Player Matchup

Yemoja
Yemoja
FRANKIE1713
Yemoja
Level 5
God Stats
1W - 3L
1,349 SR
Queue Stats
1W - 3L
1,479 Elo+
Solo
Mercury
Mercury
Mackfly24
Mercury
Level 28
God Stats
3W - 2L
1,764 SR
Queue Stats
7W - 7L
1,660 Elo+
Solo
Merlin
Merlin
Snymies85
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 103L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
SweetSosqa
Sun Wukong
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
81W - 69L
1,459 Elo+
Party 1
Arachne
Arachne
WorldBelarus
Arachne
Level 29
God Stats
25W - 14L
1,698 SR
Queue Stats
79W - 69L
1,448 Elo+
Party 1
Team Averages
Level 24
1,505 SR
1,497 Elo+

VS

Team Averages
Level 16
1,548 SR
1,503 Elo+
Chernobog
Chernobog
Afurodi
Chernobog
Level 44
God Stats
10W - 7L
1,522 SR
Queue Stats
112W - 130L
1,349 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IDanual
Morgan Le Fay
Level 11
God Stats
4W - 1L
1,762 SR
Queue Stats
15W - 12L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rala2948
Cu Chulainn
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
29W - 28L
1,595 Elo+
Party 2
Thanatos
Thanatos
chakal97351
Thanatos
Level 17
God Stats
5W - 4L
1,454 SR
Queue Stats
22W - 29L
1,398 Elo+
Party 3
Terra
Terra
cuento-apacible7
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 3
7,299
406
2,125
8,605
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Mackfly24
Mercury
8
0 / 8 / 2
5,997
333
1,852
9,752
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Snymies85
Merlin
13
1 / 8 / 1
7,682
427
7,353
12,599
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SweetSosqa
Sun Wukong
13
3 / 0 / 6
7,739
430
9,626
12,445
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
WorldBelarus
Arachne
14
4 / 2 / 2
8,650
481
6,644
11,360
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Afurodi
Chernobog
13
1 / 4 / 2
7,697
428
6,877
8,861
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
IDanual
Morgan Le Fay
17
12 / 1 / 3
10,925
607
17,454
11,185
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Rala2948
Cu Chulainn
15
6 / 1 / 2
9,711
540
12,356
11,657
7,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Thanatos
chakal97351
Thanatos
12
0 / 2 / 5
7,763
431
823
7,135
2,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 1
8,043
447
2,548
10,591
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
19
19
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Afurodi
Chernobog
1
4
2
0.5
L
Yemoja
1
1
3
2.5
W
Morgan Le Fay
IDanual
Morgan Le Fay
12
1
3
13.5
L
Mercury
Mackfly24
Mercury
0
8
2
0.13
W
Cu Chulainn
Rala2948
Cu Chulainn
6
1
2
7
L
Merlin
Snymies85
Merlin
1
8
1
0.19
L
Sun Wukong
SweetSosqa
Sun Wukong
3
0
6
6
L
Arachne
WorldBelarus
Arachne
4
2
2
2.5
W
Thanatos
chakal97351
Thanatos
0
2
5
1.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
40,058
54,761
Taken
49,429
27,628
Mitigated
26,197
12,168
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Afurodi
Chernobog
6,877
4,371
0
2,367
8,861
2,901
546
1,271
7,305
0
59,466
L
Yemoja
2,125
606
663
1,335
8,605
5,263
0
3,062
5,543
7,518
0
W
Morgan Le Fay
IDanual
Morgan Le Fay
17,454
907
0
4,112
11,185
4,606
497
3,760
7,237
80,370
0
L
Mercury
Mackfly24
Mercury
1,852
524
0
503
9,752
3,409
81
2,726
7,026
0
16,169
W
Cu Chulainn
Rala2948
Cu Chulainn
12,356
1,284
0
4,572
11,657
7,847
1,120
2,441
9,029
14,509
51,610
L
Merlin
Snymies85
Merlin
7,353
84
144
2,587
12,599
3,287
0
8,476
4,123
57,221
0
L
Sun Wukong
SweetSosqa
Sun Wukong
9,626
1,490
0
3,592
12,445
11,675
0
3,390
9,055
0
34,722
L
Arachne
WorldBelarus
Arachne
6,644
3,520
0
3,344
11,360
3,994
0
4,519
6,841
0
55,478
W
Thanatos
chakal97351
Thanatos
823
0
0
5,466
7,135
2,781
0
746
6,302
0
39,448
W
2,548
623
1,406
3,945
10,591
8,062
224
1,436
8,414
25,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
44,139
310
Minions Killed
460
0
Camps Cleared
0
1,765,891
Distance Traveled
1,736,026
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,697
428
86
5
0
352,403
0
L
Yemoja
7,299
406
18
1
0
342,049
4
W
Morgan Le Fay
10,925
607
135
8
0
338,712
3
L
Mercury
5,997
333
25
1
0
336,409
0
W
Cu Chulainn
9,711
540
120
7
0
376,304
0
L
Merlin
7,682
427
94
5
0
306,471
3
L
Sun Wukong
7,739
430
63
4
0
384,258
0
L
Arachne
8,650
481
110
6
0
396,704
2
W
Thanatos
7,763
431
69
4
0
308,842
0
W
Terra
8,043
447
50
3
0
359,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role