Player Matchup

Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Livin-Truth
Bellona
Level 15
God Stats
21W - 33L
1,496 SR
Queue Stats
59W - 82L
1,355 Elo+
Party 1
Nemesis
Nemesis
Rappy_McRaptor
Nemesis
Level 43
God Stats
12W - 13L
1,524 SR
Queue Stats
96W - 127L
1,300 Elo+
Party 1
Olorun
Olorun
Venara828
Olorun
Level 7
God Stats
5W - 1L
1,866 SR
Queue Stats
14W - 18L
1,579 Elo+
Party 1
Ymir
Ymir
survivor-pro
Ymir
Level 36
God Stats
5W - 7L
1,327 SR
Queue Stats
124W - 166L
1,339 Elo+
Party 1
Team Averages
Level 32
1,543 SR
1,415 Elo+

VS

Team Averages
Level 17
1,428 SR
1,421 Elo+
Cthulhu
Cthulhu
FICAM02
Cthulhu
Level 29
God Stats
6W - 12L
1,480 SR
Queue Stats
101W - 90L
1,449 Elo+
Solo
Bakasura
Bakasura
GoatedRon-_-
Bakasura
Level 30
God Stats
0W - 1L
1,365 SR
Queue Stats
122W - 132L
1,412 Elo+
Solo
Hades
Hades
OrangeJuice1356
Hades
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
35W - 38L
1,352 Elo+
Solo
Merlin
Merlin
gooberImao
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,502 Elo+
Solo
Mulan
Mulan
rounsanity
Mulan
Level 4
God Stats
2W - 3L
1,515 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 3
6,344
705
5,658
3,164
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Livin-Truth
Bellona
9
1 / 0 / 1
5,016
557
2,250
4,596
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 3
5,621
625
4,318
5,578
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Venara828
Olorun
7
1 / 4 / 1
5,063
563
1,338
5,563
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 1 / 4
5,702
634
3,137
4,400
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FICAM02
Cthulhu
4
0 / 3 / 0
3,700
411
723
3,632
1,001
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
GoatedRon-_-
Bakasura
8
2 / 3 / 3
5,234
582
3,134
7,584
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 0
4,393
488
1,278
4,353
1,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
gooberImao
Merlin
10
5 / 3 / 1
5,731
637
3,911
5,263
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
8
0 / 1 / 0
5,007
556
3,046
4,450
2,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
8
8
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
L
Cthulhu
FICAM02
Cthulhu
0
3
0
0
L
Bakasura
GoatedRon-_-
Bakasura
2
3
3
1.17
W
Bellona
Livin-Truth
Bellona
1
0
1
1.5
L
1
3
0
0.33
W
2
3
3
1.17
W
Olorun
Venara828
Olorun
1
4
1
0.38
L
Merlin
gooberImao
Merlin
5
3
1
1.83
L
Mulan
0
1
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
12,092
23,301
Taken
25,282
9,447
Mitigated
8,477
6,618
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,658
2,053
0
1,900
3,164
920
845
792
2,372
0
35,775
L
Cthulhu
FICAM02
Cthulhu
723
146
0
438
3,632
1,001
0
691
2,941
6,284
0
L
Bakasura
GoatedRon-_-
Bakasura
3,134
2,367
0
2,578
7,584
2,055
0
988
6,596
0
15,976
W
Bellona
Livin-Truth
Bellona
2,250
848
0
2,133
4,596
1,849
746
0
4,576
0
16,430
L
1,278
562
0
857
4,353
1,174
0
1,179
3,174
9,052
0
W
4,318
1,545
0
801
5,578
1,838
0
1,380
4,138
0
21,769
W
Olorun
Venara828
Olorun
1,338
930
0
1,160
5,563
1,439
676
2,531
2,990
14,681
0
L
Merlin
gooberImao
Merlin
3,911
322
0
1,270
5,263
1,431
0
855
4,408
25,695
0
L
Mulan
3,046
619
0
1,231
4,450
2,816
0
762
3,688
0
17,622
W
3,137
1,088
0
624
4,400
3,401
380
1,209
3,177
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
24,065
200
Minions Killed
174
0
Camps Cleared
0
865,257
Distance Traveled
751,106
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,344
705
67
7
0
168,714
1
L
Cthulhu
3,700
411
11
1
0
89,892
0
L
Bakasura
5,234
582
49
5
0
181,551
0
W
Bellona
5,016
557
36
4
0
186,347
0
L
Hades
4,393
488
18
2
0
143,237
1
W
Nemesis
5,621
625
38
4
0
192,391
4
W
Olorun
5,063
563
30
3
0
149,538
3
L
Merlin
5,731
637
45
5
0
168,983
0
L
Mulan
5,007
556
51
6
0
167,443
0
W
Ymir
5,702
634
29
3
0
168,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role