Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SuesupperXD
Bellona
Level 88
God Stats
2W - 0L
1,350 SR
Queue Stats
7W - 4L
1,499 Elo+
Solo
Janus
Janus
garza_26
Janus
Level 63
God Stats
1W - 1L
1,107 SR
Queue Stats
133W - 133L
1,369 Elo+
Party 2
Achilles
Achilles
iMoneyy
Achilles
Level 35
God Stats
11W - 4L
1,620 SR
Queue Stats
99W - 83L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
olwhitey
Hou Yi
Level 50
God Stats
2W - 2L
1,467 SR
Queue Stats
225W - 273L
1,363 Elo+
Solo
Team Averages
Level 61
1,409 SR
1,426 Elo+

VS

Team Averages
Level 63
1,436 SR
1,463 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dom1n4Te
Cupid
Level 65
God Stats
4W - 11L
1,517 SR
Queue Stats
230W - 227L
1,482 Elo+
Solo
Bakasura
Bakasura
Mrgelectric8
Bakasura
Level 32
God Stats
1W - 4L
1,362 SR
Queue Stats
220W - 241L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
RagingIdiot
Erlang Shen
Level 67
God Stats
0W - 1L
1,302 SR
Queue Stats
265W - 321L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 2
4,154
593
1,970
4,140
1,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
SuesupperXD
Bellona
7
3 / 0 / 0
4,811
687
1,532
2,860
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
garza_26
Janus
8
0 / 1 / 0
4,408
630
322
2,088
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
iMoneyy
Achilles
8
1 / 0 / 0
4,343
620
850
2,754
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
olwhitey
Hou Yi
7
1 / 1 / 0
4,150
593
1,057
3,041
611
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
3,911
559
39
2,458
427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
 
Yemoja
1
0 / 0 / 0
2,862
409
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Dom1n4Te
Cupid
7
1 / 1 / 0
4,126
589
1,408
3,694
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Mrgelectric8
Bakasura
7
1 / 2 / 0
4,167
595
1,338
3,946
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
RagingIdiot
Erlang Shen
6
0 / 2 / 0
3,722
532
1,606
3,898
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
2
1
L
Sol
 
Sol
0
0
0
0
L
Yemoja
 
Yemoja
0
0
0
0
L
Cupid
Dom1n4Te
Cupid
1
1
0
1
L
Bakasura
Mrgelectric8
Bakasura
1
2
0
0.5
L
Erlang Shen
RagingIdiot
Erlang Shen
0
2
0
0
W
Bellona
SuesupperXD
Bellona
3
0
0
3
W
Janus
garza_26
Janus
0
1
0
0
W
Achilles
iMoneyy
Achilles
1
0
0
1
W
Hou Yi
olwhitey
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,731
Damage
4,391
14,883
Taken
13,996
5,237
Mitigated
5,156
5,827
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,970
414
170
1,901
4,140
1,340
198
0
3,887
0
16,461
L
Sol
 
Sol
39
0
18
204
2,458
427
0
138
2,278
16,320
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
558
0
L
Cupid
Dom1n4Te
Cupid
1,408
1,040
0
1,896
3,694
837
0
0
3,694
0
17,222
L
Bakasura
Mrgelectric8
Bakasura
1,338
936
0
1,543
3,946
1,631
0
108
3,804
0
15,346
L
Erlang Shen
RagingIdiot
Erlang Shen
1,606
386
0
944
3,898
2,261
0
0
3,898
0
12,246
W
Bellona
SuesupperXD
Bellona
1,532
689
0
461
2,860
1,819
250
0
2,557
0
14,662
W
Janus
garza_26
Janus
322
0
0
425
2,088
416
478
39
2,017
19,140
0
W
Achilles
iMoneyy
Achilles
850
240
0
1,850
2,754
1,051
0
0
2,656
0
16,049
W
Hou Yi
olwhitey
Hou Yi
1,057
582
0
1,020
3,041
611
75
0
3,041
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,866
Gold Earned
18,788
191
Minions Killed
138
0
Camps Cleared
0
630,818
Distance Traveled
548,458
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,154
593
37
5
0
135,748
3
L
Sol
3,911
559
32
5
0
117,836
0
L
Yemoja
2,862
409
1
0
0
21,076
1
L
Cupid
4,126
589
36
5
0
126,566
2
L
Bakasura
4,167
595
48
7
0
139,938
0
L
Erlang Shen
3,722
532
21
3
0
143,042
1
W
Bellona
4,811
687
38
5
0
133,237
0
W
Janus
4,408
630
40
6
0
124,470
2
W
Achilles
4,343
620
46
7
0
125,978
2
W
Hou Yi
4,150
593
30
4
0
111,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role