Player Matchup

Kukulkan
Kukulkan
JanPW1
Kukulkan
Level 47
God Stats
30W - 17L
1,606 SR
Queue Stats
164W - 154L
1,473 Elo+
Solo
Jing Wei
Jing Wei
MARKEERICE
Jing Wei
Level 151
God Stats
46W - 43L
1,561 SR
Queue Stats
565W - 483L
1,510 Elo+
Party 2
Sol
Sol
Shanokin
Sol
Level 77
God Stats
40W - 30L
1,501 SR
Queue Stats
534W - 481L
1,450 Elo+
Party 2
Yemoja
Yemoja
oxycontintail
Yemoja
Level 105
God Stats
11W - 4L
1,759 SR
Queue Stats
96W - 94L
1,452 Elo+
Solo
Nemesis
Nemesis
weeever4gl
Nemesis
Level 143
God Stats
17W - 21L
1,730 SR
Queue Stats
726W - 655L
1,485 Elo+
Party 2
Team Averages
Level 105
1,632 SR
1,474 Elo+

VS

Team Averages
Level 87
1,469 SR
1,417 Elo+
Aphrodite
Aphrodite
BeckyLaChula
Aphrodite
Level 47
God Stats
31W - 29L
1,352 SR
Queue Stats
318W - 314L
1,394 Elo+
Solo
Artemis
Artemis
DadBob_
Artemis
Level 125
God Stats
7W - 1L
1,516 SR
Queue Stats
152W - 130L
1,469 Elo+
Party 1
Chaac
Chaac
Dday131301
Chaac
Level 93
God Stats
8W - 7L
1,506 SR
Queue Stats
33W - 41L
1,376 Elo+
Party 3
Anubis
Anubis
GrIm4ShotYou-_
Anubis
Level 60
God Stats
9W - 12L
1,421 SR
Queue Stats
36W - 40L
1,368 Elo+
Party 3
Cabrakan
Cabrakan
QcAlwaysWin
Cabrakan
Level 109
God Stats
11W - 4L
1,548 SR
Queue Stats
58W - 53L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JanPW1
Kukulkan
15
1 / 6 / 2
9,262
926
10,247
13,835
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
MARKEERICE
Jing Wei
15
0 / 0 / 1
8,581
858
6,546
7,673
2,200
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 0
8,633
863
10,474
8,111
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 1 / 1
8,302
830
2,811
7,365
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
weeever4gl
Nemesis
15
3 / 5 / 1
9,724
972
8,879
13,709
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

181

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeckyLaChula
Aphrodite
16
1 / 1 / 6
9,809
981
5,742
8,412
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
DadBob_
Artemis
16
4 / 2 / 2
10,051
1,005
9,632
5,495
2,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
2 / 1 / 6
9,506
951
9,338
9,485
5,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 6
10,296
1,030
8,623
4,915
2,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
QcAlwaysWin
Cabrakan
16
2 / 0 / 9
9,926
993
14,830
15,220
20,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
13
13
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeckyLaChula
Aphrodite
1
1
6
4
W
Artemis
DadBob_
Artemis
4
2
2
2.5
W
Chaac
2
1
6
5
W
4
0
6
7
L
Kukulkan
JanPW1
Kukulkan
1
6
2
0.33
L
Jing Wei
MARKEERICE
Jing Wei
0
0
1
0.5
W
Cabrakan
QcAlwaysWin
Cabrakan
2
0
9
6.5
L
0
1
0
0
L
0
1
1
0.5
L
Nemesis
weeever4gl
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,957
Damage
48,165
50,693
Taken
43,527
23,448
Mitigated
36,630
6,223
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeckyLaChula
Aphrodite
5,742
626
2,835
4,662
8,412
6,026
0
5,021
3,391
13,968
0
W
Artemis
DadBob_
Artemis
9,632
2,691
0
889
5,495
2,376
0
1,521
3,974
0
30,191
W
Chaac
9,338
1,195
639
3,010
9,485
5,173
0
4,199
5,286
0
34,466
W
8,623
322
0
2,054
4,915
2,487
0
2,299
2,616
35,125
0
L
Kukulkan
JanPW1
Kukulkan
10,247
1,509
0
49
13,835
4,532
0
8,641
5,194
29,704
0
L
Jing Wei
MARKEERICE
Jing Wei
6,546
4,331
0
0
7,673
2,200
0
3,902
3,771
0
29,799
W
Cabrakan
QcAlwaysWin
Cabrakan
14,830
1,574
0
4,785
15,220
20,568
0
9,883
5,337
23,405
0
L
10,474
2,640
46
1,127
8,111
3,059
0
4,112
3,999
36,734
2,403
L
2,811
80
2,880
1,362
7,365
3,610
0
4,172
3,193
4,612
0
L
Nemesis
weeever4gl
Nemesis
8,879
2,591
0
759
13,709
10,047
0
8,368
5,341
0
19,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
49,588
181
Minions Killed
213
7
Camps Cleared
8
899,308
Distance Traveled
965,685
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,809
981
20
2
1
194,280
0
W
Artemis
10,051
1,005
36
4
5
174,456
0
W
Chaac
9,506
951
66
7
1
208,206
0
W
Anubis
10,296
1,030
66
7
1
179,171
0
L
Kukulkan
9,262
926
50
5
0
162,916
0
L
Jing Wei
8,581
858
40
4
0
170,040
2
W
Cabrakan
9,926
993
25
3
0
209,572
0
L
Sol
8,633
863
58
6
3
176,883
0
L
Yemoja
8,302
830
9
1
0
195,702
0
L
Nemesis
9,724
972
24
2
4
193,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role