Player Matchup

Artemis
Artemis
ForestDeer
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,056 Elo+
Solo
Kukulkan
Kukulkan
GiElite-4444
Kukulkan
Level 8
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo
Discordia
Discordia
Kingberg9
Discordia
Level 23
God Stats
0W - 1L
1,483 SR
Queue Stats
42W - 28L
1,603 Elo+
Solo
Thanatos
Thanatos
Prince_Andrew---
Thanatos
Level 29
God Stats
11W - 12L
1,522 SR
Queue Stats
178W - 203L
1,461 Elo+
Solo
Ares
Ares
Steviefreez1368
Ares
Level 27
God Stats
105W - 86L
1,548 SR
Queue Stats
192W - 185L
1,400 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,446 Elo+

VS

Team Averages
Level 34
1,519 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
ITACHI_Chassaud
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,370 Elo+
Party 1
Thanatos
Thanatos
Okachi5348
Thanatos
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 29L
1,497 Elo+
Party 1
Anhur
Anhur
Shadowhun1er105
Anhur
Level 99
God Stats
7W - 3L
1,701 SR
Queue Stats
487W - 529L
1,468 Elo+
Party 1
Cerberus
Cerberus
Xx2014xX2014xX
Cerberus
Level 3
God Stats
11W - 12L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
ironclyde
King Arthur
Level 27
God Stats
1W - 4L
1,178 SR
Queue Stats
168W - 182L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ForestDeer
Artemis
10
0 / 12 / 4
6,544
385
5,774
13,448
1,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GiElite-4444
Kukulkan
7
1 / 7 / 1
6,362
374
1,808
5,704
1,397
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
Kingberg9
Discordia
15
10 / 5 / 3
9,929
584
18,427
10,705
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 3
6,565
386
6,419
8,967
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 2
7,603
447
9,268
11,648
6,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ITACHI_Chassaud
Morgan Le Fay
10
2 / 9 / 3
7,251
427
4,080
13,503
4,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Okachi5348
Thanatos
16
15 / 3 / 4
10,506
618
12,662
13,416
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 6
9,948
585
9,282
16,708
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
12
4 / 2 / 9
8,729
513
5,103
13,719
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ironclyde
King Arthur
18
10 / 1 / 3
11,161
657
7,548
12,737
6,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
16
Kills
37
37
Deaths
16
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
ForestDeer
Artemis
0
12
4
0.17
L
Kukulkan
GiElite-4444
Kukulkan
1
7
1
0.21
W
Morgan Le Fay
ITACHI_Chassaud
Morgan Le Fay
2
9
3
0.39
L
Discordia
Kingberg9
Discordia
10
5
3
2.3
W
Thanatos
Okachi5348
Thanatos
15
3
4
5.67
L
1
7
3
0.36
W
6
1
6
9
L
4
6
2
0.83
W
Cerberus
4
2
9
4.25
W
King Arthur
ironclyde
King Arthur
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,696
Damage
38,675
50,472
Taken
70,083
13,410
Mitigated
35,347
10,604
Healing
31,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ForestDeer
Artemis
5,774
3,102
0
723
13,448
1,873
924
2,894
10,554
0
28,704
L
Kukulkan
GiElite-4444
Kukulkan
1,808
437
0
214
5,704
1,397
406
980
4,724
16,331
0
W
Morgan Le Fay
ITACHI_Chassaud
Morgan Le Fay
4,080
852
304
2,411
13,503
4,277
1,174
6,676
6,366
24,085
0
L
Discordia
Kingberg9
Discordia
18,427
358
90
3,163
10,705
2,128
63
1,434
9,271
55,777
0
W
Thanatos
Okachi5348
Thanatos
12,662
4,619
0
10,376
13,416
6,007
1,623
4,161
8,987
0
65,236
L
6,419
2,037
0
4,761
8,967
1,790
0
1,444
7,523
0
22,528
W
9,282
5,036
740
10,316
16,708
5,542
1,748
7,552
9,004
0
65,994
L
9,268
261
0
1,653
11,648
6,222
57
2,431
9,217
32,000
0
W
Cerberus
5,103
58
79
3,117
13,719
12,592
1,227
5,690
7,909
25,213
0
W
King Arthur
ironclyde
King Arthur
7,548
914
0
4,160
12,737
6,929
1,474
4,343
8,314
0
75,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,003
Gold Earned
47,595
252
Minions Killed
442
0
Camps Cleared
0
1,243,167
Distance Traveled
1,561,621
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,544
385
45
3
0
250,591
0
L
Kukulkan
6,362
374
32
2
0
164,504
0
W
Morgan Le Fay
7,251
427
37
2
0
280,498
0
L
Discordia
9,929
584
94
6
0
321,923
4
W
Thanatos
10,506
618
93
5
0
345,208
3
L
Thanatos
6,565
386
47
3
0
205,060
2
W
Anhur
9,948
585
119
7
0
282,016
6
L
Ares
7,603
447
34
2
0
301,089
4
W
Cerberus
8,729
513
37
2
0
316,647
1
W
King Arthur
11,161
657
156
9
0
337,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role