Player Matchup

Osiris
Osiris
B1G_PA1N_
Osiris
Level 29
God Stats
8W - 6L
1,594 SR
Queue Stats
36W - 51L
1,416 Elo+
Party 1
Izanami
Izanami
Badirishkid01
Izanami
Level 29
God Stats
2W - 3L
1,296 SR
Queue Stats
88W - 102L
1,361 Elo+
Solo
Tiamat
Tiamat
DonMocho_uwu
Tiamat
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 91L
1,542 Elo+
Solo
Kali
Kali
JonasPhijffers
Kali
Level 29
God Stats
8W - 6L
1,504 SR
Queue Stats
119W - 118L
1,428 Elo+
Party 1
Bacchus
Bacchus
Reddog955353
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,555 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,461 Elo+

VS

Team Averages
Level 26
1,688 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blairgamer
Ah Muzen Cab
Level 27
God Stats
3W - 1L
1,738 SR
Queue Stats
32W - 25L
1,421 Elo+
Solo
Ares
Ares
Chaos HsG
Ares
Level 29
God Stats
7W - 4L
1,530 SR
Queue Stats
89W - 73L
1,458 Elo+
Solo
King Arthur
King Arthur
ELDIOSPAPU
King Arthur
Level 29
God Stats
21W - 11L
1,596 SR
Queue Stats
143W - 101L
1,528 Elo+
Solo
Arachne
Arachne
Kalakaua1
Arachne
Level 29
God Stats
18W - 4L
1,896 SR
Queue Stats
126W - 99L
1,662 Elo+
Solo
Olorun
Olorun
Kayylamc
Olorun
Level 16
God Stats
3W - 3L
1,677 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B1G_PA1N_
Osiris
20
4 / 17 / 9
16,900
457
16,503
40,902
35,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
20
11 / 11 / 5
19,629
531
25,371
28,115
12,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
20
5 / 8 / 10
20,209
546
20,612
25,865
21,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 11 / 10
20,262
548
20,791
39,270
19,516
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Reddog955353
Bacchus
20
3 / 5 / 10
17,866
483
12,448
27,557
41,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blairgamer
Ah Muzen Cab
6
0 / 1 / 0
11,124
301
584
1,087
147
Short Bow

Short Bow

+15%
Attack Speed

Ares
9
1 / 3 / 0
11,952
323
1,160
6,624
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ELDIOSPAPU
King Arthur
20
15 / 10 / 19
21,015
568
39,293
49,533
65,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Kalakaua1
Arachne
20
30 / 10 / 7
22,613
611
49,574
50,477
23,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Kayylamc
Olorun
20
6 / 7 / 14
20,049
542
24,662
40,980
17,381
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
92
31
Kills
52
52
Deaths
31
44
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
B1G_PA1N_
Osiris
4
17
9
0.5
W
Izanami
11
11
5
1.23
L
Ah Muzen Cab
Blairgamer
Ah Muzen Cab
0
1
0
0
L
Ares
1
3
0
0.33
W
Tiamat
5
8
10
1.25
L
King Arthur
ELDIOSPAPU
King Arthur
15
10
19
2.45
W
8
11
10
1.18
L
Arachne
Kalakaua1
Arachne
30
10
7
3.35
L
Olorun
Kayylamc
Olorun
6
7
14
1.86
W
Bacchus
Reddog955353
Bacchus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,725
Damage
115,273
161,709
Taken
148,701
129,489
Mitigated
109,979
44,973
Healing
61,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
B1G_PA1N_
Osiris
16,503
7,357
236
8,500
40,902
35,158
2,300
7,806
33,016
0
96,442
W
Izanami
25,371
19,163
0
5,630
28,115
12,112
8,036
8,518
19,597
0
133,911
L
Ah Muzen Cab
Blairgamer
Ah Muzen Cab
584
584
0
481
1,087
147
0
186
901
0
1,820
L
Ares
1,160
132
0
796
6,624
3,287
0
1,536
5,088
7,147
0
W
Tiamat
20,612
2,110
0
9,688
25,865
21,486
552
7,461
18,244
161,712
0
L
King Arthur
ELDIOSPAPU
King Arthur
39,293
4,368
0
9,930
49,533
65,475
747
12,273
37,260
24,251
121,287
W
20,791
10,876
740
14,149
39,270
19,516
374
8,055
31,055
0
157,242
L
Arachne
Kalakaua1
Arachne
49,574
33,793
0
27,113
50,477
23,689
5,861
11,804
38,673
0
200,516
L
Olorun
Kayylamc
Olorun
24,662
17,128
1,992
20,860
40,980
17,381
9,574
10,294
30,686
158,000
0
W
Bacchus
Reddog955353
Bacchus
12,448
1,269
244
5,786
27,557
41,217
406
5,684
21,729
68,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,866
Gold Earned
86,753
834
Minions Killed
584
0
Camps Cleared
0
2,961,627
Distance Traveled
2,077,370
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,900
457
103
3
0
560,489
0
W
Izanami
19,629
531
194
5
0
595,903
7
L
Ah Muzen Cab
11,124
301
3
0
0
25,436
1
L
Ares
11,952
323
12
0
0
164,455
1
W
Tiamat
20,209
546
238
6
0
630,554
1
L
King Arthur
21,015
568
178
5
0
621,295
0
W
Kali
20,262
548
205
6
0
681,637
4
L
Arachne
22,613
611
175
5
0
691,208
1
L
Olorun
20,049
542
216
6
0
574,976
6
W
Bacchus
17,866
483
94
3
0
493,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role