Player Matchup

Neith
Neith
EndiNova369
Neith
Level 14
God Stats
13W - 12L
1,508 SR
Queue Stats
25W - 22L
1,515 Elo+
Solo
Ullr
Ullr
Sylvaranth
Ullr
Level 7
God Stats
4W - 1L
1,696 SR
Queue Stats
4W - 2L
1,739 Elo+
Solo
Da Ji
Da Ji
TaperBeret82569
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,615 Elo+
Solo
Kukulkan
Kukulkan
TutanKhamun8
Kukulkan
Level 5
God Stats
2W - 0L
1,709 SR
Queue Stats
3W - 1L
1,522 Elo+
Solo
Hel
Hel
YallArePoop
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,802 Elo+
Solo
Team Averages
Level 7
1,583 SR
1,639 Elo+

VS

Team Averages
Level 18
1,510 SR
1,618 Elo+
Mulan
Mulan
Aldisass
Mulan
Level 28
God Stats
2W - 3L
1,549 SR
Queue Stats
186W - 137L
1,650 Elo+
Solo
Cliodhna
Cliodhna
AyakaSimp69
Cliodhna
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 1
Olorun
Olorun
Vintage4G
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 1
Freya
Freya
Weiss Schnee306
Freya
Level 17
God Stats
3W - 5L
1,465 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 1
King Arthur
King Arthur
xDBxDrSalt
King Arthur
Level 29
God Stats
5W - 11L
1,536 SR
Queue Stats
178W - 188L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
10,731
537
13,367
13,931
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 11 / 5
9,142
457
2,922
13,403
3,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 6 / 9
12,553
628
18,326
17,943
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TutanKhamun8
Kukulkan
18
13 / 4 / 10
12,616
631
17,106
13,109
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 3 / 8
11,673
584
12,996
14,954
10,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aldisass
Mulan
17
16 / 7 / 1
11,170
559
22,940
23,709
11,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
AyakaSimp69
Cliodhna
12
1 / 14 / 5
7,856
393
6,121
15,628
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Vintage4G
Olorun
9
3 / 9 / 3
7,466
373
4,082
10,240
2,653
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 11 / 3
8,618
431
8,475
19,349
5,997
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xDBxDrSalt
King Arthur
13
3 / 5 / 1
8,885
444
7,232
16,572
13,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
44
Kills
28
29
Deaths
46
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aldisass
Mulan
16
7
1
2.36
L
Cliodhna
AyakaSimp69
Cliodhna
1
14
5
0.25
W
5
5
9
1.9
W
1
11
5
0.32
W
15
6
9
3.25
W
Kukulkan
TutanKhamun8
Kukulkan
13
4
10
4.5
L
Olorun
Vintage4G
Olorun
3
9
3
0.5
L
5
11
3
0.59
W
10
3
8
4.67
L
King Arthur
xDBxDrSalt
King Arthur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,717
Damage
48,850
73,340
Taken
85,498
33,141
Mitigated
37,975
21,920
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aldisass
Mulan
22,940
4,001
0
5,071
23,709
11,518
0
6,930
16,595
0
72,469
L
Cliodhna
AyakaSimp69
Cliodhna
6,121
1,209
0
620
15,628
4,517
261
7,205
8,145
0
25,942
W
13,367
6,403
0
3,911
13,931
5,558
3,167
2,987
10,944
0
60,956
W
2,922
2,853
0
800
13,403
3,548
3,214
3,361
10,042
0
28,665
W
18,326
5,427
0
2,677
17,943
8,477
1,673
2,267
15,676
0
75,793
W
Kukulkan
TutanKhamun8
Kukulkan
17,106
1,479
0
1,122
13,109
4,632
2,255
1,672
11,437
83,367
0
L
Olorun
Vintage4G
Olorun
4,082
2,233
94
366
10,240
2,653
0
4,159
6,035
13,775
0
L
8,475
2,753
0
3,515
19,349
5,997
576
7,592
11,699
24,608
0
W
12,996
349
4,652
8,758
14,954
10,926
2,837
3,584
11,370
60,847
0
L
King Arthur
xDBxDrSalt
King Arthur
7,232
537
0
4,677
16,572
13,290
0
3,612
12,922
7,164
41,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,715
Gold Earned
43,995
496
Minions Killed
275
0
Camps Cleared
0
1,804,884
Distance Traveled
1,548,073
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,170
559
96
5
0
348,647
0
L
Cliodhna
7,856
393
32
2
0
326,638
1
W
Neith
10,731
537
88
4
0
353,183
6
W
Ullr
9,142
457
69
3
0
299,433
0
W
Da Ji
12,553
628
109
5
0
402,480
2
W
Kukulkan
12,616
631
140
7
0
346,331
2
L
Olorun
7,466
373
17
1
0
226,600
0
L
Freya
8,618
431
31
2
0
334,165
0
W
Hel
11,673
584
90
5
0
403,457
3
L
King Arthur
8,885
444
99
5
0
312,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role