Player Matchup

Anubis
Anubis
Blackmango1355
Anubis
Level 68
God Stats
5W - 0L
1,565 SR
Queue Stats
27W - 17L
1,620 Elo+
Party 2
King Arthur
King Arthur
Dophunn
King Arthur
Level 125
God Stats
4W - 4L
1,471 SR
Queue Stats
280W - 214L
1,602 Elo+
Party 2
Cliodhna
Cliodhna
Kuzago
Cliodhna
Level 56
God Stats
5W - 6L
1,645 SR
Queue Stats
51W - 36L
1,561 Elo+
Party 2
Team Averages
Level 83
1,560 SR
1,594 Elo+

VS

Team Averages
Level 113
1,479 SR
1,541 Elo+
Hou Yi
Hou Yi
Bigboyy90
Hou Yi
Level 146
God Stats
72W - 63L
1,563 SR
Queue Stats
512W - 519L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
EthanTweaks
Baron Samedi
Level 58
God Stats
2W - 2L
1,375 SR
Queue Stats
273W - 298L
1,496 Elo+
Party 1
Hercules
Hercules
JuicePouchHero
Hercules
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 128L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
10,976
732
9,701
5,881
2,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Dophunn
King Arthur
16
5 / 4 / 11
10,736
716
13,223
16,548
14,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Kuzago
Cliodhna
14
5 / 5 / 9
10,681
712
10,259
9,019
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bigboyy90
Hou Yi
14
5 / 4 / 6
10,569
705
12,610
13,401
4,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
EthanTweaks
Baron Samedi
13
6 / 7 / 3
10,338
689
6,651
11,150
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
12
0 / 6 / 8
9,109
607
5,031
15,038
10,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
17
Kills
11
11
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bigboyy90
Hou Yi
5
4
6
2
W
7
2
9
5.75
W
King Arthur
Dophunn
King Arthur
5
4
11
2.63
L
Baron Samedi
EthanTweaks
Baron Samedi
6
7
3
1.07
L
Hercules
0
6
8
0.67
W
Cliodhna
Kuzago
Cliodhna
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,183
Damage
24,292
31,448
Taken
39,589
19,336
Mitigated
19,624
5,770
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bigboyy90
Hou Yi
12,610
5,331
0
2,646
13,401
4,088
138
2,917
10,092
0
39,136
W
9,701
268
0
3,208
5,881
2,476
1,424
856
5,025
43,647
0
W
King Arthur
Dophunn
King Arthur
13,223
2,055
0
1,154
16,548
14,350
804
3,845
12,703
0
35,682
L
Baron Samedi
EthanTweaks
Baron Samedi
6,651
1,204
873
703
11,150
5,116
0
2,374
8,521
27,554
0
L
Hercules
5,031
1,172
613
3,394
15,038
10,420
0
4,560
10,089
0
15,031
W
Cliodhna
Kuzago
Cliodhna
10,259
718
0
1,408
9,019
2,510
448
2,237
6,782
0
21,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
30,016
157
Minions Killed
140
5
Camps Cleared
5
805,869
Distance Traveled
703,551
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,569
705
78
5
1
225,389
5
W
Anubis
10,976
732
77
5
2
262,986
2
W
King Arthur
10,736
716
50
3
1
278,342
2
L
Baron Samedi
10,338
689
35
2
2
205,944
2
L
Hercules
9,109
607
27
2
2
272,218
0
W
Cliodhna
10,681
712
30
2
2
264,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role