Player Matchup

Ah Puch
Ah Puch
BillyLaGrappa
Ah Puch
Level 27
God Stats
13W - 11L
1,889 SR
Queue Stats
129W - 134L
1,596 Elo+
Solo
Arachne
Arachne
Meyrue
Arachne
Level 25
God Stats
24W - 8L
1,796 SR
Queue Stats
167W - 123L
1,674 Elo+
Solo
Bacchus
Bacchus
kukostspisern2
Bacchus
Level 9
God Stats
12W - 7L
1,487 SR
Queue Stats
19W - 13L
1,563 Elo+
Solo
Odin
Odin
ncaym123
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,851 Elo+
Solo
Artio
Artio
palecircus
Artio
Level 29
God Stats
9W - 4L
1,795 SR
Queue Stats
183W - 157L
1,601 Elo+
Solo
Team Averages
Level 19
1,693 SR
1,657 Elo+

VS

Team Averages
Level 31
1,554 SR
1,660 Elo+
Thor
Thor
Fineokæy
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,605 Elo+
Party 1
Ah Puch
Ah Puch
Gigantes___
Ah Puch
Level 122
God Stats
4W - 5L
1,525 SR
Queue Stats
390W - 392L
1,506 Elo+
Party 1
Thanatos
Thanatos
Peluco6970
Thanatos
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 9L
1,782 Elo+
Solo
Medusa
Medusa
PixelKnight971
Medusa
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 5L
1,740 Elo+
Solo
Poseidon
Poseidon
SkarKid
Poseidon
Level 15
God Stats
6W - 10L
1,500 SR
Queue Stats
107W - 111L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 4 / 9
7,981
499
10,514
11,237
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Meyrue
Arachne
13
4 / 1 / 4
7,983
499
8,828
10,888
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
16 / 0 / 0
10,857
679
10,599
8,123
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Odin
10
0 / 0 / 7
6,345
397
1,887
5,989
3,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
14
1 / 0 / 0
7,962
498
3,143
10,258
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 5 / 4
6,707
419
5,522
12,210
7,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Gigantes___
Ah Puch
14
1 / 0 / 0
7,983
499
8,212
5,763
3,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Peluco6970
Thanatos
11
0 / 5 / 1
6,746
422
3,503
11,727
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 8 / 0
5,764
360
2,828
10,472
2,651
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
SkarKid
Poseidon
11
3 / 6 / 1
7,195
450
8,204
9,588
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
24
Kills
5
5
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
4
9
1.88
L
Thor
1
5
4
0.6
L
Ah Puch
Gigantes___
Ah Puch
1
0
0
1
W
Arachne
Meyrue
Arachne
4
1
4
6
L
Thanatos
Peluco6970
Thanatos
0
5
1
0.1
L
0
8
0
0
L
Poseidon
SkarKid
Poseidon
3
6
1
0.58
W
16
0
0
16
W
Odin
0
0
7
3.5
W
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
28,269
46,495
Taken
49,760
26,660
Mitigated
20,201
22,265
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
10,514
720
0
5,971
11,237
3,877
511
5,342
5,895
48,315
0
L
Thor
5,522
1,716
0
1,167
12,210
7,374
0
5,470
6,554
6,568
19,945
L
Ah Puch
Gigantes___
Ah Puch
8,212
552
0
4,304
5,763
3,165
0
1,814
3,338
53,415
0
W
Arachne
Meyrue
Arachne
8,828
4,684
0
5,129
10,888
4,493
0
3,782
7,106
0
52,764
L
Thanatos
Peluco6970
Thanatos
3,503
896
0
6,525
11,727
4,649
0
4,847
6,750
0
38,576
L
2,828
1,204
0
1,662
10,472
2,651
0
6,002
4,174
0
22,733
L
Poseidon
SkarKid
Poseidon
8,204
647
149
1,049
9,588
2,362
0
4,892
4,688
43,129
0
W
10,599
1,733
0
5,024
8,123
5,145
0
1,112
7,011
68,919
0
W
Odin
1,887
435
0
1,249
5,989
3,783
221
2,593
3,396
0
15,892
W
Artio
3,143
635
0
4,892
10,258
9,362
0
4,774
5,484
44,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
34,395
433
Minions Killed
374
0
Camps Cleared
0
1,490,758
Distance Traveled
1,279,542
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,981
499
76
5
0
279,051
9
L
Thor
6,707
419
47
3
0
250,585
5
L
Ah Puch
7,983
499
112
7
0
270,730
1
W
Arachne
7,983
499
88
6
0
295,738
2
L
Thanatos
6,746
422
81
5
0
280,921
1
L
Medusa
5,764
360
48
3
0
214,071
0
L
Poseidon
7,195
450
86
5
0
263,235
2
W
Bacchus
10,857
679
128
8
0
305,110
0
W
Odin
6,345
397
29
2
0
305,984
3
W
Artio
7,962
498
112
7
0
304,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role