Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Smashley2392
Sol
Level 108
God Stats
36W - 8L
1,683 SR
Queue Stats
168W - 103L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
TheCapsGuy
Sun Wukong
Level 127
God Stats
0W - 2L
1,232 SR
Queue Stats
196W - 163L
1,570 Elo+
Party 2
Team Averages
Level 122
1,472 SR
1,560 Elo+

VS

Team Averages
Level 103
1,384 SR
1,508 Elo+
Kuzenbo
Kuzenbo
PerryBaggins
Kuzenbo
Level 146
God Stats
17W - 27L
1,524 SR
Queue Stats
131W - 160L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
l TwiiiiKs l
Morgan Le Fay
Level 123
God Stats
6W - 3L
1,324 SR
Queue Stats
92W - 84L
1,521 Elo+
Solo
Chiron
Chiron
urmomhasTh3DR1p
Chiron
Level 39
God Stats
2W - 0L
1,304 SR
Queue Stats
10W - 5L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 5 / 2
12,966
589
11,022
28,032
39,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 5 / 4
11,817
537
17,977
16,618
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheCapsGuy
Sun Wukong
17
3 / 5 / 2
13,395
609
15,832
31,244
34,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PerryBaggins
Kuzenbo
17
5 / 1 / 10
15,071
685
14,035
23,729
47,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
l TwiiiiKs l
Morgan Le Fay
19
4 / 0 / 10
13,795
627
22,261
12,966
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 4 / 8
13,850
630
28,862
19,628
9,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
15
15
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
2
0.6
W
Kuzenbo
PerryBaggins
Kuzenbo
5
1
10
10
L
0
5
4
0.4
L
Sun Wukong
TheCapsGuy
Sun Wukong
3
5
2
0.8
W
Morgan Le Fay
l TwiiiiKs l
Morgan Le Fay
4
0
10
9
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
65,158
75,894
Taken
56,323
79,696
Mitigated
63,730
7,436
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,022
919
0
1,916
28,032
39,735
0
12,200
15,238
33,189
0
W
Kuzenbo
PerryBaggins
Kuzenbo
14,035
4,849
1,175
5,266
23,729
47,014
486
11,547
11,084
31,609
0
L
17,977
2,500
0
3,417
16,618
5,123
0
9,307
7,097
71,912
0
L
Sun Wukong
TheCapsGuy
Sun Wukong
15,832
2,165
0
2,103
31,244
34,838
0
13,914
16,796
0
55,061
W
Morgan Le Fay
l TwiiiiKs l
Morgan Le Fay
22,261
2,387
734
5,933
12,966
6,725
919
7,921
5,045
84,436
0
W
28,862
12,433
2,160
6,808
19,628
9,991
1,684
10,106
9,522
0
83,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
42,716
259
Minions Killed
266
6
Camps Cleared
13
1,148,903
Distance Traveled
1,296,756
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,966
589
36
2
1
402,968
2
W
Kuzenbo
15,071
685
30
1
0
471,278
7
L
Sol
11,817
537
134
6
5
363,819
6
L
Sun Wukong
13,395
609
89
4
0
382,116
3
W
Morgan Le Fay
13,795
627
140
6
7
426,847
1
W
Chiron
13,850
630
96
4
6
398,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role