Player Matchup

Sun Wukong
Sun Wukong
TTVstar
Sun Wukong
Level 24
God Stats
10W - 12L
1,489 SR
Queue Stats
61W - 75L
1,395 Elo+
Solo
Scylla
Scylla
feadaputacadeuc
Scylla
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 50L
943 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
guidonatoo
Ah Muzen Cab
Level 62
God Stats
14W - 18L
1,424 SR
Queue Stats
105W - 215L
1,202 Elo+
Party 2
Team Averages
Level 35
1,471 SR
1,180 Elo+

VS

Team Averages
Level 50
1,322 SR
1,294 Elo+
Cthulhu
Cthulhu
Marsian
Cthulhu
Level 105
God Stats
1W - 1L
1,405 SR
Queue Stats
8W - 8L
1,424 Elo+
Solo
Neith
Neith
OE Father
Neith
Level 37
God Stats
99W - 206L
1,260 SR
Queue Stats
141W - 246L
1,214 Elo+
Party 1
Artemis
Artemis
OeFather
Artemis
Level 7
God Stats
8W - 19L
1,301 SR
Queue Stats
8W - 19L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TTVstar
Sun Wukong
12
4 / 0 / 9
9,196
766
7,832
11,610
5,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 7
8,293
691
3,602
6,751
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
guidonatoo
Ah Muzen Cab
15
11 / 2 / 3
10,251
854
16,512
12,747
4,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marsian
Cthulhu
10
2 / 5 / 0
7,726
644
6,328
13,609
10,901
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
OE Father
Neith
10
1 / 6 / 3
7,505
625
9,586
10,551
3,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
OeFather
Artemis
11
1 / 6 / 3
7,848
654
7,605
9,605
3,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
4
4
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Marsian
Cthulhu
2
5
0
0.4
L
Neith
OE Father
Neith
1
6
3
0.42
L
Artemis
OeFather
Artemis
1
6
3
0.42
W
Sun Wukong
TTVstar
Sun Wukong
4
0
9
8.5
W
2
2
7
2.75
W
Ah Muzen Cab
guidonatoo
Ah Muzen Cab
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
23,519
31,108
Taken
33,765
11,720
Mitigated
18,237
13,952
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Marsian
Cthulhu
6,328
278
251
386
13,609
10,901
0
1,670
11,939
20,292
0
L
Neith
OE Father
Neith
9,586
4,934
0
1,122
10,551
3,727
0
1,387
9,164
0
20,733
L
Artemis
OeFather
Artemis
7,605
3,201
0
1,415
9,605
3,609
884
559
9,046
0
24,350
W
Sun Wukong
TTVstar
Sun Wukong
7,832
2,535
325
6,036
11,610
5,030
502
3,732
7,878
0
27,915
W
3,602
255
0
407
6,751
1,940
861
2,043
4,708
12,543
0
W
Ah Muzen Cab
guidonatoo
Ah Muzen Cab
16,512
9,105
0
7,184
12,747
4,750
1,206
2,534
10,213
0
53,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
23,079
142
Minions Killed
122
6
Camps Cleared
4
644,771
Distance Traveled
554,536
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,726
644
43
4
1
204,447
1
L
Neith
7,505
625
30
3
0
164,305
0
L
Artemis
7,848
654
49
4
3
185,784
2
W
Sun Wukong
9,196
766
35
3
4
202,656
2
W
Scylla
8,293
691
27
2
0
233,949
2
W
Ah Muzen Cab
10,251
854
80
7
2
208,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role