Player Matchup

Izanami
Izanami
QsA S18085
Izanami
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 58L
1,354 Elo+
Solo
Zeus
Zeus
Tony_The_TigerHD
Zeus
Level 14
God Stats
1W - 2L
1,435 SR
Queue Stats
28W - 32L
1,320 Elo+
Solo
Ra
Ra
gokugj126
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Thor
Thor
notlame7
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo
Chernobog
Chernobog
sauber_Wolf6
Chernobog
Level 6
God Stats
0W - 2L
1,178 SR
Queue Stats
3W - 9L
1,219 Elo+
Solo
Team Averages
Level 9
1,423 SR
1,348 Elo+

VS

Team Averages
Level 16
1,438 SR
1,235 Elo+
Pele
Pele
ChocoLoco623
Pele
Level 13
God Stats
4W - 4L
1,491 SR
Queue Stats
33W - 35L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
D34DM4N TDWR
Sun Wukong
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,109 Elo+
Party 1
Chang'e
Chang'e
OMW2SYS
Chang'e
Level 22
God Stats
1W - 9L
1,372 SR
Queue Stats
19W - 30L
1,207 Elo+
Party 1
Jormungandr
Jormungandr
RegalAfterbirth
Jormungandr
Level 4
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,018 Elo+
Solo
Ao Kuang
Ao Kuang
Termonater125
Ao Kuang
Level 28
God Stats
14W - 8L
1,554 SR
Queue Stats
181W - 163L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
QsA S18085
Izanami
20
12 / 7 / 16
15,604
1,200
30,168
17,469
5,779
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

20
4 / 13 / 21
13,238
1,018
29,927
24,486
7,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 8 / 16
15,739
1,211
26,767
19,866
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
20
0 / 15 / 18
11,847
911
7,431
21,648
6,701
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
sauber_Wolf6
Chernobog
20
2 / 3 / 17
12,236
941
3,965
11,649
3,958
Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 23
14,391
1,107
26,787
23,403
8,242
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
D34DM4N TDWR
Sun Wukong
20
1 / 8 / 23
13,174
1,013
11,871
22,730
14,807
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
OMW2SYS
Chang'e
20
10 / 3 / 17
15,590
1,199
18,130
26,818
8,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RegalAfterbirth
Jormungandr
18
3 / 6 / 7
10,923
840
2,978
9,230
3,877
Ao Kuang
Termonater125
Ao Kuang
20
25 / 5 / 12
17,680
1,360
29,182
25,208
9,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
128
31
Kills
46
46
Deaths
31
88
Assists
82
Player
Kills
Deaths
Assists
KDA
W
7
9
23
2.06
W
Sun Wukong
D34DM4N TDWR
Sun Wukong
1
8
23
1.56
W
Chang'e
OMW2SYS
Chang'e
10
3
17
6.17
L
Izanami
QsA S18085
Izanami
12
7
16
2.86
W
Jormungandr
RegalAfterbirth
Jormungandr
3
6
7
1.08
W
Ao Kuang
Termonater125
Ao Kuang
25
5
12
6.2
L
4
13
21
1.12
L
13
8
16
2.63
L
Thor
0
15
18
0.6
L
Chernobog
sauber_Wolf6
Chernobog
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,258
Damage
88,948
95,118
Taken
107,389
30,678
Mitigated
45,734
10,989
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,787
4,787
0
1,247
23,403
8,242
0
11,309
12,094
0
62,894
W
Sun Wukong
D34DM4N TDWR
Sun Wukong
11,871
3,259
0
1,196
22,730
14,807
0
13,474
9,256
0
31,943
W
Chang'e
OMW2SYS
Chang'e
18,130
1,155
3,337
10,576
26,818
8,970
0
13,071
13,747
47,543
0
L
Izanami
QsA S18085
Izanami
30,168
22,126
0
2,284
17,469
5,779
0
7,751
9,718
0
64,010
W
Jormungandr
RegalAfterbirth
Jormungandr
2,978
959
0
0
9,230
3,877
0
4,694
4,536
5,230
0
W
Ao Kuang
Termonater125
Ao Kuang
29,182
10,591
210
7,352
25,208
9,838
0
14,146
11,062
51,485
0
L
29,927
5,087
471
2,588
24,486
7,327
0
13,729
10,757
55,613
0
L
26,767
5,063
2,683
2,963
19,866
6,913
0
10,991
8,875
58,116
0
L
Thor
7,431
3,046
0
0
21,648
6,701
0
12,059
9,589
0
15,839
L
Chernobog
sauber_Wolf6
Chernobog
3,965
2,703
0
0
11,649
3,958
0
5,760
5,889
0
12,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,664
Gold Earned
71,758
215
Minions Killed
237
3
Camps Cleared
5
1,080,652
Distance Traveled
983,789
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,391
1,107
71
5
0
226,406
2
W
Sun Wukong
13,174
1,013
50
4
0
214,392
0
W
Chang'e
15,590
1,199
69
5
2
229,846
2
L
Izanami
15,604
1,200
77
6
2
212,433
2
W
Jormungandr
10,923
840
3
0
0
82,795
0
W
Ao Kuang
17,680
1,360
44
3
3
230,350
0
L
Zeus
13,238
1,018
40
3
1
165,857
0
L
Ra
15,739
1,211
58
4
0
247,961
0
L
Thor
11,847
911
25
2
0
211,071
0
L
Chernobog
12,236
941
15
1
0
243,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role