Player Matchup

Bellona
Bellona
Borborgumos
Bellona
Level 8
God Stats
3W - 8L
1,370 SR
Queue Stats
24W - 30L
1,412 Elo+
Party 1
Hades
Hades
ElfridElfrid
Hades
Level 25
God Stats
31W - 23L
1,604 SR
Queue Stats
48W - 44L
1,438 Elo+
Party 3
Eset
Eset
EvanTheSimp
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,409 Elo+
Party 3
Hera
Hera
TheBrick_WP
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,391 Elo+
Party 1
Medusa
Medusa
Tr3skyr
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Team Averages
Level 33
1,495 SR
1,358 Elo+

VS

Team Averages
Level 25
1,510 SR
1,415 Elo+
Eset
Eset
Cleysonkross
Eset
Level 18
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 12L
1,326 Elo+
Solo
Charybdis
Charybdis
DormantPuppy215
Charybdis
Level 27
God Stats
37W - 37L
1,516 SR
Queue Stats
234W - 248L
1,420 Elo+
Party 2
Ares
Ares
Joesops
Ares
Level 18
God Stats
42W - 32L
1,572 SR
Queue Stats
138W - 148L
1,465 Elo+
Party 2
Fenrir
Fenrir
NE Arias
Fenrir
Level 36
God Stats
8W - 10L
1,578 SR
Queue Stats
186W - 175L
1,519 Elo+
Party 2
Zeus
Zeus
thomy2367
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Borborgumos
Bellona
16
2 / 2 / 4
9,952
524
5,705
9,259
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 5
9,364
493
12,722
11,139
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 5
9,548
503
9,395
9,044
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 3
10,284
541
8,151
9,083
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Tr3skyr
Medusa
12
0 / 11 / 1
8,337
439
4,685
11,701
3,305
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,686
405
1,919
9,113
3,107
Charybdis
DormantPuppy215
Charybdis
15
3 / 2 / 2
8,833
465
9,338
15,268
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Joesops
Ares
13
0 / 4 / 6
7,957
419
7,231
18,495
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
NE Arias
Fenrir
16
10 / 4 / 0
10,037
528
9,021
16,282
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
6
1 / 0 / 3
6,247
329
1,381
1,513
285
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
15
17
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Borborgumos
Bellona
2
2
4
2
L
1
3
2
0.67
L
Charybdis
DormantPuppy215
Charybdis
3
2
2
2
W
3
0
5
5.5
W
3
3
5
1.83
L
Ares
Joesops
Ares
0
4
6
0.75
L
Fenrir
NE Arias
Fenrir
10
4
0
2.5
W
5
1
3
6.5
W
Medusa
Tr3skyr
Medusa
0
11
1
0.05
L
Zeus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,658
Damage
28,890
50,226
Taken
60,671
23,705
Mitigated
29,325
17,845
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Borborgumos
Bellona
5,705
1,097
0
2,689
9,259
8,203
3,035
1,362
7,897
0
43,655
L
1,919
525
51
0
9,113
3,107
503
2,998
5,895
27,979
0
L
Charybdis
DormantPuppy215
Charybdis
9,338
3,180
0
8,091
15,268
4,186
775
9,193
6,047
0
62,673
W
12,722
1,275
166
6,792
11,139
5,639
3,126
3,672
7,467
52,614
0
W
9,395
1,400
754
3,941
9,044
3,384
2,490
2,089
6,955
43,461
3,602
L
Ares
Joesops
Ares
7,231
407
0
4,677
18,495
14,432
0
10,834
7,611
30,173
0
L
Fenrir
NE Arias
Fenrir
9,021
2,897
0
4,668
16,282
7,315
28
6,486
9,688
0
70,522
W
8,151
2,605
81
2,904
9,083
3,174
2,489
1,087
7,996
66,082
0
W
Medusa
Tr3skyr
Medusa
4,685
2,535
0
518
11,701
3,305
1,417
2,321
9,380
0
29,731
L
Zeus
1,381
247
0
0
1,513
285
0
182
1,289
9,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
40,760
451
Minions Killed
319
0
Camps Cleared
0
1,663,150
Distance Traveled
1,465,488
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,952
524
101
5
0
356,745
0
L
Eset
7,686
405
42
2
0
312,917
0
L
Charybdis
8,833
465
109
6
0
300,436
1
W
Hades
9,364
493
77
4
0
336,063
6
W
Eset
9,548
503
105
6
0
344,026
2
L
Ares
7,957
419
29
2
0
374,524
2
L
Fenrir
10,037
528
123
6
0
394,664
3
W
Hera
10,284
541
112
6
0
336,379
4
W
Medusa
8,337
439
56
3
0
289,937
2
L
Zeus
6,247
329
16
1
0
82,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role