Player Matchup

Achilles
Achilles
KukuYmirMain
Achilles
Level 48
God Stats
9W - 9L
1,619 SR
Queue Stats
195W - 175L
1,594 Elo+
Party 1
Zhong Kui
Zhong Kui
PencilShavings
Zhong Kui
Level 89
God Stats
10W - 12L
1,487 SR
Queue Stats
332W - 295L
1,628 Elo+
Party 1
Sylvanus
Sylvanus
SendiTMixer
Sylvanus
Level 89
God Stats
1W - 4L
1,513 SR
Queue Stats
103W - 106L
1,535 Elo+
Party 2
Osiris
Osiris
Serephboi
Osiris
Level 159
God Stats
10W - 6L
1,640 SR
Queue Stats
241W - 205L
1,614 Elo+
Solo
Danzaburou
Danzaburou
ThrowMMR
Danzaburou
Level 126
God Stats
2W - 1L
1,746 SR
Queue Stats
10W - 2L
1,831 Elo+
Party 2
Team Averages
Level 102
1,601 SR
1,640 Elo+

VS

Team Averages
Level 101
1,516 SR
1,583 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
SanSabaSongBird2
Hou Yi
Level 46
God Stats
3W - 2L
1,396 SR
Queue Stats
43W - 27L
1,639 Elo+
Party 4
Cabrakan
Cabrakan
alexcoy06
Cabrakan
Level 160
God Stats
37W - 29L
1,643 SR
Queue Stats
692W - 658L
1,580 Elo+
Party 4
Cupid
Cupid
ringshotgaming
Cupid
Level 48
God Stats
9W - 6L
1,457 SR
Queue Stats
188W - 167L
1,625 Elo+
Party 3
Achilles
Achilles
xvls
Achilles
Level 124
God Stats
3W - 2L
1,583 SR
Queue Stats
122W - 89L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KukuYmirMain
Achilles
12
1 / 5 / 1
7,356
460
5,092
11,138
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
PencilShavings
Zhong Kui
14
2 / 6 / 1
8,170
511
4,758
11,748
7,627
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SendiTMixer
Sylvanus
10
0 / 5 / 2
6,525
408
3,859
15,432
13,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Serephboi
Osiris
13
1 / 0 / 0
7,620
476
4,184
7,073
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ThrowMMR
Danzaburou
11
1 / 6 / 1
7,113
445
5,821
13,415
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 2 / 7
9,199
575
5,924
9,632
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 2 / 3
9,590
599
13,928
10,830
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
alexcoy06
Cabrakan
17
2 / 0 / 1
10,323
645
5,077
6,718
7,169
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 2
9,454
591
7,657
8,104
2,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
xvls
Achilles
14
6 / 0 / 5
8,800
550
9,889
8,908
8,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
22
22
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
7
2.25
L
Achilles
KukuYmirMain
Achilles
1
5
1
0.3
L
Zhong Kui
PencilShavings
Zhong Kui
2
6
1
0.42
W
9
2
3
5.25
L
Sylvanus
SendiTMixer
Sylvanus
0
5
2
0.2
L
Osiris
Serephboi
Osiris
1
0
0
1
L
Danzaburou
ThrowMMR
Danzaburou
1
6
1
0.25
W
Cabrakan
alexcoy06
Cabrakan
2
0
1
2.5
W
4
1
2
5
W
Achilles
xvls
Achilles
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
42,475
58,806
Taken
44,192
33,198
Mitigated
26,540
18,970
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,924
580
960
4,186
9,632
3,379
155
3,809
5,823
60,412
0
L
Achilles
KukuYmirMain
Achilles
5,092
385
0
2,829
11,138
2,977
0
896
10,214
0
39,207
L
Zhong Kui
PencilShavings
Zhong Kui
4,758
977
0
3,042
11,748
7,627
1,168
6,205
5,261
54,678
0
W
13,928
8,190
0
4,144
10,830
4,833
0
950
9,880
0
74,766
L
Sylvanus
SendiTMixer
Sylvanus
3,859
811
2,217
3,157
15,432
13,608
0
761
14,621
18,525
0
L
Osiris
Serephboi
Osiris
4,184
428
0
4,348
7,073
4,917
0
2,706
4,367
0
43,461
L
Danzaburou
ThrowMMR
Danzaburou
5,821
2,818
0
3,377
13,415
4,069
0
73
13,342
0
41,083
W
Cabrakan
alexcoy06
Cabrakan
5,077
668
0
4,024
6,718
7,169
0
972
5,746
71,199
0
W
7,657
4,869
192
4,053
8,104
2,737
3,300
891
7,213
0
73,494
W
Achilles
xvls
Achilles
9,889
2,881
0
1,260
8,908
8,422
0
2,127
6,781
0
42,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
47,366
419
Minions Killed
623
0
Camps Cleared
0
1,491,201
Distance Traveled
1,477,672
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,199
575
131
8
0
318,567
7
L
Achilles
7,356
460
83
5
0
318,966
5
L
Zhong Kui
8,170
511
121
8
0
279,756
3
W
Hou Yi
9,590
599
107
7
0
287,127
4
L
Sylvanus
6,525
408
29
2
0
263,351
3
L
Osiris
7,620
476
111
7
0
355,840
6
L
Danzaburou
7,113
445
75
5
0
273,288
2
W
Cabrakan
10,323
645
181
11
0
244,811
1
W
Cupid
9,454
591
159
10
0
305,718
2
W
Achilles
8,800
550
45
3
0
321,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role