Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeathBully
Ah Muzen Cab
Level 84
God Stats
10W - 6L
1,639 SR
Queue Stats
71W - 44L
1,660 Elo+
Solo
Loki
Loki
alejandro03
Loki
Level 151
God Stats
3W - 5L
1,537 SR
Queue Stats
104W - 101L
1,617 Elo+
Solo
Chaac
Chaac
bakakuang
Chaac
Level 138
God Stats
16W - 10L
1,881 SR
Queue Stats
49W - 37L
1,773 Elo+
Solo
Poseidon
Poseidon
icom3
Poseidon
Level 137
God Stats
9W - 9L
1,480 SR
Queue Stats
191W - 124L
1,674 Elo+
Solo
Team Averages
Level 126
1,607 SR
1,645 Elo+

VS

Team Averages
Level 99
1,609 SR
1,584 Elo+
Hercules
Hercules
Angel53
Hercules
Level 69
God Stats
13W - 7L
1,646 SR
Queue Stats
143W - 125L
1,556 Elo+
Solo
Raijin
Raijin
EverclearMain7
Raijin
Level 69
God Stats
3W - 2L
1,654 SR
Queue Stats
407W - 362L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
ShockNiffDSN
Danzaburou
Level 64
God Stats
3W - 9L
1,564 SR
Queue Stats
263W - 206L
1,606 Elo+
Party 1
Chang'e
Chang'e
Str8ToThaDom3
Chang'e
Level 148
God Stats
29W - 39L
1,550 SR
Queue Stats
574W - 579L
1,604 Elo+
Solo
Fafnir
Fafnir
Vikingeating
Fafnir
Level 146
God Stats
4W - 4L
1,628 SR
Queue Stats
229W - 240L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 0 / 14
9,340
934
4,317
2,836
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
DeathBully
Ah Muzen Cab
16
5 / 1 / 7
10,357
1,036
17,112
5,886
2,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 4 / 7
10,660
1,066
13,125
11,265
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
bakakuang
Chaac
17
2 / 0 / 15
10,006
1,001
13,806
9,748
10,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
icom3
Poseidon
17
3 / 4 / 11
10,131
1,013
15,185
8,774
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angel53
Hercules
15
1 / 2 / 5
8,819
882
9,088
15,604
17,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 6 / 6
9,344
934
5,033
13,523
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ShockNiffDSN
Danzaburou
15
1 / 7 / 7
9,429
943
7,857
11,961
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
16
5 / 1 / 3
10,429
1,043
8,247
11,646
4,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
0 / 3 / 7
9,045
905
5,505
13,553
19,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
19
Kills
9
9
Deaths
19
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
14
8
L
Hercules
Angel53
Hercules
1
2
5
1.75
W
Ah Muzen Cab
DeathBully
Ah Muzen Cab
5
1
7
8.5
L
2
6
6
0.83
L
Danzaburou
ShockNiffDSN
Danzaburou
1
7
7
0.64
L
Chang'e
5
1
3
6.5
L
Fafnir
0
3
7
1.17
W
8
4
7
2.88
W
Chaac
bakakuang
Chaac
2
0
15
9.5
W
Poseidon
icom3
Poseidon
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,545
Damage
35,730
38,509
Taken
66,287
22,121
Mitigated
52,406
11,406
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,317
157
5,089
1,007
2,836
1,666
0
1,215
1,621
11,816
0
L
Hercules
Angel53
Hercules
9,088
946
0
1,988
15,604
17,851
0
7,084
8,520
0
13,194
W
Ah Muzen Cab
DeathBully
Ah Muzen Cab
17,112
6,541
0
1,714
5,886
2,405
0
2,468
3,418
0
38,925
L
5,033
489
0
274
13,523
5,714
0
5,228
8,295
26,386
0
L
Danzaburou
ShockNiffDSN
Danzaburou
7,857
2,277
0
853
11,961
5,106
0
3,492
8,469
0
28,842
L
Chang'e
8,247
633
2,001
3,199
11,646
4,398
0
2,465
9,181
36,836
0
L
Fafnir
5,505
1,449
54
590
13,553
19,337
0
5,311
8,242
8,743
0
W
13,125
3,866
0
126
11,265
4,975
0
5,762
5,503
0
25,949
W
Chaac
bakakuang
Chaac
13,806
2,000
0
3,470
9,748
10,065
0
6,180
3,568
5,579
19,855
W
Poseidon
icom3
Poseidon
15,185
2,069
0
0
8,774
3,010
0
3,160
5,614
42,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
47,066
189
Minions Killed
196
10
Camps Cleared
6
1,058,458
Distance Traveled
979,285
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,340
934
21
2
0
205,035
0
L
Hercules
8,819
882
7
1
0
220,588
0
W
Ah Muzen Cab
10,357
1,036
47
5
3
221,736
0
L
Raijin
9,344
934
52
5
1
163,461
0
L
Danzaburou
9,429
943
37
4
2
177,733
0
L
Chang'e
10,429
1,043
92
9
3
205,374
1
L
Fafnir
9,045
905
8
1
0
212,129
0
W
Loki
10,660
1,066
17
2
4
212,686
1
W
Chaac
10,006
1,001
32
3
1
222,855
0
W
Poseidon
10,131
1,013
72
7
2
196,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role