Player Matchup

Thor
Thor
Dr3adM0on
Thor
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 12L
1,123 Elo+
Party 1
Agni
Agni
TheFlash50000
Agni
Level 16
God Stats
9W - 6L
1,553 SR
Queue Stats
54W - 75L
1,265 Elo+
Party 1
Janus
Janus
URG FroZone
Janus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,308 Elo+
Solo
Artemis
Artemis
VCollectorV
Artemis
Level 6
God Stats
8W - 14L
1,353 SR
Queue Stats
14W - 21L
1,284 Elo+
Solo
Bellona
Bellona
altitude_ousada5
Bellona
Level 16
God Stats
2W - 4L
1,419 SR
Queue Stats
50W - 81L
1,346 Elo+
Solo
Team Averages
Level 10
1,426 SR
1,265 Elo+

VS

Team Averages
Level 16
1,441 SR
1,436 Elo+
Artemis
Artemis
Dr Jose Lucio
Artemis
Level 11
God Stats
14W - 15L
1,288 SR
Queue Stats
35W - 37L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
UwUMagoo
Baron Samedi
Level 15
God Stats
7W - 6L
1,428 SR
Queue Stats
31W - 31L
1,442 Elo+
Party 2
Merlin
Merlin
Weak Prophet
Merlin
Level 21
God Stats
39W - 22L
1,514 SR
Queue Stats
88W - 74L
1,439 Elo+
Solo
Chang'e
Chang'e
WitchKing2021
Chang'e
Level 17
God Stats
29W - 35L
1,475 SR
Queue Stats
37W - 42L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
itz_dedey
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 16 / 6
10,713
1,071
13,952
23,571
8,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 18 / 3
10,711
1,071
13,786
19,409
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 7
9,884
988
8,216
15,662
7,904
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
VCollectorV
Artemis
14
0 / 1 / 0
7,932
793
1,481
1,267
429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 3
9,681
968
7,239
18,284
10,552
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
8 / 1 / 27
11,529
1,153
11,460
7,866
3,622
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
UwUMagoo
Baron Samedi
20
18 / 0 / 25
14,591
1,459
25,065
10,338
5,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
19
13 / 2 / 25
12,206
1,221
19,781
11,423
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
18
2 / 1 / 30
10,787
1,079
4,112
8,778
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
itz_dedey
Hun Batz
18
6 / 6 / 23
11,002
1,100
9,627
11,542
4,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
177
10
Kills
47
47
Deaths
10
19
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
1
27
21.5
L
Thor
2
16
6
0.31
L
5
18
3
0.36
L
1
8
7
0.56
W
Baron Samedi
UwUMagoo
Baron Samedi
18
0
25
30.5
L
Artemis
VCollectorV
Artemis
0
1
0
0
W
Merlin
13
2
25
12.75
W
Chang'e
2
1
30
17
L
2
4
3
0.88
W
Hun Batz
itz_dedey
Hun Batz
6
6
23
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,674
Damage
70,045
78,193
Taken
49,947
33,518
Mitigated
22,496
728
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,460
5,835
0
2,440
7,866
3,622
0
4,170
3,696
0
18,614
L
Thor
13,952
1,715
0
86
23,571
8,444
0
13,810
9,761
0
35,039
L
13,786
1,160
0
64
19,409
6,189
0
12,745
6,664
30,671
0
L
8,216
1,485
0
502
15,662
7,904
0
11,051
4,611
24,037
0
W
Baron Samedi
UwUMagoo
Baron Samedi
25,065
2,036
4,341
4,136
10,338
5,429
0
3,443
6,895
45,669
0
L
Artemis
VCollectorV
Artemis
1,481
502
0
38
1,267
429
0
430
837
0
1,801
W
Merlin
19,781
2,533
372
1,763
11,423
4,792
0
4,237
7,186
38,260
0
W
Chang'e
4,112
460
4,704
3,324
8,778
3,807
0
4,708
4,070
16,195
0
L
7,239
1,146
0
38
18,284
10,552
0
10,922
7,362
0
17,415
W
Hun Batz
itz_dedey
Hun Batz
9,627
3,604
0
420
11,542
4,846
0
5,444
6,098
0
20,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
60,115
116
Minions Killed
153
3
Camps Cleared
4
598,886
Distance Traveled
867,080
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,529
1,153
10
1
0
163,791
0
L
Thor
10,713
1,071
42
4
0
145,841
0
L
Agni
10,711
1,071
33
3
0
130,290
0
L
Janus
9,884
988
26
3
3
131,414
1
W
Baron Samedi
14,591
1,459
54
5
1
191,995
1
L
Artemis
7,932
793
0
0
0
13,015
0
W
Merlin
12,206
1,221
39
4
2
176,261
1
W
Chang'e
10,787
1,079
31
3
0
166,495
0
L
Bellona
9,681
968
15
2
0
178,326
0
W
Hun Batz
11,002
1,100
19
2
1
168,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role