Player Matchup

Tsukuyomi
Tsukuyomi
CommandooStark
Tsukuyomi
Level 13
God Stats
4W - 1L
1,328 SR
Queue Stats
28W - 14L
1,617 Elo+
Party 2
Chaac
Chaac
Hitju88
Chaac
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 45L
1,496 Elo+
Solo
Ra
Ra
light_nostrade
Ra
Level 17
God Stats
17W - 18L
1,324 SR
Queue Stats
65W - 67L
1,402 Elo+
Solo
Zeus
Zeus
plongeur-pauvre
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,768 Elo+
Party 2
Scylla
Scylla
utopia_8
Scylla
Level 28
God Stats
7W - 3L
1,986 SR
Queue Stats
113W - 53L
1,626 Elo+
Party 2
Team Averages
Level 17
1,528 SR
1,582 Elo+

VS

Team Averages
Level 25
1,643 SR
1,588 Elo+
Hercules
Hercules
Bextra94
Hercules
Level 14
God Stats
28W - 21L
1,548 SR
Queue Stats
98W - 63L
1,511 Elo+
Party 1
Geb
Geb
MidgusPrime
Geb
Level 64
God Stats
66W - 20L
1,808 SR
Queue Stats
215W - 132L
1,654 Elo+
Party 1
Da Ji
Da Ji
VixenDaji
Da Ji
Level 28
God Stats
109W - 30L
1,856 SR
Queue Stats
123W - 39L
1,777 Elo+
Party 1
Fenrir
Fenrir
edreytf2003
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
spider_dinausore
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CommandooStark
Tsukuyomi
14
1 / 2 / 8
7,191
1,027
3,857
4,442
1,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Hitju88
Chaac
14
3 / 1 / 9
7,964
1,138
8,264
6,922
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 4
7,870
1,124
2,540
3,403
1,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 14
8,571
1,224
12,805
3,768
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
utopia_8
Scylla
14
9 / 1 / 9
9,961
1,423
12,166
3,983
1,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

363

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bextra94
Hercules
12
0 / 5 / 2
6,864
981
3,780
14,092
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 5
7,032
1,005
6,502
13,883
6,044
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
VixenDaji
Da Ji
12
6 / 3 / 0
8,397
1,200
7,628
7,976
2,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
12
1 / 3 / 3
7,169
1,024
2,012
4,676
1,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 1
6,336
905
339
5,611
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
20
Kills
7
7
Deaths
20
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bextra94
Hercules
0
5
2
0.2
W
Tsukuyomi
CommandooStark
Tsukuyomi
1
2
8
2.5
W
Chaac
Hitju88
Chaac
3
1
9
7.5
L
0
5
5
0.5
L
Da Ji
VixenDaji
Da Ji
6
3
0
2
L
Fenrir
1
3
3
0.83
W
3
2
4
2.5
W
4
1
14
11
L
0
4
1
0.13
W
Scylla
utopia_8
Scylla
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
20,261
22,518
Taken
46,238
10,369
Mitigated
22,541
5,492
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bextra94
Hercules
3,780
1,741
0
2,422
14,092
7,125
0
7,519
6,037
0
16,816
W
Tsukuyomi
CommandooStark
Tsukuyomi
3,857
1,150
0
66
4,442
1,399
0
1,902
2,540
0
13,036
W
Chaac
Hitju88
Chaac
8,264
2,347
243
3,444
6,922
5,597
0
1,342
5,580
0
15,039
L
6,502
620
0
415
13,883
6,044
0
8,262
5,183
15,584
0
L
Da Ji
VixenDaji
Da Ji
7,628
1,709
0
58
7,976
2,977
0
5,096
2,591
0
17,065
L
Fenrir
2,012
574
0
208
4,676
1,874
0
3,010
1,564
0
7,731
W
2,540
106
619
236
3,403
1,166
0
898
2,505
16,191
0
W
12,805
1,055
0
70
3,768
1,129
0
1,986
1,782
14,053
0
L
339
184
0
270
5,611
4,521
0
2,820
2,588
1,210
0
W
Scylla
utopia_8
Scylla
12,166
2,106
108
706
3,983
1,078
0
713
3,270
29,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
35,798
119
Minions Killed
90
8
Camps Cleared
3
696,694
Distance Traveled
623,218
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,864
981
41
6
2
142,196
0
W
Tsukuyomi
7,191
1,027
19
3
0
144,355
0
W
Chaac
7,964
1,138
18
3
2
152,400
0
L
Geb
7,032
1,005
17
2
0
134,956
0
L
Da Ji
8,397
1,200
17
2
0
137,183
1
L
Fenrir
7,169
1,024
14
2
1
107,362
0
W
Ra
7,870
1,124
40
6
1
122,232
0
W
Zeus
8,571
1,224
4
1
0
133,017
0
L
Sobek
6,336
905
1
0
0
101,521
1
W
Scylla
9,961
1,423
38
5
5
144,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role