Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SurrenderIfGay
Chaac
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 5L
1,933 Elo+
Party 1
Sol
Sol
TaylorSwiftsPewp
Sol
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 7L
1,942 Elo+
Party 1
Izanami
Izanami
TheHoly1
Izanami
Level 140
God Stats
23W - 2L
2,042 SR
Queue Stats
504W - 78L
1,920 Elo+
Party 1
Set
Set
Zetabyss
Set
Level 28
God Stats
8W - 10L
1,437 SR
Queue Stats
160W - 146L
1,491 Elo+
Solo
Team Averages
Level 43
1,596 SR
1,757 Elo+

VS

Team Averages
Level 19
1,553 SR
1,516 Elo+
Terra
Terra
DirtyPotatos
Terra
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SeatSwat347
Danzaburou
Level 16
God Stats
6W - 5L
1,563 SR
Queue Stats
8W - 6L
1,589 Elo+
Solo
Ullr
Ullr
Squillium6
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,486 Elo+
Solo
Fenrir
Fenrir
botbotbottt
Fenrir
Level 28
God Stats
12W - 15L
1,375 SR
Queue Stats
146W - 141L
1,510 Elo+
Solo
Nu Wa
Nu Wa
xblankpaige
Nu Wa
Level 26
God Stats
4W - 3L
1,827 SR
Queue Stats
25W - 23L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 0 / 10
6,444
1,289
3,162
4,452
3,225
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 0 / 13
7,666
1,533
6,796
5,978
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 0 / 10
7,255
1,451
6,492
4,060
1,016
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TheHoly1
Izanami
13
4 / 0 / 13
7,221
1,444
10,445
5,540
1,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 6
6,844
1,369
2,709
4,013
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

392

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,667
1,133
6,045
6,974
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SeatSwat347
Danzaburou
11
0 / 4 / 1
5,857
1,171
4,926
7,370
2,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 0
5,174
1,035
494
1,712
470
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 2 / 0
5,658
1,132
4,055
7,633
2,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 0
5,882
1,176
6,345
8,100
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
17
Kills
2
2
Deaths
17
52
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
10
7
L
0
3
1
0.17
L
Danzaburou
SeatSwat347
Danzaburou
0
4
1
0.13
L
0
2
0
0
W
3
0
13
9.5
W
4
0
10
9
W
Izanami
TheHoly1
Izanami
4
0
13
10.5
W
4
2
6
3.5
L
Fenrir
1
2
0
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
21,865
24,043
Taken
31,789
12,806
Mitigated
11,979
8,083
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,162
416
0
110
4,452
3,225
0
2,016
2,248
8,024
0
L
6,045
588
1,020
847
6,974
3,720
0
2,280
4,694
17,213
0
L
Danzaburou
SeatSwat347
Danzaburou
4,926
1,693
0
505
7,370
2,585
0
2,311
5,059
0
25,941
L
494
342
0
0
1,712
470
0
488
1,224
0
1,573
W
6,796
1,172
0
4,671
5,978
5,642
0
2,336
3,550
0
15,083
W
6,492
2,020
0
1,707
4,060
1,016
0
2,280
1,638
27,465
0
W
Izanami
TheHoly1
Izanami
10,445
8,356
0
942
5,540
1,757
0
2,948
2,432
0
24,472
W
2,709
729
0
653
4,013
1,166
0
2,150
1,785
0
7,523
L
Fenrir
4,055
567
0
220
7,633
2,462
0
2,290
5,343
0
5,068
L
6,345
1,367
0
59
8,100
2,742
0
2,285
5,815
13,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
28,238
125
Minions Killed
90
7
Camps Cleared
3
558,977
Distance Traveled
443,986
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,444
1,289
18
4
0
118,936
0
L
Terra
5,667
1,133
21
4
1
121,765
1
L
Danzaburou
5,857
1,171
47
9
1
98,366
0
L
Ullr
5,174
1,035
3
1
1
22,903
0
W
Chaac
7,666
1,533
21
4
0
128,633
1
W
Sol
7,255
1,451
39
8
4
103,249
1
W
Izanami
7,221
1,444
42
8
2
109,696
0
W
Set
6,844
1,369
5
1
1
98,463
0
L
Fenrir
5,658
1,132
0
0
0
119,395
0
L
Nu Wa
5,882
1,176
19
4
0
81,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role