Player Matchup

Nemesis
Nemesis
Germanji
Nemesis
Level 68
God Stats
16W - 12L
1,579 SR
Queue Stats
99W - 106L
1,446 Elo+
Party 2
Charybdis
Charybdis
SirNipulas
Charybdis
Level 83
God Stats
17W - 12L
1,669 SR
Queue Stats
116W - 126L
1,461 Elo+
Party 2
Fafnir
Fafnir
TuertoKing
Fafnir
Level 66
God Stats
6W - 8L
1,427 SR
Queue Stats
109W - 114L
1,464 Elo+
Party 2
Anubis
Anubis
adaz9
Anubis
Level 53
God Stats
16W - 4L
1,802 SR
Queue Stats
172W - 137L
1,584 Elo+
Solo
Bellona
Bellona
lusinchig
Bellona
Level 122
God Stats
20W - 16L
1,547 SR
Queue Stats
161W - 155L
1,451 Elo+
Solo
Team Averages
Level 78
1,605 SR
1,481 Elo+

VS

Team Averages
Level 64
1,557 SR
1,440 Elo+
Aphrodite
Aphrodite
DJEnderHD
Aphrodite
Level 118
God Stats
2W - 3L
1,584 SR
Queue Stats
7W - 12L
1,344 Elo+
Party 1
Tiamat
Tiamat
KrimsonRa
Tiamat
Level 39
God Stats
1W - 1L
1,716 SR
Queue Stats
14W - 10L
1,573 Elo+
Party 3
Bakasura
Bakasura
Sier0
Bakasura
Level 67
God Stats
1W - 1L
1,541 SR
Queue Stats
119W - 132L
1,402 Elo+
Party 3
Fafnir
Fafnir
Watchmejung
Fafnir
Level 48
God Stats
3W - 7L
1,216 SR
Queue Stats
77W - 80L
1,434 Elo+
Solo
Anhur
Anhur
brutal02
Anhur
Level 48
God Stats
0W - 1L
1,728 SR
Queue Stats
7W - 9L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Germanji
Nemesis
20
16 / 2 / 6
17,814
636
22,419
25,451
13,077
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
SirNipulas
Charybdis
20
3 / 3 / 10
15,976
571
27,404
21,974
9,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
TuertoKing
Fafnir
20
3 / 4 / 13
14,791
528
9,860
23,503
35,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
adaz9
Anubis
20
7 / 4 / 6
16,850
602
21,345
20,536
11,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lusinchig
Bellona
20
2 / 6 / 5
16,280
581
20,708
26,083
29,148
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DJEnderHD
Aphrodite
17
2 / 10 / 6
11,223
401
12,802
32,299
11,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
KrimsonRa
Tiamat
18
1 / 6 / 7
12,414
443
16,724
22,707
15,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Sier0
Bakasura
20
6 / 8 / 4
14,029
501
13,468
26,380
12,118
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
20
6 / 1 / 6
14,455
516
19,403
32,452
59,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
brutal02
Anhur
18
4 / 7 / 3
12,671
453
16,930
29,703
7,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
31
Kills
19
19
Deaths
32
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DJEnderHD
Aphrodite
2
10
6
0.5
W
Nemesis
Germanji
Nemesis
16
2
6
9.5
L
Tiamat
KrimsonRa
Tiamat
1
6
7
0.75
L
Bakasura
Sier0
Bakasura
6
8
4
1
W
Charybdis
SirNipulas
Charybdis
3
3
10
2.67
W
Fafnir
TuertoKing
Fafnir
3
4
13
2.38
L
Fafnir
6
1
6
9
W
Anubis
adaz9
Anubis
7
4
6
2.5
L
Anhur
brutal02
Anhur
4
7
3
0.79
W
Bellona
lusinchig
Bellona
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,736
Damage
79,327
117,547
Taken
143,541
99,148
Mitigated
106,131
44,411
Healing
57,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DJEnderHD
Aphrodite
12,802
1,251
10,569
16,712
32,299
11,810
448
6,251
26,048
59,293
0
W
Nemesis
Germanji
Nemesis
22,419
9,315
0
9,786
25,451
13,077
3,628
9,419
15,463
0
138,099
L
Tiamat
KrimsonRa
Tiamat
16,724
1,008
169
5,702
22,707
15,274
1,123
11,252
11,455
63,348
0
L
Bakasura
Sier0
Bakasura
13,468
8,137
0
5,442
26,380
12,118
472
10,076
16,304
0
91,673
W
Charybdis
SirNipulas
Charybdis
27,404
16,234
0
10,622
21,974
9,870
4,738
8,178
13,676
0
173,070
W
Fafnir
TuertoKing
Fafnir
9,860
2,525
0
4,696
23,503
35,698
531
8,577
14,288
30,724
0
L
Fafnir
19,403
3,577
0
12,682
32,452
59,299
1,245
4,926
27,526
74,149
0
W
Anubis
adaz9
Anubis
21,345
714
0
12,254
20,536
11,355
68
8,941
9,199
143,702
0
L
Anhur
brutal02
Anhur
16,930
7,869
0
6,715
29,703
7,630
502
5,829
23,874
0
101,642
W
Bellona
lusinchig
Bellona
20,708
6,985
0
7,053
26,083
29,148
3,327
11,398
11,303
0
103,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,711
Gold Earned
64,792
810
Minions Killed
629
0
Camps Cleared
0
2,602,310
Distance Traveled
2,402,758
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,223
401
70
3
0
458,349
3
W
Nemesis
17,814
636
162
6
0
586,533
2
L
Tiamat
12,414
443
111
4
0
487,279
4
L
Bakasura
14,029
501
160
6
0
528,185
0
W
Charybdis
15,976
571
205
7
0
510,225
2
W
Fafnir
14,791
528
36
1
0
523,844
11
L
Fafnir
14,455
516
128
5
0
456,110
2
W
Anubis
16,850
602
199
7
0
503,328
9
L
Anhur
12,671
453
160
6
0
472,835
2
W
Bellona
16,280
581
208
7
0
478,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role