Player Matchup

King Arthur
King Arthur
Cha Chanca
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Hasao1221
Kukulkan
Level 14
God Stats
1W - 2L
1,582 SR
Queue Stats
8W - 11L
1,501 Elo+
Solo
Cthulhu
Cthulhu
mike13redd
Cthulhu
Level 7
God Stats
1W - 1L
1,351 SR
Queue Stats
1W - 3L
1,691 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,579 Elo+

VS

Team Averages
Level 51
1,422 SR
1,594 Elo+
Cthulhu
Cthulhu
MuscularFart
Cthulhu
Level 27
God Stats
4W - 2L
1,218 SR
Queue Stats
88W - 42L
1,716 Elo+
Solo
Neith
Neith
TeamMate77
Neith
Level 17
God Stats
5W - 1L
1,661 SR
Queue Stats
33W - 23L
1,578 Elo+
Party 1
Thoth
Thoth
spitfirelouis56
Thoth
Level 109
God Stats
3W - 5L
1,388 SR
Queue Stats
275W - 231L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cha Chanca
King Arthur
9
0 / 0 / 0
5,701
570
3,186
7,366
2,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Hasao1221
Kukulkan
10
0 / 3 / 0
6,037
604
3,723
5,878
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
mike13redd
Cthulhu
7
0 / 10 / 0
5,509
551
2,489
12,137
5,399
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MuscularFart
Cthulhu
11
3 / 0 / 9
7,198
720
6,191
5,245
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
11
2 / 0 / 9
7,314
731
4,209
4,257
1,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 0 / 3
7,986
799
11,030
4,017
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cha Chanca
King Arthur
0
0
0
0
L
Kukulkan
Hasao1221
Kukulkan
0
3
0
0
W
Cthulhu
MuscularFart
Cthulhu
3
0
9
7.5
W
Neith
2
0
9
6.5
L
Cthulhu
mike13redd
Cthulhu
0
10
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,398
Damage
21,430
25,381
Taken
13,519
9,424
Mitigated
6,793
2,576
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cha Chanca
King Arthur
3,186
467
0
1,847
7,366
2,408
0
4,569
2,319
0
13,068
L
Kukulkan
Hasao1221
Kukulkan
3,723
222
372
357
5,878
1,617
0
4,455
850
19,654
0
W
Cthulhu
MuscularFart
Cthulhu
6,191
684
95
2,685
5,245
4,173
0
2,398
2,711
19,143
0
W
Neith
4,209
1,946
0
1,199
4,257
1,391
384
2,102
2,017
0
19,989
L
Cthulhu
mike13redd
Cthulhu
2,489
727
0
0
12,137
5,399
0
7,317
4,231
9,828
0
W
11,030
797
0
733
4,017
1,229
557
1,820
2,003
32,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,247
Gold Earned
22,498
94
Minions Killed
137
4
Camps Cleared
5
470,574
Distance Traveled
589,752
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,701
570
27
3
1
150,871
2
L
Kukulkan
6,037
604
56
6
2
180,866
1
W
Cthulhu
7,198
720
30
3
2
196,366
4
W
Neith
7,314
731
53
5
2
181,905
3
L
Cthulhu
5,509
551
11
1
1
138,837
0
W
Thoth
7,986
799
54
5
1
211,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role