Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
OdinStormdrain
Odin
Level 14
God Stats
3W - 4L
1,573 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 1
Bellona
Bellona
PowerHalf
Bellona
Level 28
God Stats
0W - 2L
1,628 SR
Queue Stats
2W - 13L
1,262 Elo+
Solo
Team Averages
Level 49
1,567 SR
1,381 Elo+

VS

Team Averages
Level 70
1,651 SR
1,569 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Anonymouse8
Hades
Level 108
God Stats
2W - 1L
1,952 SR
Queue Stats
147W - 114L
1,630 Elo+
Party 2
Hachiman
Hachiman
TheS1lentSn1per
Hachiman
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 7 / 2
6,649
604
7,735
7,126
2,447
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 0
6,591
599
4,595
12,026
7,939
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
PowerHalf
Bellona
10
1 / 10 / 1
6,808
619
12,358
13,760
12,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 15
8,837
803
7,483
12,799
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
13 / 0 / 8
10,090
917
11,976
10,339
5,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
14
8 / 0 / 11
9,015
820
9,286
9,204
3,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
24
24
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
2
0.14
W
Cthulhu
 
Cthulhu
3
2
15
5.25
W
13
0
8
17
L
1
7
0
0.14
L
Bellona
PowerHalf
Bellona
1
10
1
0.15
W
Hachiman
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
28,745
32,912
Taken
32,342
23,160
Mitigated
22,860
4,207
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,735
1,113
0
492
7,126
2,447
0
5,855
1,271
19,393
0
W
Cthulhu
 
Cthulhu
7,483
1,026
232
2,705
12,799
13,932
0
3,219
9,580
19,863
0
W
11,976
2,621
502
5,441
10,339
5,399
503
3,103
7,236
36,774
0
L
4,595
914
0
2,260
12,026
7,939
0
5,736
6,290
0
8,386
L
Bellona
PowerHalf
Bellona
12,358
5,519
172
1,283
13,760
12,774
0
8,226
5,534
0
24,884
W
Hachiman
9,286
7,429
0
3,075
9,204
3,529
494
1,839
7,365
0
21,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,048
Gold Earned
27,942
76
Minions Killed
126
2
Camps Cleared
8
573,050
Distance Traveled
636,716
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,649
604
41
4
0
192,347
0
W
Cthulhu
8,837
803
29
3
0
229,519
2
W
Hades
10,090
917
64
6
6
205,920
0
L
Odin
6,591
599
9
1
1
200,594
4
L
Bellona
6,808
619
26
2
1
180,109
0
W
Hachiman
9,015
820
33
3
2
201,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role