Player Matchup

Ymir
Ymir
PCA_Thuur
Ymir
Level 23
God Stats
3W - 3L
1,433 SR
Queue Stats
7W - 10L
1,291 Elo+
Party 1
Loki
Loki
TakaShine104
Loki
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 10L
1,291 Elo+
Party 1
Odin
Odin
azaro_agp4
Odin
Level 8
God Stats
0W - 2L
1,695 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,474 SR
1,360 Elo+

VS

Team Averages
Level 58
1,401 SR
1,297 Elo+
Neith
Neith
Mr J Marroquin
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,289 Elo+
Solo
Geb
Geb
WeebyEdgeLord
Geb
Level 65
God Stats
15W - 11L
1,276 SR
Queue Stats
272W - 312L
1,331 Elo+
Solo
Anubis
Anubis
pencil_fierce_3
Anubis
Level 44
God Stats
7W - 6L
1,426 SR
Queue Stats
123W - 210L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 7 / 2
7,908
565
5,441
14,424
4,241
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
7,908
565
5,062
10,999
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 1
7,593
542
2,560
13,305
5,879
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
9,886
706
14,427
7,364
3,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 14
9,100
650
5,666
13,948
16,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
9 / 0 / 5
10,539
753
11,392
2,727
1,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Ymir
1
7
2
0.29
L
1
4
1
0.38
W
1
3
14
2.67
L
1
5
1
0.3
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,063
Damage
31,485
38,728
Taken
24,039
13,068
Mitigated
21,195
3,833
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,427
7,325
197
2,776
7,364
3,141
2,167
1,662
5,702
0
39,645
L
Ymir
5,441
978
0
1,646
14,424
4,241
0
7,125
7,299
25,356
0
L
5,062
1,745
0
1,167
10,999
2,948
0
4,735
6,264
0
21,525
W
5,666
1,047
140
771
13,948
16,570
0
3,382
10,566
8,684
0
L
2,560
458
0
1,020
13,305
5,879
0
5,555
7,750
0
8,838
W
11,392
537
139
1,522
2,727
1,484
252
806
1,921
41,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,409
Gold Earned
29,525
92
Minions Killed
144
5
Camps Cleared
6
625,629
Distance Traveled
691,042
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,886
706
71
5
1
222,916
6
L
Ymir
7,908
565
51
4
0
185,921
2
L
Loki
7,908
565
34
2
5
221,628
1
W
Geb
9,100
650
8
1
0
241,095
4
L
Odin
7,593
542
7
1
0
218,080
0
W
Anubis
10,539
753
65
5
5
227,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role