Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Farlssucks
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,550 Elo+
Solo
Ymir
Ymir
gerardsesa
Ymir
Level 24
God Stats
5W - 1L
1,745 SR
Queue Stats
53W - 42L
1,628 Elo+
Solo
Thanatos
Thanatos
ggd00d
Thanatos
Level 22
God Stats
12W - 12L
1,619 SR
Queue Stats
62W - 49L
1,604 Elo+
Solo
Izanami
Izanami
plsNø
Izanami
Level 13
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 9L
1,608 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,578 Elo+

VS

Team Averages
Level 21
1,696 SR
1,631 Elo+
Cupid
Cupid
GurlGamerBlah
Cupid
Level 28
God Stats
3W - 3L
1,645 SR
Queue Stats
51W - 24L
1,735 Elo+
Solo
Scylla
Scylla
NotKinshiki
Scylla
Level 25
God Stats
1W - 2L
1,714 SR
Queue Stats
50W - 36L
1,567 Elo+
Party 1
Ares
Ares
Sfenks06
Ares
Level 28
God Stats
2W - 3L
1,679 SR
Queue Stats
44W - 34L
1,636 Elo+
Party 1
Nemesis
Nemesis
Skylurx
Nemesis
Level 3
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Heimdallr
Heimdallr
Tombearpig
Heimdallr
Level 22
God Stats
5W - 2L
1,715 SR
Queue Stats
87W - 56L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 1 / 9
11,203
560
17,012
11,488
5,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 7
11,845
592
3,983
9,548
8,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 7
9,655
483
4,320
12,408
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ggd00d
Thanatos
19
13 / 1 / 9
12,115
606
24,956
16,969
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
plsNø
Izanami
19
2 / 1 / 3
11,246
562
6,160
6,888
2,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 0
11,224
561
6,395
14,211
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
0 / 7 / 2
8,624
431
5,896
12,755
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
2 / 3 / 1
9,625
481
10,088
19,751
21,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Skylurx
Nemesis
12
0 / 7 / 0
7,864
393
4,627
13,652
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Tombearpig
Heimdallr
15
2 / 6 / 0
9,683
484
6,322
14,549
3,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
30
Kills
5
5
Deaths
30
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
9
11.5
W
4
1
7
7.5
L
1
7
0
0.14
L
Scylla
0
7
2
0.14
L
Ares
2
3
1
0.83
L
Nemesis
Skylurx
Nemesis
0
7
0
0
L
Heimdallr
Tombearpig
Heimdallr
2
6
0
0.33
W
4
1
7
7.5
W
Thanatos
ggd00d
Thanatos
13
1
9
17.5
W
Izanami
plsNø
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,431
Damage
33,328
57,301
Taken
74,918
40,867
Mitigated
35,435
31,789
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,012
615
0
5,832
11,488
5,766
503
5,671
5,695
80,077
0
W
3,983
623
0
3,063
9,548
8,482
639
994
8,518
72,176
0
L
6,395
2,832
415
3,709
14,211
4,641
768
2,213
11,750
0
94,059
L
Scylla
5,896
1,031
0
1,506
12,755
2,003
0
5,271
7,484
40,818
0
L
Ares
10,088
351
0
2,856
19,751
21,777
0
8,558
11,152
31,760
0
L
Nemesis
Skylurx
Nemesis
4,627
1,267
0
3,309
13,652
3,186
0
4,185
9,413
0
45,824
L
Heimdallr
Tombearpig
Heimdallr
6,322
3,665
0
4,048
14,549
3,828
0
4,705
9,804
0
63,254
W
4,320
971
0
1,431
12,408
15,145
360
4,283
7,941
31,294
0
W
Thanatos
ggd00d
Thanatos
24,956
8,794
0
19,661
16,969
8,833
336
3,454
13,431
0
90,303
W
Izanami
plsNø
Izanami
6,160
3,936
0
1,802
6,888
2,641
4,702
1,120
5,732
0
98,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,064
Gold Earned
47,020
691
Minions Killed
517
0
Camps Cleared
0
2,096,702
Distance Traveled
1,696,004
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,203
560
157
8
0
430,909
11
W
Nox
11,845
592
188
9
0
385,992
5
L
Cupid
11,224
561
169
8
0
300,509
7
L
Scylla
8,624
431
110
6
0
351,011
4
L
Ares
9,625
481
20
1
0
375,796
3
L
Nemesis
7,864
393
94
5
0
333,266
5
L
Heimdallr
9,683
484
124
6
0
335,422
2
W
Ymir
9,655
483
42
2
0
407,362
2
W
Thanatos
12,115
606
120
6
0
459,949
6
W
Izanami
11,246
562
184
9
0
412,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role