Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
AxeThrower69
Awilix
Level 69
God Stats
16W - 18L
1,580 SR
Queue Stats
303W - 320L
1,528 Elo+
Party 3
King Arthur
King Arthur
Coachmemes
King Arthur
Level 97
God Stats
3W - 4L
1,552 SR
Queue Stats
41W - 34L
1,569 Elo+
Solo
Danzaburou
Danzaburou
a7xfiend1989
Danzaburou
Level 114
God Stats
1W - 2L
1,593 SR
Queue Stats
174W - 151L
1,534 Elo+
Party 1
Ymir
Ymir
fuzzytacomeat
Ymir
Level 149
God Stats
3W - 4L
1,737 SR
Queue Stats
303W - 266L
1,554 Elo+
Party 1
Team Averages
Level 95
1,592 SR
1,537 Elo+

VS

Team Averages
Level 116
1,635 SR
1,570 Elo+
Serqet
Serqet
Anxiuhty
Serqet
Level 31
God Stats
5W - 3L
1,910 SR
Queue Stats
58W - 36L
1,669 Elo+
Party 2
Merlin
Merlin
DragonDDragon
Merlin
Level 107
God Stats
8W - 5L
1,628 SR
Queue Stats
185W - 171L
1,527 Elo+
Solo
Janus
Janus
Kiioi
Janus
Level 140
God Stats
2W - 2L
1,451 SR
Queue Stats
229W - 214L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
xNot Even Close
Xing Tian
Level 159
God Stats
1W - 1L
1,498 SR
Queue Stats
90W - 91L
1,587 Elo+
Party 2
Izanami
Izanami
xlTaurus
Izanami
Level 142
God Stats
6W - 1L
1,690 SR
Queue Stats
186W - 154L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 6 / 4
8,259
486
7,398
11,250
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
17
13 / 4 / 2
10,290
605
16,011
12,332
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Coachmemes
King Arthur
13
1 / 2 / 0
8,075
475
1,896
10,230
7,058
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
a7xfiend1989
Danzaburou
13
2 / 5 / 5
8,536
502
6,799
10,713
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 6
7,495
441
3,531
15,324
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anxiuhty
Serqet
14
5 / 6 / 5
9,497
559
9,042
11,506
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 4
10,005
589
5,446
4,876
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Kiioi
Janus
17
5 / 2 / 4
10,666
627
5,702
9,462
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
xNot Even Close
Xing Tian
10
1 / 5 / 10
7,482
440
3,191
15,905
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
xlTaurus
Izanami
16
9 / 3 / 3
10,053
591
15,434
12,414
4,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
17
Kills
21
21
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
4
0.5
W
Serqet
Anxiuhty
Serqet
5
6
5
1.25
L
Awilix
13
4
2
3.5
L
King Arthur
Coachmemes
King Arthur
1
2
0
0.5
W
1
1
4
3
W
Janus
Kiioi
Janus
5
2
4
3.5
L
Danzaburou
a7xfiend1989
Danzaburou
2
5
5
0.9
L
0
4
6
0.75
W
Xing Tian
xNot Even Close
Xing Tian
1
5
10
1.2
W
Izanami
xlTaurus
Izanami
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
38,815
59,849
Taken
54,163
30,945
Mitigated
22,523
11,914
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,398
374
0
3,029
11,250
3,711
0
3,483
7,527
53,641
0
W
Serqet
Anxiuhty
Serqet
9,042
1,217
0
2,874
11,506
3,074
0
794
10,600
0
39,738
L
Awilix
16,011
6,038
0
3,650
12,332
4,175
0
2,500
8,566
0
74,925
L
King Arthur
Coachmemes
King Arthur
1,896
353
0
1,656
10,230
7,058
0
4,070
6,080
0
45,898
W
5,446
259
0
1,612
4,876
1,878
0
993
3,839
70,042
0
W
Janus
Kiioi
Janus
5,702
243
128
2,596
9,462
3,062
0
3,129
6,117
70,994
0
L
Danzaburou
a7xfiend1989
Danzaburou
6,799
2,573
0
1,140
10,713
2,234
303
744
9,969
0
44,761
L
3,531
602
0
2,439
15,324
13,767
131
3,371
11,873
19,693
0
W
Xing Tian
xNot Even Close
Xing Tian
3,191
427
303
3,502
15,905
10,364
48
2,995
12,768
17,753
0
W
Izanami
xlTaurus
Izanami
15,434
9,785
0
4,899
12,414
4,145
47
2,460
9,910
0
87,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
47,703
435
Minions Killed
544
0
Camps Cleared
0
1,618,874
Distance Traveled
1,623,528
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,259
486
93
5
0
310,331
8
W
Serqet
9,497
559
72
4
0
322,117
1
L
Awilix
10,290
605
116
7
0
353,651
0
L
King Arthur
8,075
475
117
7
0
333,184
3
W
Merlin
10,005
589
153
9
0
317,983
6
W
Janus
10,666
627
154
9
0
356,184
2
L
Danzaburou
8,536
502
81
5
0
316,511
3
L
Ymir
7,495
441
28
2
0
305,197
4
W
Xing Tian
7,482
440
19
1
0
314,386
3
W
Izanami
10,053
591
146
9
0
312,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role