Player Matchup

Cthulhu
Cthulhu
Platinum I
Lmf40
Cthulhu
Platinum I
Level 131
God Stats
2W - 2L
1,442 SR
Queue Stats
121W - 95L
1,750 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
Lorettoo
Morgan Le Fay
Diamond IV
Level 158
God Stats
15W - 20L
1,504 SR
Queue Stats
440W - 411L
2,017 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
RajPapa122
Guan Yu
Diamond III
Level 79
God Stats
3W - 3L
1,656 SR
Queue Stats
114W - 63L
2,150 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,534 SR
1,972 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,580 SR
1,834 MMR
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
AnisanTV
Raijin
Masters
Level 160
God Stats
43W - 26L
1,741 SR
Queue Stats
521W - 394L
2,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lmf40
Cthulhu
13
4 / 1 / 9
9,101
827
8,706
15,638
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Lorettoo
Morgan Le Fay
12
5 / 2 / 7
8,558
778
10,005
9,332
5,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RajPapa122
Guan Yu
13
6 / 3 / 9
8,637
785
7,800
16,341
18,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshThothGebOdinSol

VS

Bans
FenrirAchillesOsirisGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 4 / 1
7,748
704
10,155
13,152
14,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
 
Medusa
10
1 / 6 / 3
6,889
626
6,946
8,431
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
AnisanTV
Raijin
11
1 / 5 / 4
7,284
662
10,536
9,549
2,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
4
1
1.13
L
Medusa
 
Medusa
1
6
3
0.42
L
Raijin
AnisanTV
Raijin
1
5
4
0.6
W
Cthulhu
Lmf40
Cthulhu
4
1
9
8.5
W
Morgan Le Fay
Lorettoo
Morgan Le Fay
5
2
7
4.25
W
Guan Yu
RajPapa122
Guan Yu
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
27,637
41,311
Taken
31,132
43,697
Mitigated
20,170
14,375
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,155
1,158
0
2,440
13,152
14,694
0
7,879
4,918
0
23,762
L
Medusa
 
Medusa
6,946
3,425
0
298
8,431
2,778
315
6,108
1,995
0
20,013
L
Raijin
AnisanTV
Raijin
10,536
1,170
0
1,717
9,549
2,698
0
5,045
4,074
30,465
0
W
Cthulhu
Lmf40
Cthulhu
8,706
716
1,077
3,572
15,638
19,435
161
3,939
11,699
30,766
0
W
Morgan Le Fay
Lorettoo
Morgan Le Fay
10,005
999
0
1,378
9,332
5,287
1,215
2,604
6,728
28,801
0
W
Guan Yu
RajPapa122
Guan Yu
7,800
617
2,715
5,633
16,341
18,975
314
4,104
12,237
0
15,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
21,921
120
Minions Killed
108
4
Camps Cleared
5
678,273
Distance Traveled
619,217
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,748
704
21
2
1
227,100
6
L
Medusa
6,889
626
32
3
1
197,161
0
L
Raijin
7,284
662
55
5
3
194,956
2
W
Cthulhu
9,101
827
39
4
0
237,485
5
W
Morgan Le Fay
8,558
778
61
6
3
211,557
5
W
Guan Yu
8,637
785
20
2
1
229,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role