Player Matchup

Skadi
Skadi
Marlon2921XD
Skadi
Level 149
God Stats
0W - 1L
1,588 SR
Queue Stats
7W - 5L
1,379 Elo+
Solo
Sol
Sol
StunnaHamsta
Sol
Level 95
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ThatMichiganKid
Gilgamesh
Level 118
God Stats
0W - 1L
1,396 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Kukulkan
Kukulkan
XxGingAxSnapSxX
Kukulkan
Level 26
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,527 SR
1,387 Elo+

VS

Team Averages
Level 72
1,511 SR
1,241 Elo+
Aphrodite
Aphrodite
DcF_mOnKeY
Aphrodite
Level 93
God Stats
1W - 0L
1,395 SR
Queue Stats
12W - 20L
1,274 Elo+
Party 2
Artio
Artio
Missionwhale50
Artio
Level 64
God Stats
1W - 2L
1,553 SR
Queue Stats
8W - 16L
1,173 Elo+
Party 2
Gilgamesh
Gilgamesh
TheyCallMeMurica
Gilgamesh
Level 102
God Stats
1W - 1L
1,383 SR
Queue Stats
17W - 25L
1,293 Elo+
Party 2
The Morrigan
The Morrigan
Vendellacade
The Morrigan
Level 28
God Stats
3W - 1L
1,712 SR
Queue Stats
7W - 14L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,812
681
7,723
8,544
3,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 2
7,071
707
4,156
8,672
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ThatMichiganKid
Gilgamesh
12
4 / 3 / 0
7,509
751
10,277
8,453
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
0 / 7 / 0
6,484
648
5,481
7,094
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DcF_mOnKeY
Aphrodite
15
4 / 0 / 13
9,289
929
7,186
10,585
10,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 0 / 6
8,729
873
3,099
8,865
7,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
16
12 / 2 / 4
10,235
1,024
13,665
19,348
14,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Vendellacade
The Morrigan
15
2 / 2 / 1
8,694
869
3,871
4,781
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
21
21
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DcF_mOnKeY
Aphrodite
4
0
13
10.5
L
0
6
1
0.08
W
3
0
6
6
L
0
5
2
0.2
L
Gilgamesh
ThatMichiganKid
Gilgamesh
4
3
0
1.33
W
Gilgamesh
12
2
4
7
W
The Morrigan
Vendellacade
The Morrigan
2
2
1
1.25
L
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
27,821
32,763
Taken
43,579
15,236
Mitigated
34,643
3,770
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DcF_mOnKeY
Aphrodite
7,186
1,004
5,668
5,529
10,585
10,607
1,116
3,420
7,165
23,208
0
L
7,723
3,474
0
0
8,544
3,116
323
2,250
6,294
0
23,365
W
3,099
99
2,022
2,580
8,865
7,968
890
2,704
6,161
11,220
0
L
4,156
1,287
325
1,366
8,672
3,437
66
5,336
3,336
24,285
2,114
L
Gilgamesh
ThatMichiganKid
Gilgamesh
10,277
2,807
229
1,687
8,453
6,002
72
3,221
5,232
0
18,908
W
Gilgamesh
13,665
3,862
1,398
3,623
19,348
14,248
985
2,496
16,852
0
30,128
W
The Morrigan
Vendellacade
The Morrigan
3,871
423
33
533
4,781
1,820
2,219
1,813
2,968
30,058
1,335
L
Kukulkan
5,481
732
0
163
7,094
2,681
216
3,334
3,760
17,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
36,947
134
Minions Killed
166
6
Camps Cleared
7
589,424
Distance Traveled
773,099
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,289
929
51
5
1
195,339
1
L
Skadi
6,812
681
36
4
2
135,964
0
W
Artio
8,729
873
20
2
4
185,644
0
L
Sol
7,071
707
48
5
1
141,985
1
L
Gilgamesh
7,509
751
15
2
1
181,007
3
W
Gilgamesh
10,235
1,024
30
3
1
201,541
1
W
The Morrigan
8,694
869
65
7
1
190,575
4
L
Kukulkan
6,484
648
35
4
2
130,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role