Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Gumdog
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,322 Elo+
Solo
Fenrir
Fenrir
Halnas-
Fenrir
Level 109
God Stats
1W - 2L
1,455 SR
Queue Stats
251W - 250L
1,380 Elo+
Party 1
Bakasura
Bakasura
hitman153153
Bakasura
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
351W - 338L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
superbatman130
Jing Wei
Level 154
God Stats
0W - 3L
1,224 SR
Queue Stats
54W - 68L
1,397 Elo+
Solo
Team Averages
Level 95
1,399 SR
1,410 Elo+

VS

Team Averages
Level 113
1,453 SR
1,397 Elo+
Sol
Sol
EHarp8584
Sol
Level 122
God Stats
14W - 10L
1,461 SR
Queue Stats
498W - 512L
1,387 Elo+
Party 3
Bacchus
Bacchus
RAGE MON TBK
Bacchus
Level 108
God Stats
3W - 0L
1,593 SR
Queue Stats
82W - 67L
1,449 Elo+
Party 2
Ymir
Ymir
Rise2Smoke
Ymir
Level 149
God Stats
1W - 0L
1,541 SR
Queue Stats
36W - 42L
1,414 Elo+
Party 2
The Morrigan
The Morrigan
YayoSoldier
The Morrigan
Level 126
God Stats
4W - 10L
1,169 SR
Queue Stats
536W - 562L
1,376 Elo+
Party 3
Thor
Thor
yikes420
Thor
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 7 / 12
12,057
861
24,654
11,960
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Gumdog
Bastet
17
2 / 9 / 18
10,279
734
9,333
14,634
9,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Halnas-
Fenrir
18
9 / 5 / 13
11,101
793
12,704
16,959
20,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
hitman153153
Bakasura
19
9 / 10 / 13
11,666
833
10,759
18,686
9,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
18
2 / 7 / 19
11,234
802
10,945
12,172
5,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 13
13,534
967
21,398
18,301
9,073
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
RAGE MON TBK
Bacchus
20
7 / 5 / 18
11,952
854
10,129
15,799
27,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 6 / 18
13,026
930
12,589
21,262
27,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
YayoSoldier
The Morrigan
18
6 / 8 / 19
11,639
831
13,960
10,486
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
15
5 / 7 / 15
10,467
748
8,691
14,539
6,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
121
30
Kills
38
38
Deaths
30
75
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
7
12
2
W
13
4
13
4.88
L
Bastet
Gumdog
Bastet
2
9
18
1.22
L
Fenrir
Halnas-
Fenrir
9
5
13
3.1
W
Bacchus
RAGE MON TBK
Bacchus
7
5
18
3.2
W
7
6
18
2.67
W
The Morrigan
YayoSoldier
The Morrigan
6
8
19
1.94
L
Bakasura
hitman153153
Bakasura
9
10
13
1.55
L
Jing Wei
2
7
19
1.64
W
Thor
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,395
Damage
66,767
74,411
Taken
80,387
50,962
Mitigated
75,433
15,378
Healing
25,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,654
2,973
1,836
1,306
11,960
5,061
245
9,393
2,567
55,208
0
W
21,398
10,795
729
7,917
18,301
9,073
4,533
4,530
13,666
52,466
0
L
Bastet
Gumdog
Bastet
9,333
1,856
417
730
14,634
9,822
0
10,392
4,242
0
21,227
L
Fenrir
Halnas-
Fenrir
12,704
1,112
97
3,053
16,959
20,921
217
13,800
3,159
0
16,219
W
Bacchus
RAGE MON TBK
Bacchus
10,129
867
2,274
2,486
15,799
27,056
37
5,875
9,924
20,709
0
W
12,589
2,361
2,638
5,138
21,262
27,666
516
8,856
12,341
24,050
0
W
The Morrigan
YayoSoldier
The Morrigan
13,960
3,134
905
98
10,486
5,239
523
2,841
7,477
25,784
0
L
Bakasura
hitman153153
Bakasura
10,759
6,683
1,594
4,189
18,686
9,568
478
15,024
3,662
0
21,036
L
Jing Wei
10,945
9,492
977
1,179
12,172
5,590
236
9,467
2,705
0
22,934
W
Thor
8,691
2,227
561
3,196
14,539
6,399
584
2,552
11,882
0
15,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,337
Gold Earned
60,618
140
Minions Killed
153
0
Camps Cleared
0
1,273,411
Distance Traveled
1,188,536
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,057
861
75
5
0
223,600
0
W
Sol
13,534
967
59
4
0
232,318
0
L
Bastet
10,279
734
10
1
0
269,791
1
L
Fenrir
11,101
793
5
0
0
270,186
0
W
Bacchus
11,952
854
28
2
0
277,333
0
W
Ymir
13,026
930
25
2
0
228,489
0
W
The Morrigan
11,639
831
31
2
0
224,428
0
L
Bakasura
11,666
833
24
2
0
256,921
1
L
Jing Wei
11,234
802
26
2
0
252,913
1
W
Thor
10,467
748
10
1
0
225,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role