Player Matchup

Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MakeAWishKid1120
Izanami
Level 88
God Stats
2W - 2L
1,714 SR
Queue Stats
263W - 266L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
TheLegend420699
Cthulhu
Level 42
God Stats
37W - 24L
1,564 SR
Queue Stats
125W - 139L
1,385 Elo+
Party 2
Arachne
Arachne
TheOriginalBubz
Arachne
Level 49
God Stats
7W - 8L
1,549 SR
Queue Stats
17W - 17L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
tryhard_noedels
Tsukuyomi
Level 46
God Stats
6W - 3L
1,677 SR
Queue Stats
23W - 30L
1,445 Elo+
Party 1
Team Averages
Level 58
1,601 SR
1,423 Elo+

VS

Team Averages
Level 91
1,564 SR
1,419 Elo+
Zeus
Zeus
El Tabadorr
Zeus
Level 146
God Stats
6W - 6L
1,760 SR
Queue Stats
249W - 278L
1,496 Elo+
Party 3
Khepri
Khepri
JoiningCashew49
Khepri
Level 45
God Stats
38W - 33L
1,435 SR
Queue Stats
70W - 80L
1,314 Elo+
Solo
Cliodhna
Cliodhna
Psyk
Cliodhna
Level 105
God Stats
25W - 15L
1,598 SR
Queue Stats
171W - 176L
1,439 Elo+
Party 3
Athena
Athena
Yeetis
Athena
Level 112
God Stats
18W - 16L
1,474 SR
Queue Stats
214W - 228L
1,431 Elo+
Party 3
Sun Wukong
Sun Wukong
ekaj206
Sun Wukong
Level 46
God Stats
11W - 6L
1,555 SR
Queue Stats
41W - 49L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 5 / 0
7,474
440
10,805
9,445
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 2
8,410
495
9,508
14,120
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 0
9,084
534
6,613
9,573
6,886
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 5 / 1
7,167
422
6,615
13,786
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
tryhard_noedels
Tsukuyomi
14
5 / 4 / 0
8,854
521
8,360
13,891
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,933
525
6,472
10,441
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 6
7,914
466
5,777
14,601
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Psyk
Cliodhna
16
8 / 1 / 3
9,520
560
10,760
13,684
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Yeetis
Athena
14
7 / 2 / 6
9,014
530
12,247
12,444
8,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ekaj206
Sun Wukong
15
1 / 1 / 0
8,451
497
2,957
10,639
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
10
Kills
20
20
Deaths
10
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
0
0.6
W
3
4
1
0.88
W
1
2
6
2
L
1
5
2
0.4
W
Cliodhna
Psyk
Cliodhna
8
1
3
9.5
L
0
1
0
0
L
1
5
1
0.3
W
Athena
Yeetis
Athena
7
2
6
5
W
Sun Wukong
ekaj206
Sun Wukong
1
1
0
1
L
Tsukuyomi
tryhard_noedels
Tsukuyomi
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
38,213
60,815
Taken
61,809
22,150
Mitigated
39,780
15,288
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,805
2,242
392
1,254
9,445
2,550
0
5,970
3,359
41,839
0
W
6,472
550
0
3,906
10,441
2,974
270
4,324
5,785
55,398
0
W
5,777
718
0
3,292
14,601
14,293
0
2,021
12,454
21,205
0
L
9,508
7,457
0
2,194
14,120
4,040
174
5,372
8,550
0
63,902
W
Cliodhna
Psyk
Cliodhna
10,760
1,696
0
6,636
13,684
5,545
0
2,947
10,663
0
66,063
L
6,613
1,009
0
3,775
9,573
6,886
292
0
8,902
64,857
0
L
6,615
4,881
0
3,159
13,786
3,897
0
7,416
5,992
0
30,469
W
Athena
Yeetis
Athena
12,247
3,484
0
1,479
12,444
8,479
0
1,718
10,612
37,803
0
W
Sun Wukong
ekaj206
Sun Wukong
2,957
311
0
2,622
10,639
8,489
0
5,762
4,877
0
58,547
L
Tsukuyomi
tryhard_noedels
Tsukuyomi
8,360
2,617
0
4,514
13,891
4,777
24
4,949
8,845
0
58,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
43,832
489
Minions Killed
425
0
Camps Cleared
0
1,710,800
Distance Traveled
1,700,524
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,474
440
73
4
0
333,607
2
W
Zeus
8,933
525
112
7
0
287,328
2
W
Khepri
7,914
466
28
2
0
347,061
1
L
Izanami
8,410
495
116
7
0
303,604
0
W
Cliodhna
9,520
560
107
6
0
376,929
2
L
Cthulhu
9,084
534
144
8
0
343,439
0
L
Arachne
7,167
422
53
3
0
362,211
5
W
Athena
9,014
530
69
4
0
354,589
2
W
Sun Wukong
8,451
497
109
6
0
334,617
0
L
Tsukuyomi
8,854
521
103
6
0
367,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role