Player Matchup

Ao Kuang
Ao Kuang
P3TKA7A
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
Fenrir
Fenrir
TotoHp
Fenrir
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 4L
1,446 Elo+
Party 2
Bellona
Bellona
dianamix
Bellona
Level 15
God Stats
1W - 1L
1,717 SR
Queue Stats
6W - 11L
1,238 Elo+
Party 2
Hou Yi
Hou Yi
pepeius
Hou Yi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,414 Elo+
Party 2
Terra
Terra
xmarto
Terra
Level 16
God Stats
1W - 1L
1,262 SR
Queue Stats
17W - 18L
1,453 Elo+
Party 2
Team Averages
Level 11
1,455 SR
1,429 Elo+

VS

Team Averages
Level 19
1,526 SR
1,615 Elo+
Cthulhu
Cthulhu
FinnishGoose
Cthulhu
Level 6
God Stats
2W - 2L
1,421 SR
Queue Stats
5W - 2L
1,577 Elo+
Party 3
Fenrir
Fenrir
Mexicx
Fenrir
Level 28
God Stats
6W - 9L
1,528 SR
Queue Stats
194W - 215L
1,542 Elo+
Party 1
Olorun
Olorun
NeighBourPL
Olorun
Level 26
God Stats
17W - 6L
1,751 SR
Queue Stats
154W - 160L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
NeonRobi
Hou Yi
Level 27
God Stats
1W - 1L
1,428 SR
Queue Stats
52W - 23L
1,718 Elo+
Solo
Hades
Hades
madich712
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
P3TKA7A
Ao Kuang
11
0 / 16 / 4
6,773
376
6,247
17,850
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
TotoHp
Fenrir
10
1 / 7 / 3
7,077
393
2,385
7,642
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
dianamix
Bellona
15
1 / 10 / 7
9,168
509
11,646
19,184
15,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
pepeius
Hou Yi
14
6 / 7 / 3
9,952
553
11,273
13,600
4,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
xmarto
Terra
13
3 / 5 / 4
9,136
508
4,605
14,469
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FinnishGoose
Cthulhu
15
8 / 3 / 13
10,426
579
9,985
14,733
16,037
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Mexicx
Fenrir
15
9 / 2 / 7
10,459
581
11,283
15,312
10,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
17
13 / 3 / 6
11,590
644
17,572
19,345
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
NeonRobi
Hou Yi
17
12 / 2 / 5
11,140
619
14,873
11,012
4,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
madich712
Hades
14
3 / 2 / 7
9,343
519
4,695
8,995
6,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
11
Kills
45
45
Deaths
12
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FinnishGoose
Cthulhu
8
3
13
4.83
W
Fenrir
Mexicx
Fenrir
9
2
7
6.25
W
Olorun
13
3
6
5.33
W
Hou Yi
NeonRobi
Hou Yi
12
2
5
7.25
L
Ao Kuang
P3TKA7A
Ao Kuang
0
16
4
0.13
L
Fenrir
TotoHp
Fenrir
1
7
3
0.36
L
Bellona
dianamix
Bellona
1
10
7
0.45
W
Hades
madich712
Hades
3
2
7
3.25
L
Hou Yi
pepeius
Hou Yi
6
7
3
1.07
L
Terra
xmarto
Terra
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
58,408
72,745
Taken
69,397
45,630
Mitigated
45,533
10,250
Healing
27,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FinnishGoose
Cthulhu
9,985
1,313
139
2,371
14,733
16,037
472
2,409
12,324
32,502
0
W
Fenrir
Mexicx
Fenrir
11,283
3,215
0
2,648
15,312
10,044
270
771
14,541
38
70,469
W
Olorun
17,572
7,523
1,417
13,083
19,345
8,785
5,937
3,445
15,900
82,901
0
W
Hou Yi
NeonRobi
Hou Yi
14,873
7,864
0
4,597
11,012
4,451
5,996
2,251
8,761
0
82,429
L
Ao Kuang
P3TKA7A
Ao Kuang
6,247
1,178
0
1,186
17,850
6,644
84
11,530
6,320
15,071
2,010
L
Fenrir
TotoHp
Fenrir
2,385
818
0
411
7,642
2,770
0
3,065
4,577
0
13,442
L
Bellona
dianamix
Bellona
11,646
4,586
0
2,947
19,184
15,663
0
6,474
12,710
0
54,816
W
Hades
madich712
Hades
4,695
1,394
437
2,661
8,995
6,216
1,344
1,480
7,515
40,262
0
L
Hou Yi
pepeius
Hou Yi
11,273
3,572
569
1,696
13,600
4,867
234
6,678
6,922
0
43,629
L
Terra
xmarto
Terra
4,605
923
1,206
2,235
14,469
15,686
168
4,543
9,926
19,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
52,958
203
Minions Killed
468
0
Camps Cleared
0
1,205,355
Distance Traveled
1,688,208
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,426
579
47
3
0
378,559
2
W
Fenrir
10,459
581
96
5
0
375,303
2
W
Olorun
11,590
644
125
7
0
301,044
0
W
Hou Yi
11,140
619
119
7
0
317,094
0
L
Ao Kuang
6,773
376
21
1
0
264,847
4
L
Fenrir
7,077
393
21
1
0
123,563
0
L
Bellona
9,168
509
81
5
0
304,373
0
W
Hades
9,343
519
81
5
0
316,208
4
L
Hou Yi
9,952
553
61
3
0
254,187
2
L
Terra
9,136
508
19
1
0
258,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role