Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AnAverageJim
Hou Yi
Level 65
God Stats
3W - 4L
1,636 SR
Queue Stats
33W - 26L
1,655 Elo+
Party 2
Susano
Susano
Nocturnalik
Susano
Level 120
God Stats
7W - 11L
1,439 SR
Queue Stats
444W - 418L
1,519 Elo+
Solo
Chang'e
Chang'e
OriginalVampyre
Chang'e
Level 147
God Stats
1W - 4L
1,549 SR
Queue Stats
344W - 338L
1,480 Elo+
Party 3
Bastet
Bastet
daidizzle_03
Bastet
Level 147
God Stats
9W - 9L
1,632 SR
Queue Stats
298W - 309L
1,489 Elo+
Party 3
Team Averages
Level 121
1,551 SR
1,529 Elo+

VS

Team Averages
Level 101
1,620 SR
1,586 Elo+
Nu Wa
Nu Wa
Bahhh66
Nu Wa
Level 109
God Stats
13W - 11L
1,550 SR
Queue Stats
635W - 568L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
FeedsForFun
Erlang Shen
Level 85
God Stats
5W - 2L
1,774 SR
Queue Stats
112W - 66L
1,633 Elo+
Party 1
Osiris
Osiris
Jaambare
Osiris
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 122L
1,454 Elo+
Party 1
Khepri
Khepri
YungDagger4973
Khepri
Level 61
God Stats
5W - 2L
1,869 SR
Queue Stats
141W - 48L
1,787 Elo+
Party 1
Izanami
Izanami
Zethes117
Izanami
Level 124
God Stats
2W - 6L
1,406 SR
Queue Stats
44W - 37L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 6 / 2
8,215
483
6,886
11,435
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
11
1 / 5 / 3
7,019
413
2,934
10,333
2,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
15
0 / 1 / 0
8,110
477
2,244
11,228
4,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 6 / 6
7,336
432
6,748
14,486
9,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
8 / 2 / 3
8,815
519
13,978
16,205
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bahhh66
Nu Wa
15
4 / 5 / 1
9,632
567
9,728
9,087
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
FeedsForFun
Erlang Shen
18
8 / 0 / 3
11,289
664
8,746
9,302
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Jaambare
Osiris
16
2 / 2 / 9
9,754
574
8,127
10,032
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 2 / 11
9,384
552
7,744
12,810
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Zethes117
Izanami
14
4 / 4 / 6
9,528
560
11,622
9,996
3,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
13
Kills
20
20
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
2
0.5
L
Hou Yi
1
5
3
0.5
W
Nu Wa
Bahhh66
Nu Wa
4
5
1
0.9
W
Erlang Shen
FeedsForFun
Erlang Shen
8
0
3
9.5
W
Osiris
Jaambare
Osiris
2
2
9
3.25
L
Susano
0
1
0
0
L
2
6
6
0.83
W
2
2
11
3.75
W
Izanami
Zethes117
Izanami
4
4
6
1.75
L
Bastet
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
45,967
63,687
Taken
51,227
26,488
Mitigated
31,955
18,961
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,886
1,371
0
2,323
11,435
3,921
0
4,406
7,029
54,004
0
L
Hou Yi
2,934
1,273
0
672
10,333
2,464
514
2,682
7,651
0
32,010
W
Nu Wa
Bahhh66
Nu Wa
9,728
1,042
0
1,459
9,087
3,055
240
2,935
6,008
70,594
0
W
Erlang Shen
FeedsForFun
Erlang Shen
8,746
2,452
0
5,635
9,302
7,642
217
1,758
7,488
10,056
55,373
W
Osiris
Jaambare
Osiris
8,127
3,313
0
3,493
10,032
6,062
0
2,747
7,233
0
77,808
L
Susano
2,244
439
0
2,120
11,228
4,441
0
2,904
8,324
0
52,314
L
6,748
576
2,570
5,258
14,486
9,829
0
4,668
9,818
25,652
0
W
7,744
1,844
0
3,528
12,810
11,885
67
3,683
9,031
30,314
0
W
Izanami
Zethes117
Izanami
11,622
7,136
0
1,618
9,996
3,311
4,080
2,123
7,833
0
68,474
L
Bastet
13,978
3,917
0
6,018
16,205
5,833
26
4,603
11,602
0
53,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
49,587
413
Minions Killed
573
0
Camps Cleared
0
1,630,001
Distance Traveled
1,735,286
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,215
483
113
7
0
298,012
5
L
Hou Yi
7,019
413
65
4
0
346,313
0
W
Nu Wa
9,632
567
123
7
0
308,067
4
W
Erlang Shen
11,289
664
134
8
0
363,901
4
W
Osiris
9,754
574
131
8
0
408,198
1
L
Susano
8,110
477
119
7
0
337,884
5
L
Chang'e
7,336
432
29
2
0
294,996
2
W
Khepri
9,384
552
53
3
0
352,266
5
W
Izanami
9,528
560
132
8
0
302,854
0
L
Bastet
8,815
519
87
5
0
352,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role