Player Matchup

Agni
Agni
BelXebUu
Agni
Level 25
God Stats
1W - 7L
1,176 SR
Queue Stats
9W - 17L
1,236 Elo+
Solo
Neith
Neith
FlavorBlueberry
Neith
Level 5
God Stats
1W - 1L
1,680 SR
Queue Stats
4W - 3L
1,596 Elo+
Party 1
Apollo
Apollo
Quentin34460
Apollo
Level 23
God Stats
1W - 2L
1,259 SR
Queue Stats
16W - 21L
1,319 Elo+
Solo
Scylla
Scylla
braianboca2016
Scylla
Level 8
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 7L
978 Elo+
Solo
Cabrakan
Cabrakan
kingreaperTDk
Cabrakan
Level 17
God Stats
4W - 3L
1,583 SR
Queue Stats
16W - 26L
1,194 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,265 Elo+

VS

Team Averages
Level 15
1,596 SR
1,393 Elo+
Kukulkan
Kukulkan
CurlierMoss6371
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
Mr neckSnap
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PandaMan9008557
King Arthur
Level 24
God Stats
8W - 3L
1,775 SR
Queue Stats
33W - 17L
1,328 Elo+
Solo
Nemesis
Nemesis
Zombiestriker55
Nemesis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,243 Elo+
Solo
Cliodhna
Cliodhna
etts92
Cliodhna
Level 28
God Stats
5W - 7L
1,707 SR
Queue Stats
64W - 68L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
19 / 9 / 3
17,539
531
27,943
25,376
11,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 15 / 5
13,622
413
18,876
30,574
15,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
11
1 / 8 / 2
10,186
309
3,632
10,402
3,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 16 / 2
9,348
283
139
12,007
1,881
Cabrakan
kingreaperTDk
Cabrakan
19
7 / 9 / 7
14,253
432
18,463
37,859
62,159
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 15 / 1
11,671
354
7,230
18,894
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 6 / 3
10,341
313
3,991
9,759
3,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PandaMan9008557
King Arthur
20
35 / 3 / 7
21,487
651
44,788
47,923
52,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 14 / 5
13,156
399
10,585
24,110
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
etts92
Cliodhna
20
12 / 4 / 16
17,212
522
31,746
28,780
23,379
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
33
Kills
52
57
Deaths
42
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Agni
19
9
3
2.28
W
Kukulkan
0
15
1
0.03
L
6
15
5
0.57
W
1
6
3
0.42
W
King Arthur
PandaMan9008557
King Arthur
35
3
7
12.83
L
Apollo
1
8
2
0.25
W
4
14
5
0.46
L
0
16
2
0.06
W
Cliodhna
etts92
Cliodhna
12
4
16
5
L
Cabrakan
kingreaperTDk
Cabrakan
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,053
Damage
98,340
116,218
Taken
129,466
95,304
Mitigated
95,618
13,477
Healing
33,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
27,943
2,841
0
5,924
25,376
11,785
1,234
1,069
24,161
115,853
0
W
Kukulkan
7,230
1,202
0
0
18,894
6,427
953
10,201
8,693
53,191
0
L
18,876
8,963
0
5,522
30,574
15,851
3,899
4,174
26,195
0
93,848
W
3,991
1,509
0
2,891
9,759
3,807
573
2,346
7,413
18,682
0
W
King Arthur
PandaMan9008557
King Arthur
44,788
7,194
740
20,230
47,923
52,718
1,994
12,922
35,001
1,229
163,508
L
Apollo
3,632
1,862
0
569
10,402
3,628
774
15
10,387
0
25,637
W
10,585
2,975
0
2,499
24,110
9,287
2,268
9,100
13,911
0
55,363
L
139
69
0
0
12,007
1,881
66
0
12,007
2,713
0
W
Cliodhna
etts92
Cliodhna
31,746
6,851
0
7,497
28,780
23,379
9,063
11,976
16,804
0
117,509
L
Cabrakan
kingreaperTDk
Cabrakan
18,463
2,279
0
1,462
37,859
62,159
1,503
5,686
31,924
58,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,948
Gold Earned
73,867
462
Minions Killed
567
0
Camps Cleared
0
2,157,076
Distance Traveled
2,436,312
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
17,539
531
178
5
0
517,465
1
W
Kukulkan
11,671
354
76
2
0
524,090
0
L
Neith
13,622
413
161
5
0
422,015
0
W
Hades
10,341
313
31
1
0
167,386
3
W
King Arthur
21,487
651
225
7
0
627,170
3
L
Apollo
10,186
309
39
1
0
263,978
0
W
Nemesis
13,156
399
89
3
0
570,161
0
L
Scylla
9,348
283
17
1
0
438,106
0
W
Cliodhna
17,212
522
146
4
0
547,505
0
L
Cabrakan
14,253
432
67
2
0
515,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role