Player Matchup

Mercury
Mercury
Hektic Rai
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,173 Elo+
Party 2
Yemoja
Yemoja
Olek0
Yemoja
Level 20
God Stats
0W - 1L
1,491 SR
Queue Stats
10W - 22L
1,222 Elo+
Party 2
Chaac
Chaac
gingybread6969
Chaac
Level 13
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 15L
1,168 Elo+
Party 2
Team Averages
Level 16
1,426 SR
1,188 Elo+

VS

Team Averages
Level 25
1,672 SR
1,255 Elo+
Neith
Neith
BlueElekt
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 1
Ra
Ra
ISmiley15
Ra
Level 25
God Stats
3W - 0L
1,838 SR
Queue Stats
7W - 12L
1,315 Elo+
Solo
Khepri
Khepri
dleebrook
Khepri
Level 44
God Stats
2W - 0L
1,679 SR
Queue Stats
3W - 5L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hektic Rai
Mercury
11
2 / 9 / 1
7,561
582
4,428
11,524
4,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Olek0
Yemoja
11
1 / 4 / 2
7,986
614
6,352
12,044
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 5 / 1
7,225
556
4,826
16,697
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlueElekt
Neith
15
14 / 0 / 3
10,731
825
17,104
3,717
1,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 14
9,273
713
8,616
8,363
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
dleebrook
Khepri
13
2 / 0 / 16
8,962
689
6,256
9,757
12,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
18
18
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
BlueElekt
Neith
14
0
3
15.5
L
Mercury
Hektic Rai
Mercury
2
9
1
0.28
W
2
4
14
2.25
L
Yemoja
Olek0
Yemoja
1
4
2
0.5
W
Khepri
dleebrook
Khepri
2
0
16
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
31,976
40,265
Taken
21,837
23,024
Mitigated
18,028
5,231
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BlueElekt
Neith
17,104
10,942
0
1,463
3,717
1,842
1,246
2,004
1,630
0
34,024
L
Mercury
Hektic Rai
Mercury
4,428
1,877
33
181
11,524
4,118
173
4,470
6,878
0
14,519
W
8,616
956
1,626
2,063
8,363
3,416
549
2,495
5,583
31,435
0
L
Yemoja
Olek0
Yemoja
6,352
856
713
1,761
12,044
5,705
150
5,134
6,606
18,380
0
W
Khepri
dleebrook
Khepri
6,256
1,082
0
353
9,757
12,770
432
2,355
6,868
14,357
0
L
4,826
1,018
37
2,506
16,697
13,201
0
4,583
11,702
0
13,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,772
Gold Earned
28,966
66
Minions Killed
111
1
Camps Cleared
3
656,908
Distance Traveled
634,544
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,731
825
34
3
1
203,608
0
L
Mercury
7,561
582
24
2
0
219,596
2
W
Ra
9,273
713
66
5
1
212,483
0
L
Yemoja
7,986
614
26
2
0
202,144
1
W
Khepri
8,962
689
11
1
1
218,453
0
L
Chaac
7,225
556
16
1
1
235,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role