Player Matchup

Amaterasu
Amaterasu
AggressiveAqua
Amaterasu
Level 8
God Stats
2W - 1L
1,780 SR
Queue Stats
6W - 5L
1,511 Elo+
Solo
Sobek
Sobek
PHKarpinski
Sobek
Level 29
God Stats
2W - 3L
1,446 SR
Queue Stats
93W - 97L
1,458 Elo+
Solo
Fenrir
Fenrir
PixelRain
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,697 Elo+
Solo
Danzaburou
Danzaburou
SeatSwat347
Danzaburou
Level 16
God Stats
27W - 22L
1,584 SR
Queue Stats
39W - 41L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Spenc430
Nu Wa
Level 24
God Stats
6W - 3L
1,586 SR
Queue Stats
11W - 10L
1,547 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,529 Elo+

VS

Team Averages
Level 34
1,487 SR
1,504 Elo+
Eset
Eset
DirtyPotatos
Eset
Level 5
God Stats
2W - 2L
1,211 SR
Queue Stats
61W - 45L
1,578 Elo+
Solo
Bellona
Bellona
UHPOOK
Bellona
Level 8
God Stats
5W - 3L
1,711 SR
Queue Stats
35W - 34L
1,551 Elo+
Party 1
Awilix
Awilix
X-__-greggy-__-X
Awilix
Level 125
God Stats
14W - 9L
1,511 SR
Queue Stats
507W - 504L
1,482 Elo+
Party 1
Medusa
Medusa
emersonxdd
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,446 Elo+
Solo
Hades
Hades
pchan445
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AggressiveAqua
Amaterasu
8
1 / 4 / 0
4,623
462
2,621
4,388
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 4 / 0
4,235
424
2,226
9,203
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
PixelRain
Fenrir
5
1 / 6 / 1
4,208
421
3,137
6,729
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SeatSwat347
Danzaburou
7
1 / 3 / 1
4,696
470
4,168
5,359
1,114
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Spenc430
Nu Wa
6
0 / 4 / 0
4,218
422
848
4,890
1,111
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 5
7,011
701
6,333
3,850
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
UHPOOK
Bellona
11
6 / 0 / 0
6,822
682
5,170
6,619
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 1 / 7
6,409
641
5,265
5,515
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
emersonxdd
Medusa
9
1 / 1 / 5
5,319
532
3,122
4,912
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
pchan445
Hades
7
1 / 0 / 7
4,695
470
1,946
3,797
1,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
21
21
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AggressiveAqua
Amaterasu
1
4
0
0.25
W
8
1
5
10.5
L
0
4
0
0
L
Fenrir
PixelRain
Fenrir
1
6
1
0.25
L
Danzaburou
SeatSwat347
Danzaburou
1
3
1
0.5
L
Nu Wa
Spenc430
Nu Wa
0
4
0
0
W
Bellona
UHPOOK
Bellona
6
0
0
6
W
5
1
7
8.5
W
Medusa
emersonxdd
Medusa
1
1
5
3.5
W
Hades
pchan445
Hades
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
21,836
30,569
Taken
24,693
10,746
Mitigated
11,631
5,249
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AggressiveAqua
Amaterasu
2,621
1,088
0
441
4,388
2,461
0
0
4,388
0
12,303
W
6,333
1,197
79
442
3,850
1,177
0
582
3,268
36,847
0
L
2,226
210
0
2,461
9,203
3,929
0
3,376
5,733
8,320
0
L
Fenrir
PixelRain
Fenrir
3,137
972
0
746
6,729
2,131
0
1,822
4,793
0
9,859
L
Danzaburou
SeatSwat347
Danzaburou
4,168
1,916
0
977
5,359
1,114
0
1,440
3,853
0
21,060
L
Nu Wa
Spenc430
Nu Wa
848
311
0
624
4,890
1,111
0
1,691
3,103
16,041
0
W
Bellona
UHPOOK
Bellona
5,170
2,037
0
4,047
6,619
4,957
308
626
5,993
1,530
33,376
W
5,265
1,894
0
1,424
5,515
2,105
0
929
4,586
0
39,099
W
Medusa
emersonxdd
Medusa
3,122
1,931
0
1,678
4,912
1,415
150
768
4,144
0
23,722
W
Hades
pchan445
Hades
1,946
596
385
1,676
3,797
1,977
46
314
3,483
13,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
30,256
133
Minions Killed
299
0
Camps Cleared
0
933,103
Distance Traveled
945,677
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,623
462
34
3
0
202,660
1
W
Eset
7,011
701
71
7
0
195,123
2
L
Sobek
4,235
424
16
2
0
193,878
3
L
Fenrir
4,208
421
14
1
0
185,492
0
L
Danzaburou
4,696
470
38
4
0
187,265
2
L
Nu Wa
4,218
422
31
3
0
163,808
0
W
Bellona
6,822
682
80
8
0
212,647
4
W
Awilix
6,409
641
86
9
0
212,235
1
W
Medusa
5,319
532
38
4
0
180,434
1
W
Hades
4,695
470
24
2
0
145,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role