
39
3
0
237,330
2
W
Geb
11,147
857
9
1
0
232,415
1
W
Ah Puch
11,592
892
31
2
0
238,084
0
W
Thoth
10,551
812
37
3
0
232,281
1
L
Zeus
11,414
878
46
4
0
210,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role