Player Matchup

Mulan
Mulan
GrognakTheWise
Mulan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 188L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
bigolcantaloupes
Cliodhna
Level 65
God Stats
4W - 10L
1,402 SR
Queue Stats
209W - 258L
1,239 Elo+
Party 1
Agni
Agni
demasiadoh
Agni
Level 145
God Stats
1W - 4L
1,403 SR
Queue Stats
9W - 20L
1,367 Elo+
Solo
Team Averages
Level 85
1,435 SR
1,316 Elo+

VS

Team Averages
Level 81
1,507 SR
1,436 Elo+
Bacchus
Bacchus
Cpt THS
Bacchus
Level 73
God Stats
6W - 5L
1,450 SR
Queue Stats
31W - 24L
1,268 Elo+
Party 2
Hel
Hel
PandasPorknBeans
Hel
Level 87
God Stats
7W - 5L
1,625 SR
Queue Stats
47W - 46L
1,470 Elo+
Party 2
Ullr
Ullr
SidTheSloth2020
Ullr
Level 83
God Stats
1W - 0L
1,445 SR
Queue Stats
33W - 22L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 3
8,159
680
8,274
12,918
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 5
7,709
642
9,760
8,923
2,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 7
7,590
633
11,938
7,003
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cpt THS
Bacchus
13
5 / 1 / 8
8,779
732
8,904
12,601
13,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 2 / 6
9,093
758
6,603
10,706
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 6
7,658
638
7,261
13,472
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
8
Kills
13
13
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cpt THS
Bacchus
5
1
8
9
L
5
6
3
1.08
W
7
2
6
5
W
1
5
6
0.8
L
2
4
5
1.13
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
22,768
28,844
Taken
36,779
14,364
Mitigated
21,763
3,467
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cpt THS
Bacchus
8,904
520
0
3,001
12,601
13,850
0
5,110
7,138
20,254
0
L
8,274
1,508
367
1,418
12,918
9,102
0
7,348
5,570
0
14,737
W
6,603
458
6,614
5,726
10,706
3,186
0
3,265
7,310
14,734
0
W
7,261
3,111
0
1,303
13,472
4,727
214
4,356
8,787
0
35,516
L
9,760
845
489
459
8,923
2,945
0
4,938
3,985
0
18,250
L
11,938
469
0
734
7,003
2,317
328
3,221
3,782
33,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
25,530
92
Minions Killed
101
0
Camps Cleared
9
669,868
Distance Traveled
656,699
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,779
732
18
2
0
238,321
0
L
Mulan
8,159
680
12
1
0
199,380
1
W
Hel
9,093
758
22
2
2
231,197
3
W
Ullr
7,658
638
61
5
7
187,181
1
L
Cliodhna
7,709
642
22
2
0
248,644
0
L
Agni
7,590
633
58
5
0
221,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role