Player Matchup

He Bo
He Bo
 
He Bo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DesertedP3anut
Danzaburou
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 12L
1,441 Elo+
Party 2
Set
Set
Fuze_Icecold
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,198 Elo+
Party 2
Team Averages
Level 58
1,428 SR
1,380 Elo+

VS

Team Averages
Level 36
1,489 SR
1,287 Elo+
Bellona
Bellona
Gxqqi
Bellona
Level 69
God Stats
25W - 21L
1,551 SR
Queue Stats
296W - 311L
1,367 Elo+
Party 1
Skadi
Skadi
Khaprr
Skadi
Level 17
God Stats
16W - 10L
1,460 SR
Queue Stats
61W - 55L
1,137 Elo+
Party 1
Artemis
Artemis
LotsaCoffee
Artemis
Level 22
God Stats
2W - 6L
1,455 SR
Queue Stats
283W - 316L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
5 / 7 / 3
8,067
733
7,997
9,620
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
DesertedP3anut
Danzaburou
11
3 / 4 / 5
8,248
750
4,749
9,005
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 7 / 7
6,814
619
3,710
8,726
8,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gxqqi
Bellona
13
3 / 1 / 14
8,535
776
7,715
7,791
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Khaprr
Skadi
12
5 / 5 / 10
8,516
774
7,363
6,695
2,208
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
LotsaCoffee
Artemis
14
9 / 2 / 6
9,600
873
7,296
6,529
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
8
Kills
17
18
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
7
3
0.93
L
Danzaburou
DesertedP3anut
Danzaburou
3
4
5
1.38
L
0
7
7
0.5
W
Bellona
Gxqqi
Bellona
3
1
14
10
W
Skadi
Khaprr
Skadi
5
5
10
2
W
Artemis
LotsaCoffee
Artemis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
22,374
27,351
Taken
21,015
14,931
Mitigated
11,750
3,744
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,997
260
0
874
9,620
3,065
24
306
9,056
28,383
0
L
Danzaburou
DesertedP3anut
Danzaburou
4,749
1,208
0
2,578
9,005
3,271
55
0
8,837
0
23,236
L
3,710
1,602
0
292
8,726
8,595
0
0
8,500
0
8,370
W
Bellona
Gxqqi
Bellona
7,715
893
0
3,062
7,791
7,194
698
1,530
6,261
0
25,032
W
Skadi
Khaprr
Skadi
7,363
3,250
0
0
6,695
2,208
777
4,141
2,554
0
14,505
W
Artemis
LotsaCoffee
Artemis
7,296
2,772
0
0
6,529
2,348
0
2,555
3,974
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,129
Gold Earned
26,651
110
Minions Killed
124
4
Camps Cleared
5
500,598
Distance Traveled
601,529
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,067
733
62
6
3
165,776
0
L
Danzaburou
8,248
750
40
4
1
162,047
0
L
Set
6,814
619
8
1
0
172,775
0
W
Bellona
8,535
776
43
4
2
233,165
1
W
Skadi
8,516
774
24
2
0
175,951
0
W
Artemis
9,600
873
57
5
3
192,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role