Player Matchup

Sun Wukong
Sun Wukong
Buzzed3unny
Sun Wukong
Level 114
God Stats
3W - 3L
1,861 SR
Queue Stats
331W - 356L
1,379 Elo+
Solo
Athena
Athena
GallarLuis6408
Athena
Level 41
God Stats
11W - 5L
1,654 SR
Queue Stats
172W - 206L
1,335 Elo+
Solo
Hel
Hel
I Got A1 Yola
Hel
Level 139
God Stats
6W - 6L
1,428 SR
Queue Stats
418W - 441L
1,307 Elo+
Solo
Chernobog
Chernobog
LiQuiDdeath111
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo
Ne Zha
Ne Zha
VallioletDEN
Ne Zha
Level 56
God Stats
1W - 0L
1,306 SR
Queue Stats
19W - 20L
1,358 Elo+
Solo
Team Averages
Level 75
1,550 SR
1,340 Elo+

VS

Team Averages
Level 61
1,430 SR
1,204 Elo+
Chronos
Chronos
DrunkDirts
Chronos
Level 62
God Stats
3W - 4L
1,614 SR
Queue Stats
223W - 222L
1,339 Elo+
Solo
Yemoja
Yemoja
ItsDavey8358
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,036 Elo+
Party 1
Janus
Janus
KillErNuGGeT34
Janus
Level 60
God Stats
0W - 2L
1,306 SR
Queue Stats
24W - 40L
1,282 Elo+
Party 1
Fafnir
Fafnir
MarcusBirD23
Fafnir
Level 50
God Stats
0W - 2L
1,319 SR
Queue Stats
16W - 29L
1,229 Elo+
Party 1
Ao Kuang
Ao Kuang
Marquis_Le_Fay
Ao Kuang
Level 105
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 6L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buzzed3unny
Sun Wukong
20
4 / 5 / 18
12,461
692
20,274
25,165
21,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 6 / 15
12,867
715
17,940
29,158
43,074
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 16
12,463
692
19,119
16,647
9,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
LiQuiDdeath111
Chernobog
19
3 / 5 / 13
12,221
679
19,994
15,878
6,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
20
12 / 6 / 12
13,929
774
30,295
15,799
10,617
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrunkDirts
Chronos
19
4 / 8 / 10
12,349
686
12,434
19,471
8,115
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
19
1 / 6 / 18
11,473
637
6,979
19,242
27,287
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 7 / 13
12,303
684
19,919
18,622
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
20
6 / 4 / 15
12,666
704
17,872
37,796
39,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
19
10 / 6 / 7
11,804
656
17,958
25,953
11,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
88
31
Kills
25
25
Deaths
31
74
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Buzzed3unny
Sun Wukong
4
5
18
2.6
L
Chronos
DrunkDirts
Chronos
4
8
10
1.13
W
7
6
15
2.42
W
5
3
16
4.33
L
Yemoja
1
6
18
1.67
L
4
7
13
1.5
W
Chernobog
LiQuiDdeath111
Chernobog
3
5
13
1.9
L
Fafnir
6
4
15
3.38
L
Ao Kuang
10
6
7
2.25
W
Ne Zha
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,622
Damage
75,162
102,647
Taken
121,084
91,294
Mitigated
93,365
49,965
Healing
50,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Buzzed3unny
Sun Wukong
20,274
3,357
1,234
7,606
25,165
21,507
1,169
14,160
11,005
597
40,495
L
Chronos
DrunkDirts
Chronos
12,434
5,765
777
2,273
19,471
8,115
688
5,872
13,599
25,460
0
W
17,940
3,294
1,804
8,191
29,158
43,074
483
19,496
9,662
28,235
0
W
19,119
1,417
17,790
8,208
16,647
9,230
1,351
14,142
2,505
41,210
0
L
Yemoja
6,979
2,094
9,684
2,713
19,242
27,287
341
5,281
13,961
22,192
0
L
19,919
1,596
1,518
4,155
18,622
6,593
94
5,549
13,073
49,452
0
W
Chernobog
LiQuiDdeath111
Chernobog
19,994
11,507
119
1,876
15,878
6,866
842
14,654
1,224
0
32,972
L
Fafnir
17,872
4,787
1,595
14,958
37,796
39,902
198
10,021
27,775
35,351
0
L
Ao Kuang
17,958
5,130
2,768
9,862
25,953
11,468
1,140
10,843
15,110
24,220
0
W
Ne Zha
30,295
12,012
1,704
1,433
15,799
10,617
1,944
12,710
3,089
0
49,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,941
Gold Earned
60,595
167
Minions Killed
151
0
Camps Cleared
0
1,559,991
Distance Traveled
1,355,901
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,461
692
44
2
0
319,423
1
L
Chronos
12,349
686
29
2
0
256,594
0
W
Athena
12,867
715
14
1
0
342,127
0
W
Hel
12,463
692
48
3
0
269,436
0
L
Yemoja
11,473
637
22
1
0
269,867
0
L
Janus
12,303
684
73
4
0
242,968
0
W
Chernobog
12,221
679
20
1
0
300,704
0
L
Fafnir
12,666
704
20
1
0
297,276
0
L
Ao Kuang
11,804
656
7
0
0
289,196
1
W
Ne Zha
13,929
774
41
2
0
328,301
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role