Player Matchup

Achilles
Achilles
Endless7956
Achilles
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,512 Elo+
Solo
Kukulkan
Kukulkan
HumanMixtape
Kukulkan
Level 25
God Stats
30W - 24L
1,382 SR
Queue Stats
199W - 227L
1,374 Elo+
Party 2
Cernunnos
Cernunnos
RadSmit
Cernunnos
Level 23
God Stats
32W - 34L
1,456 SR
Queue Stats
124W - 135L
1,367 Elo+
Party 2
Charybdis
Charybdis
elenastrom
Charybdis
Level 14
God Stats
5W - 5L
1,455 SR
Queue Stats
10W - 14L
1,329 Elo+
Solo
Loki
Loki
flokidecendent
Loki
Level 20
God Stats
4W - 10L
1,360 SR
Queue Stats
25W - 33L
1,380 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,392 Elo+

VS

Team Averages
Level 14
1,446 SR
1,362 Elo+
Cthulhu
Cthulhu
AivYo23
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
Druzzy24
Ao Kuang
Level 18
God Stats
21W - 12L
1,645 SR
Queue Stats
106W - 90L
1,512 Elo+
Party 1
Bellona
Bellona
Majid1616
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,157 Elo+
Solo
Ratatoskr
Ratatoskr
airfish74
Ratatoskr
Level 26
God Stats
0W - 5L
1,054 SR
Queue Stats
196W - 245L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
eNixiz178
Cu Chulainn
Level 8
God Stats
21W - 14L
1,530 SR
Queue Stats
45W - 38L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Endless7956
Achilles
20
3 / 14 / 28
13,578
1,044
16,440
32,388
45,382
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
HumanMixtape
Kukulkan
20
6 / 7 / 31
14,469
1,113
43,082
15,638
6,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RadSmit
Cernunnos
20
20 / 9 / 19
16,627
1,279
40,098
18,908
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
elenastrom
Charybdis
20
9 / 3 / 21
14,077
1,083
31,712
17,742
7,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 20
12,865
990
9,774
13,310
5,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AivYo23
Cthulhu
19
3 / 3 / 13
12,450
958
8,539
27,397
11,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Druzzy24
Ao Kuang
20
26 / 6 / 12
19,934
1,533
50,019
35,577
13,787
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Majid1616
Bellona
20
0 / 20 / 15
12,426
956
5,421
40,146
32,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
airfish74
Ratatoskr
20
6 / 5 / 14
13,597
1,046
13,509
22,189
11,683
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
eNixiz178
Cu Chulainn
20
3 / 9 / 25
14,770
1,136
16,018
30,154
24,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
117
43
Kills
38
38
Deaths
43
119
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AivYo23
Cthulhu
3
3
13
3.17
L
Ao Kuang
Druzzy24
Ao Kuang
26
6
12
5.33
W
Achilles
Endless7956
Achilles
3
14
28
1.21
W
Kukulkan
HumanMixtape
Kukulkan
6
7
31
3.07
L
Bellona
Majid1616
Bellona
0
20
15
0.38
W
Cernunnos
RadSmit
Cernunnos
20
9
19
3.28
L
Ratatoskr
airfish74
Ratatoskr
6
5
14
2.6
L
Cu Chulainn
eNixiz178
Cu Chulainn
3
9
25
1.72
W
Charybdis
elenastrom
Charybdis
9
3
21
6.5
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,106
Damage
93,506
97,986
Taken
155,463
72,682
Mitigated
93,857
5,430
Healing
23,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AivYo23
Cthulhu
8,539
1,680
0
0
27,397
11,435
0
9,563
17,512
31,519
0
L
Ao Kuang
Druzzy24
Ao Kuang
50,019
17,664
0
15,249
35,577
13,787
0
9,759
25,560
72,930
0
W
Achilles
Endless7956
Achilles
16,440
9,350
0
3,103
32,388
45,382
0
19,090
13,298
0
36,459
W
Kukulkan
HumanMixtape
Kukulkan
43,082
3,497
0
1,356
15,638
6,108
0
12,021
3,617
74,484
0
L
Bellona
Majid1616
Bellona
5,421
4,994
1,715
755
40,146
32,278
0
10,842
29,050
0
13,107
W
Cernunnos
RadSmit
Cernunnos
40,098
30,004
0
768
18,908
8,574
0
13,787
5,121
0
67,632
L
Ratatoskr
airfish74
Ratatoskr
13,509
4,149
0
1,782
22,189
11,683
0
4,396
17,493
0
28,071
L
Cu Chulainn
eNixiz178
Cu Chulainn
16,018
2,827
0
3,519
30,154
24,674
0
8,522
21,371
12,925
46,378
W
Charybdis
elenastrom
Charybdis
31,712
16,488
0
203
17,742
7,438
0
10,711
7,031
0
59,139
W
9,774
2,297
0
0
13,310
5,180
0
5,658
7,652
0
17,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,616
Gold Earned
73,177
249
Minions Killed
241
3
Camps Cleared
3
1,015,372
Distance Traveled
1,255,081
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,450
958
64
5
1
255,414
0
L
Ao Kuang
19,934
1,533
51
4
1
284,647
0
W
Achilles
13,578
1,044
39
3
0
188,892
4
W
Kukulkan
14,469
1,113
83
6
1
199,793
0
L
Bellona
12,426
956
11
1
0
171,446
0
W
Cernunnos
16,627
1,279
58
4
0
192,420
0
L
Ratatoskr
13,597
1,046
27
2
1
281,425
7
L
Cu Chulainn
14,770
1,136
88
7
0
262,149
0
W
Charybdis
14,077
1,083
54
4
0
209,353
0
W
Loki
12,865
990
15
1
2
224,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role