Player Matchup

Odin
Odin
Gold III
MadrayXL
Odin
Gold III
Level 149
God Stats
2W - 1L
1,543 SR
Queue Stats
74W - 58L
1,527 MMR
Party 1
Geb
Geb
Platinum V
TAR4N1S
Geb
Platinum V
Level 127
God Stats
14W - 9L
1,622 SR
Queue Stats
59W - 37L
1,742 MMR
Party 1
Nox
Nox
Gold III
tonymahoni1992
Nox
Gold III
Level 147
God Stats
6W - 3L
1,658 SR
Queue Stats
65W - 55L
1,547 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,607 SR
1,605 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,544 SR
1,304 MMR
Bastet
Bastet
Silver II
GuMeRLH
Bastet
Silver II
Level 124
God Stats
9W - 14L
1,482 SR
Queue Stats
579W - 711L
1,305 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Natsuo360OMG
Kumbhakarna
Bronze III
Level 73
God Stats
4W - 4L
1,613 SR
Queue Stats
22W - 27L
1,400 MMR
Solo
Zeus
Zeus
Silver V
j24319
Zeus
Silver V
Level 124
God Stats
5W - 8L
1,536 SR
Queue Stats
6W - 13L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
11 / 1 / 11
13,686
720
20,691
18,692
18,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
16
4 / 1 / 19
13,493
710
12,576
25,290
30,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 0 / 15
13,045
687
21,370
15,231
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AthenaChaacPersephoneAnubisGilgamesh

VS

Bans
Zhong KuiScyllaArtemisVulcanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GuMeRLH
Bastet
12
0 / 6 / 0
9,569
504
11,567
23,153
19,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Natsuo360OMG
Kumbhakarna
13
0 / 5 / 0
10,440
549
6,338
26,727
36,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
j24319
Zeus
13
1 / 12 / 0
10,212
537
21,045
16,682
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
1
23
Kills
1
2
Deaths
23
45
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
GuMeRLH
Bastet
0
6
0
0
W
Odin
11
1
11
16.5
L
Kumbhakarna
Natsuo360OMG
Kumbhakarna
0
5
0
0
W
Geb
4
1
19
13.5
L
Zeus
j24319
Zeus
1
12
0
0.08
W
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,637
Damage
38,950
59,213
Taken
66,562
56,029
Mitigated
62,757
16,078
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
GuMeRLH
Bastet
11,567
1,722
0
1,541
23,153
19,612
0
12,657
10,088
0
34,867
W
Odin
20,691
3,958
1,699
2,163
18,692
18,773
813
6,973
11,296
12,439
44,736
L
Kumbhakarna
Natsuo360OMG
Kumbhakarna
6,338
988
465
4,553
26,727
36,863
0
14,898
11,114
27,431
0
W
Geb
12,576
1,324
1,306
5,768
25,290
30,511
362
12,683
12,161
29,383
0
L
Zeus
j24319
Zeus
21,045
1,070
0
1,188
16,682
6,282
0
9,204
7,278
50,142
0
W
21,370
2,007
627
4,515
15,231
6,745
1,889
8,083
6,732
63,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
30,221
221
Minions Killed
154
10
Camps Cleared
6
1,096,431
Distance Traveled
954,587
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,569
504
43
2
3
386,575
3
W
Odin
13,686
720
72
4
2
374,999
3
L
Kumbhakarna
10,440
549
38
2
0
316,261
4
W
Geb
13,493
710
27
1
2
355,793
3
L
Zeus
10,212
537
73
4
3
251,751
1
W
Nox
13,045
687
122
6
6
365,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role